Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
PewPewQuChu
Erlang Shen
Level 72
God Stats
32W - 30L
1,517 SR
Queue Stats
265W - 235L
1,524 Elo+
Party 1
Ymir
Ymir
Sirenadejardin
Ymir
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 19L
1,412 Elo+
Party 3
Pele
Pele
snipetwinegetvag
Pele
Level 126
God Stats
8W - 4L
1,672 SR
Queue Stats
578W - 552L
1,497 Elo+
Party 1
Freya
Freya
thebulI
Freya
Level 129
God Stats
4W - 2L
1,696 SR
Queue Stats
122W - 115L
1,523 Elo+
Solo
Team Averages
Level 108
1,577 SR
1,491 Elo+

VS

Team Averages
Level 104
1,513 SR
1,520 Elo+
Ares
Ares
 
Ares
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
RapiDfL
Awilix
Level 67
God Stats
15W - 13L
1,560 SR
Queue Stats
80W - 78L
1,532 Elo+
Solo
Scylla
Scylla
TuffBuffBaby
Scylla
Level 145
God Stats
0W - 3L
1,312 SR
Queue Stats
214W - 188L
1,546 Elo+
Party 2
Chang'e
Chang'e
temp-1263482
Chang'e
Level 133
God Stats
1W - 1L
1,692 SR
Queue Stats
159W - 142L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
4 / 1 / 1
7,437
620
5,572
6,168
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
PewPewQuChu
Erlang Shen
13
4 / 1 / 1
7,816
651
5,810
8,061
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
2 / 0 / 3
6,284
524
2,965
6,277
3,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
5 / 1 / 3
7,193
599
4,524
7,470
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
thebulI
Freya
12
1 / 1 / 4
7,056
588
7,791
4,769
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 3 / 0
5,752
479
2,788
8,650
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
 
Apollo
11
0 / 2 / 1
5,672
473
3,011
6,842
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
RapiDfL
Awilix
10
1 / 3 / 0
5,722
477
2,227
10,729
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
12
0 / 5 / 1
6,340
528
2,517
7,143
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
temp-1263482
Chang'e
12
1 / 3 / 0
6,124
510
4,603
8,819
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
16
Kills
3
4
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
1
1
4.5
L
Ares
 
Ares
1
3
0
0.33
L
Apollo
 
Apollo
0
2
1
0.25
W
Erlang Shen
PewPewQuChu
Erlang Shen
4
1
1
4.5
L
Awilix
RapiDfL
Awilix
1
3
0
0.33
W
2
0
3
3.5
L
Scylla
0
5
1
0.1
W
5
1
3
6.5
L
Chang'e
temp-1263482
Chang'e
1
3
0
0.33
W
Freya
thebulI
Freya
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,662
Damage
15,146
32,745
Taken
42,183
12,363
Mitigated
13,152
12,766
Healing
15,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,572
87
263
1,918
6,168
1,888
14
1,969
3,877
46,429
679
L
Ares
 
Ares
2,788
231
0
2,234
8,650
4,759
0
4,017
4,117
23,087
322
L
Apollo
 
Apollo
3,011
1,955
0
2,692
6,842
1,668
0
4,004
2,336
0
38,983
W
Erlang Shen
PewPewQuChu
Erlang Shen
5,810
3,246
0
4,779
8,061
3,305
0
3,902
3,569
0
53,135
L
Awilix
RapiDfL
Awilix
2,227
1,303
0
4,095
10,729
2,652
0
1,993
8,532
0
33,512
W
2,965
1,015
0
1,826
6,277
3,129
112
1,356
4,887
15,357
0
L
Scylla
2,517
394
0
1,650
7,143
1,969
0
4,274
2,469
39,699
856
W
4,524
1,202
0
1,602
7,470
2,663
0
320
7,110
0
65,049
L
Chang'e
temp-1263482
Chang'e
4,603
495
240
4,884
8,819
2,104
0
376
8,443
32,919
0
W
Freya
thebulI
Freya
7,791
2,414
0
2,378
4,769
1,378
0
1,308
3,461
38,883
802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,786
Gold Earned
29,610
391
Minions Killed
329
0
Camps Cleared
0
1,258,312
Distance Traveled
1,168,005
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,437
620
93
8
0
237,557
3
L
Ares
5,752
479
22
2
0
249,483
2
L
Apollo
5,672
473
71
6
0
240,046
3
W
Erlang Shen
7,816
651
99
8
0
244,166
2
L
Awilix
5,722
477
75
6
0
268,324
2
W
Ymir
6,284
524
21
2
0
235,437
6
L
Scylla
6,340
528
92
8
0
211,643
1
W
Pele
7,193
599
96
8
0
285,421
0
L
Chang'e
6,124
510
69
6
0
198,509
0
W
Freya
7,056
588
82
7
0
255,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role