Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Milgas
Thoth
Level 159
God Stats
7W - 0L
1,748 SR
Queue Stats
520W - 180L
1,696 Elo+
Party 1
Osiris
Osiris
PyccKuùOKKynaHT
Osiris
Level 165
God Stats
1W - 7L
973 SR
Queue Stats
413W - 432L
1,514 Elo+
Solo
Vulcan
Vulcan
Sataniac
Vulcan
Level 158
God Stats
12W - 1L
1,877 SR
Queue Stats
564W - 210L
1,652 Elo+
Party 1
Gilgamesh
Gilgamesh
我的腿毛很长你忍一下丶
Gilgamesh
Level 157
God Stats
2W - 3L
1,216 SR
Queue Stats
235W - 192L
1,486 Elo+
Solo
Team Averages
Level 159
1,463 SR
1,569 Elo+

VS

Team Averages
Level 132
1,596 SR
1,515 Elo+
Hercules
Hercules
Gameraider20
Hercules
Level 148
God Stats
0W - 1L
1,587 SR
Queue Stats
15W - 15L
1,545 Elo+
Solo
Sol
Sol
HanaShioShio
Sol
Level 128
God Stats
0W - 1L
1,296 SR
Queue Stats
93W - 91L
1,521 Elo+
Solo
Xing Tian
Xing Tian
Mukaî
Xing Tian
Level 85
God Stats
2W - 1L
1,818 SR
Queue Stats
94W - 100L
1,415 Elo+
Solo
Sylvanus
Sylvanus
Nibil
Sylvanus
Level 126
God Stats
3W - 3L
1,734 SR
Queue Stats
946W - 969L
1,542 Elo+
Solo
Hou Yi
Hou Yi
МистерФокс
Hou Yi
Level 174
God Stats
5W - 6L
1,546 SR
Queue Stats
525W - 423L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 0 / 8
7,952
795
5,995
10,207
4,540
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Thoth
Milgas
Thoth
16
2 / 2 / 4
9,137
914
12,522
7,353
2,992
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
2 / 1 / 8
8,441
844
9,955
7,980
8,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Sataniac
Vulcan
16
5 / 1 / 4
9,571
957
21,770
6,657
2,833
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 1 / 9
8,648
865
11,616
15,805
11,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gameraider20
Hercules
13
0 / 2 / 4
6,632
663
6,727
22,137
14,867
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 3
7,205
721
11,500
7,066
2,438
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
Mukaî
Xing Tian
11
0 / 4 / 4
7,141
714
3,610
14,465
12,724
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sylvanus
Nibil
Sylvanus
14
0 / 1 / 5
7,724
772
5,905
13,203
9,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
4 / 2 / 1
7,818
782
9,271
9,309
3,380
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
11
Kills
5
5
Deaths
11
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
8
4
L
Hercules
Gameraider20
Hercules
0
2
4
1
L
1
2
3
1.25
W
Thoth
Milgas
Thoth
2
2
4
2
L
Xing Tian
Mukaî
Xing Tian
0
4
4
0.5
L
Sylvanus
Nibil
Sylvanus
0
1
5
2.5
W
2
1
8
6
W
Vulcan
Sataniac
Vulcan
5
1
4
7
L
4
2
1
2.25
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,858
Damage
37,013
48,002
Taken
66,180
30,611
Mitigated
43,080
28,317
Healing
37,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,995
802
10,450
6,084
10,207
4,540
442
4,398
5,809
9,899
0
L
Hercules
Gameraider20
Hercules
6,727
933
907
10,809
22,137
14,867
0
12,025
8,969
0
12,112
L
11,500
1,222
800
800
7,066
2,438
46
3,017
3,672
33,023
1,086
W
Thoth
Milgas
Thoth
12,522
222
370
814
7,353
2,992
1,154
3,063
4,290
29,235
725
L
Xing Tian
Mukaî
Xing Tian
3,610
319
2,153
1,785
14,465
12,724
0
8,580
5,189
7,711
0
L
Sylvanus
Nibil
Sylvanus
5,905
835
9,317
7,536
13,203
9,671
0
9,190
3,319
11,052
0
W
9,955
1,246
311
1,376
7,980
8,296
385
3,155
4,825
121
12,622
W
Vulcan
Sataniac
Vulcan
21,770
606
810
302
6,657
2,833
1,166
4,255
2,402
43,932
672
L
9,271
2,794
1,834
1,214
9,309
3,380
0
5,325
3,363
0
24,209
W
11,616
2,128
2,402
5,398
15,805
11,950
439
5,732
10,073
0
17,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,749
Gold Earned
36,520
145
Minions Killed
104
0
Camps Cleared
0
1,100,366
Distance Traveled
908,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,952
795
15
2
0
180,160
0
L
Hercules
6,632
663
11
1
0
187,625
0
L
Sol
7,205
721
53
5
0
170,858
0
W
Thoth
9,137
914
43
4
0
211,436
0
L
Xing Tian
7,141
714
3
0
0
184,610
0
L
Sylvanus
7,724
772
4
0
0
176,283
0
W
Osiris
8,441
844
11
1
0
248,040
0
W
Vulcan
9,571
957
67
7
0
243,407
0
L
Hou Yi
7,818
782
33
3
0
189,239
0
W
Gilgamesh
8,648
865
9
1
0
217,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role