Player Matchup

Hou Yi
Hou Yi
Diamond I
Kiakuh
Hou Yi
Diamond I
Level 158
God Stats
5W - 11L
1,608 SR
Queue Stats
488W - 450L
2,461 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond I
Kаne
Cu Chulainn
Diamond I
Level 177
God Stats
13W - 11L
1,703 SR
Queue Stats
287W - 257L
2,366 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
Ordovis
Tsukuyomi
Diamond I
Level 135
God Stats
1W - 1L
1,821 SR
Queue Stats
278W - 258L
2,233 MMR
Party 2
Bacchus
Bacchus
Diamond I
Zimdaddy
Bacchus
Diamond I
Level 168
God Stats
6W - 6L
1,759 SR
Queue Stats
223W - 208L
2,148 MMR
Solo
Yu Huang
Yu Huang
Diamond I
moswal
Yu Huang
Diamond I
Level 193
God Stats
3W - 4L
1,617 SR
Queue Stats
98W - 37L
3,018 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 166
1,702 SR
2,445 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,728 SR
2,284 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Mulan
Mulan
Diamond II
DjCrota
Mulan
Diamond II
Level 146
God Stats
5W - 2L
1,660 SR
Queue Stats
162W - 145L
2,297 MMR
Solo
Neith
Neith
Diamond I
KaldrsFinest
Neith
Diamond I
Level 109
God Stats
3W - 3L
1,656 SR
Queue Stats
120W - 57L
2,595 MMR
Party 1
Lancelot
Lancelot
Diamond I
RicFlαir
Lancelot
Diamond I
Level 209
God Stats
11W - 4L
1,840 SR
Queue Stats
85W - 30L
2,467 MMR
Party 3
Terra
Terra
Diamond I
vcna
Terra
Diamond I
Level 63
God Stats
8W - 2L
1,984 SR
Queue Stats
63W - 31L
2,560 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kiakuh
Hou Yi
12
1 / 8 / 1
6,859
457
7,016
14,334
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Kаne
Cu Chulainn
15
5 / 3 / 1
9,399
627
15,547
17,922
14,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tsukuyomi
Ordovis
Tsukuyomi
12
3 / 4 / 2
7,084
472
7,250
10,800
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
Zimdaddy
Bacchus
11
0 / 2 / 2
6,895
460
5,003
9,846
9,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
moswal
Yu Huang
14
0 / 4 / 1
7,577
505
7,134
9,505
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
FreyaChang'eKing Arthur

VS

Bans
AtlasKuzenboErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
7 / 0 / 3
9,503
634
11,500
10,512
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
DjCrota
Mulan
14
1 / 5 / 3
8,013
534
9,062
15,912
12,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 2 / 8
8,789
586
12,829
10,591
4,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
RicFlαir
Lancelot
14
3 / 2 / 4
7,756
517
4,728
10,347
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Terra
vcna
Terra
13
5 / 0 / 7
8,973
598
6,053
12,689
12,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
9
Kills
21
21
Deaths
9
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
3
8.5
W
Mulan
DjCrota
Mulan
1
5
3
0.5
W
5
2
8
4.5
L
Hou Yi
Kiakuh
Hou Yi
1
8
1
0.19
L
Cu Chulainn
Kаne
Cu Chulainn
5
3
1
1.83
L
Tsukuyomi
Ordovis
Tsukuyomi
3
4
2
1
W
Lancelot
RicFlαir
Lancelot
3
2
4
2.5
L
Bacchus
Zimdaddy
Bacchus
0
2
2
0.5
L
Yu Huang
moswal
Yu Huang
0
4
1
0.13
W
Terra
vcna
Terra
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,950
Damage
44,172
62,407
Taken
60,051
35,752
Mitigated
35,014
17,467
Healing
17,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,500
894
0
2,591
10,512
2,668
0
5,676
4,836
72,041
0
W
Mulan
DjCrota
Mulan
9,062
1,270
0
4,018
15,912
12,179
0
2,348
13,564
3,193
55,953
W
12,829
5,952
0
2,298
10,591
4,137
189
3,050
7,541
0
71,094
L
Hou Yi
Kiakuh
Hou Yi
7,016
4,056
0
3,661
14,334
4,706
0
3,293
10,959
0
57,506
L
Cu Chulainn
Kаne
Cu Chulainn
15,547
3,634
0
5,473
17,922
14,971
130
3,675
14,087
7,379
68,792
L
Tsukuyomi
Ordovis
Tsukuyomi
7,250
1,251
0
2,730
10,800
3,265
0
3,178
7,458
0
47,961
W
Lancelot
RicFlαir
Lancelot
4,728
524
0
4,038
10,347
3,518
0
1,779
8,568
0
51,785
L
Bacchus
Zimdaddy
Bacchus
5,003
694
0
3,801
9,846
9,926
0
2,566
7,217
25,625
0
L
Yu Huang
moswal
Yu Huang
7,134
862
0
1,802
9,505
2,884
54
4,734
4,431
70,433
677
W
Terra
vcna
Terra
6,053
1,625
1,124
3,554
12,689
12,512
0
2,937
9,752
27,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,814
Gold Earned
43,034
445
Minions Killed
472
0
Camps Cleared
0
1,475,778
Distance Traveled
1,663,623
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,503
634
120
8
0
372,875
3
W
Mulan
8,013
534
102
7
0
283,595
2
W
Neith
8,789
586
125
8
0
294,415
3
L
Hou Yi
6,859
457
99
7
0
231,438
0
L
Cu Chulainn
9,399
627
120
8
0
305,442
1
L
Tsukuyomi
7,084
472
64
4
0
344,727
0
W
Lancelot
7,756
517
84
6
0
375,618
0
L
Bacchus
6,895
460
24
2
0
318,471
4
L
Yu Huang
7,577
505
138
9
0
275,700
0
W
Terra
8,973
598
41
3
0
337,120
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role