Player Matchup

Mercury
Mercury
BottleOfSoju
Mercury
Level 128
God Stats
1W - 4L
1,109 SR
Queue Stats
131W - 107L
1,588 Elo+
Party 3
Zhong Kui
Zhong Kui
Rubesthedubes
Zhong Kui
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 143L
1,601 Elo+
Party 3
Jormungandr
Jormungandr
SavageMondo480
Jormungandr
Level 44
God Stats
47W - 47L
1,566 SR
Queue Stats
118W - 131L
1,486 Elo+
Party 1
Charybdis
Charybdis
UxRxBELOWxME
Charybdis
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
285W - 263L
1,466 Elo+
Party 1
Kuzenbo
Kuzenbo
mac11o
Kuzenbo
Level 185
God Stats
3W - 2L
1,576 SR
Queue Stats
270W - 198L
1,610 Elo+
Party 3
Team Averages
Level 118
1,450 SR
1,550 Elo+

VS

Team Averages
Level 95
1,551 SR
1,497 Elo+
Hachiman
Hachiman
 
Hachiman
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BonBeited
Ullr
Level 87
God Stats
3W - 5L
1,516 SR
Queue Stats
132W - 125L
1,503 Elo+
Party 2
Chernobog
Chernobog
BonBerninq
Chernobog
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 187L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
JamesMB22
Danzaburou
Level 104
God Stats
48W - 24L
1,739 SR
Queue Stats
205W - 175L
1,539 Elo+
Party 2
Izanami
Izanami
Xayanara
Izanami
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 106L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BottleOfSoju
Mercury
15
6 / 2 / 2
8,688
579
9,052
12,986
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Zhong Kui
Rubesthedubes
Zhong Kui
14
5 / 4 / 3
8,611
574
9,184
13,991
10,715
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Jormungandr
SavageMondo480
Jormungandr
13
1 / 4 / 6
8,357
557
4,372
11,433
6,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
UxRxBELOWxME
Charybdis
14
6 / 2 / 2
8,235
549
5,808
10,259
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
mac11o
Kuzenbo
13
3 / 2 / 5
8,494
566
9,441
12,555
15,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 5 / 2
5,517
368
3,293
8,605
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ullr
15
7 / 5 / 1
8,839
589
11,768
12,454
4,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
BonBerninq
Chernobog
14
3 / 2 / 4
8,285
552
8,897
11,709
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
JamesMB22
Danzaburou
14
3 / 3 / 5
7,845
523
9,575
9,312
3,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Xayanara
Izanami
10
1 / 6 / 3
6,399
427
3,356
8,797
4,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
21
Kills
14
14
Deaths
21
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
5
2
0.2
L
Ullr
7
5
1
1.5
L
Chernobog
BonBerninq
Chernobog
3
2
4
2.5
W
Mercury
BottleOfSoju
Mercury
6
2
2
3.5
L
Danzaburou
JamesMB22
Danzaburou
3
3
5
1.83
W
Zhong Kui
Rubesthedubes
Zhong Kui
5
4
3
1.63
W
Jormungandr
SavageMondo480
Jormungandr
1
4
6
1
W
Charybdis
UxRxBELOWxME
Charybdis
6
2
2
3.5
L
Izanami
Xayanara
Izanami
1
6
3
0.42
W
Kuzenbo
mac11o
Kuzenbo
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,857
Damage
36,889
61,224
Taken
50,877
42,813
Mitigated
17,562
23,758
Healing
11,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,293
1,499
56
2,320
8,605
2,345
0
3,351
5,100
0
16,521
L
Ullr
11,768
4,689
0
2,603
12,454
4,299
0
7,760
4,556
0
54,905
L
Chernobog
BonBerninq
Chernobog
8,897
5,852
0
3,944
11,709
3,758
0
5,493
5,763
0
53,014
W
Mercury
BottleOfSoju
Mercury
9,052
4,214
0
7,392
12,986
5,499
0
0
12,986
0
74,058
L
Danzaburou
JamesMB22
Danzaburou
9,575
2,456
0
1,592
9,312
3,023
0
3,009
6,256
0
51,235
W
Zhong Kui
Rubesthedubes
Zhong Kui
9,184
2,474
0
6,799
13,991
10,715
244
0
13,991
64,236
967
W
Jormungandr
SavageMondo480
Jormungandr
4,372
719
0
2,667
11,433
6,011
421
0
11,433
36,504
2,577
W
Charybdis
UxRxBELOWxME
Charybdis
5,808
2,939
0
4,502
10,259
4,905
1,914
0
10,259
0
50,518
L
Izanami
Xayanara
Izanami
3,356
2,385
0
1,303
8,797
4,137
68
2,030
6,727
0
30,146
W
Kuzenbo
mac11o
Kuzenbo
9,441
2,635
0
2,398
12,555
15,683
36
0
12,555
42,623
2,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,385
Gold Earned
36,885
478
Minions Killed
356
0
Camps Cleared
0
1,433,806
Distance Traveled
1,278,031
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,517
368
38
3
0
193,861
2
L
Ullr
8,839
589
80
5
0
273,399
0
L
Chernobog
8,285
552
103
7
0
295,344
0
W
Mercury
8,688
579
131
9
0
367,457
2
L
Danzaburou
7,845
523
80
5
0
277,060
0
W
Zhong Kui
8,611
574
97
6
0
260,914
1
W
Jormungandr
8,357
557
71
5
0
264,362
0
W
Charybdis
8,235
549
88
6
0
279,769
0
L
Izanami
6,399
427
55
4
0
238,367
0
W
Kuzenbo
8,494
566
91
6
0
261,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role