Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BiggerOunce22
Baron Samedi
Level 119
God Stats
8W - 4L
1,500 SR
Queue Stats
89W - 77L
1,500 Elo+
Party 2
Fafnir
Fafnir
DiverseGhost
Fafnir
Level 116
God Stats
8W - 11L
1,491 SR
Queue Stats
153W - 146L
1,520 Elo+
Party 2
Mercury
Mercury
Trust_G_3lectr0
Mercury
Level 99
God Stats
3W - 5L
1,496 SR
Queue Stats
24W - 36L
1,443 Elo+
Solo
Team Averages
Level 100
1,497 SR
1,493 Elo+

VS

Team Averages
Level 131
1,561 SR
1,625 Elo+
Fenrir
Fenrir
 
Fenrir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ImABadNugget
Bacchus
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 68L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
ImABadPanda
Danzaburou
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 0L
1,836 Elo+
Party 1
Persephone
Persephone
K4r1naHdz
Persephone
Level 197
God Stats
13W - 13L
1,574 SR
Queue Stats
138W - 147L
1,527 Elo+
Solo
King Arthur
King Arthur
Rvndumb
King Arthur
Level 158
God Stats
7W - 4L
1,730 SR
Queue Stats
330W - 155L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 0 / 0
5,954
541
7,751
8,237
7,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
 
Ah Muzen Cab
9
1 / 3 / 1
5,186
471
5,262
7,690
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
BiggerOunce22
Baron Samedi
11
1 / 1 / 0
5,940
540
1,303
4,790
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
8
0 / 1 / 0
4,650
423
3,150
6,330
5,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 3 / 0
4,907
446
2,030
7,720
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 0 / 1
5,837
531
4,126
7,140
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
ImABadNugget
Bacchus
11
2 / 1 / 3
6,400
582
5,581
8,316
7,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
ImABadPanda
Danzaburou
11
2 / 1 / 2
5,998
545
4,923
6,528
2,421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Persephone
K4r1naHdz
Persephone
11
0 / 0 / 1
6,633
603
2,652
1,410
367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Rvndumb
King Arthur
12
0 / 1 / 1
6,619
602
5,065
10,937
7,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
8
8
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
0
0
1
L
Ah Muzen Cab
 
Ah Muzen Cab
1
3
1
0.5
W
Fenrir
 
Fenrir
4
0
1
4.5
L
Baron Samedi
BiggerOunce22
Baron Samedi
1
1
0
1
L
Fafnir
0
1
0
0
W
Bacchus
ImABadNugget
Bacchus
2
1
3
3.5
W
Danzaburou
ImABadPanda
Danzaburou
2
1
2
3
W
Persephone
K4r1naHdz
Persephone
0
0
1
0.5
W
King Arthur
Rvndumb
King Arthur
0
1
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,496
Damage
22,347
34,767
Taken
34,331
20,080
Mitigated
20,176
8,282
Healing
11,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,751
1,481
0
2,962
8,237
7,698
0
0
8,237
1,934
38,606
L
Ah Muzen Cab
 
Ah Muzen Cab
5,262
1,879
0
1,120
7,690
2,359
0
3,399
4,291
0
33,477
W
Fenrir
 
Fenrir
4,126
1,096
0
2,450
7,140
2,974
0
1,199
5,868
0
37,061
L
Baron Samedi
BiggerOunce22
Baron Samedi
1,303
50
0
1,534
4,790
1,714
172
1,946
2,844
35,581
802
L
Fafnir
3,150
479
0
1,746
6,330
5,721
0
1,871
4,459
9,665
535
W
Bacchus
ImABadNugget
Bacchus
5,581
1,065
0
2,954
8,316
7,095
0
1,420
6,621
22,920
0
W
Danzaburou
ImABadPanda
Danzaburou
4,923
2,357
0
2,995
6,528
2,421
842
1,180
5,190
0
39,440
W
Persephone
K4r1naHdz
Persephone
2,652
0
0
696
1,410
367
228
194
1,216
36,912
1,589
W
King Arthur
Rvndumb
King Arthur
5,065
654
0
2,624
10,937
7,319
0
619
9,771
0
49,572
L
2,030
396
0
920
7,720
2,588
0
931
6,789
0
30,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,637
Gold Earned
31,487
248
Minions Killed
353
0
Camps Cleared
0
1,108,845
Distance Traveled
1,081,895
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,954
541
69
6
0
225,119
4
L
Ah Muzen Cab
5,186
471
43
4
0
211,840
0
W
Fenrir
5,837
531
66
6
0
240,193
2
L
Baron Samedi
5,940
540
70
6
0
192,014
0
L
Fafnir
4,650
423
14
1
0
217,272
3
W
Bacchus
6,400
582
47
4
0
236,748
0
W
Danzaburou
5,998
545
67
6
0
190,438
0
W
Persephone
6,633
603
79
7
0
199,337
6
W
King Arthur
6,619
602
94
9
0
215,179
0
L
Mercury
4,907
446
52
5
0
262,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role