Player Matchup

Charon
Charon
Galaxyov
Charon
Level 68
God Stats
7W - 2L
1,793 SR
Queue Stats
297W - 296L
1,485 Elo+
Party 2
Janus
Janus
ImABadNugget
Janus
Level 126
God Stats
2W - 1L
1,354 SR
Queue Stats
83W - 68L
1,532 Elo+
Party 3
Ratatoskr
Ratatoskr
ImABadPanda
Ratatoskr
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 0L
1,780 Elo+
Party 3
Anhur
Anhur
Ophisv
Anhur
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
327W - 331L
1,518 Elo+
Party 2
Erlang Shen
Erlang Shen
TheOutlawJJP
Erlang Shen
Level 128
God Stats
26W - 16L
1,561 SR
Queue Stats
216W - 212L
1,497 Elo+
Solo
Team Averages
Level 100
1,542 SR
1,562 Elo+

VS

Team Averages
Level 98
1,547 SR
1,492 Elo+
King Arthur
King Arthur
AB Fire Shooter
King Arthur
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 20L
1,418 Elo+
Party 1
Nemesis
Nemesis
CaliFor2A
Nemesis
Level 102
God Stats
9W - 8L
1,571 SR
Queue Stats
132W - 152L
1,482 Elo+
Party 1
Hou Yi
Hou Yi
Emperorecean
Hou Yi
Level 124
God Stats
7W - 9L
1,646 SR
Queue Stats
217W - 211L
1,534 Elo+
Solo
Charon
Charon
TheWintrySet
Charon
Level 121
God Stats
5W - 4L
1,616 SR
Queue Stats
109W - 132L
1,480 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sakari_12
Morgan Le Fay
Level 129
God Stats
8W - 13L
1,404 SR
Queue Stats
158W - 147L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Galaxyov
Charon
11
1 / 0 / 3
6,874
529
3,424
7,824
5,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 1 / 2
8,152
627
9,063
5,090
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
ImABadPanda
Ratatoskr
11
4 / 3 / 6
7,144
550
3,906
10,615
3,100
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Ophisv
Anhur
12
1 / 0 / 5
7,130
548
5,241
5,822
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Erlang Shen
TheOutlawJJP
Erlang Shen
14
0 / 0 / 1
8,178
629
6,474
7,601
6,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AB Fire Shooter
King Arthur
12
0 / 1 / 0
6,317
486
3,497
11,388
7,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nemesis
CaliFor2A
Nemesis
12
0 / 2 / 2
6,205
477
3,004
8,940
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hou Yi
9
0 / 4 / 2
5,595
430
4,463
8,263
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
9
1 / 3 / 1
6,156
474
4,414
8,685
5,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
sakari_12
Morgan Le Fay
11
2 / 2 / 0
6,291
484
3,846
7,630
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
3
4
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AB Fire Shooter
King Arthur
0
1
0
0
L
Nemesis
CaliFor2A
Nemesis
0
2
2
0.5
L
Hou Yi
0
4
2
0.25
W
Charon
Galaxyov
Charon
1
0
3
2.5
W
6
1
2
7
W
Ratatoskr
ImABadPanda
Ratatoskr
4
3
6
2.33
W
Anhur
Ophisv
Anhur
1
0
5
3.5
W
Erlang Shen
TheOutlawJJP
Erlang Shen
0
0
1
0.5
L
Charon
1
3
1
0.5
L
Morgan Le Fay
sakari_12
Morgan Le Fay
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,108
Damage
19,224
36,952
Taken
44,906
17,569
Mitigated
20,331
13,524
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AB Fire Shooter
King Arthur
3,497
807
0
1,456
11,388
7,714
0
686
10,702
0
36,093
L
Nemesis
CaliFor2A
Nemesis
3,004
891
0
1,045
8,940
3,360
0
2,385
6,365
0
55,072
L
Hou Yi
4,463
1,217
0
1,953
8,263
2,025
0
1,528
6,719
0
35,937
W
Charon
Galaxyov
Charon
3,424
969
0
2,816
7,824
5,090
241
2,546
5,278
23,704
0
W
9,063
241
0
1,570
5,090
1,525
0
1,928
3,162
60,616
0
W
Ratatoskr
ImABadPanda
Ratatoskr
3,906
923
0
3,962
10,615
3,100
161
2,114
8,501
0
34,562
W
Anhur
Ophisv
Anhur
5,241
2,207
0
1,701
5,822
1,754
0
1,565
4,257
0
46,872
W
Erlang Shen
TheOutlawJJP
Erlang Shen
6,474
3,800
0
3,475
7,601
6,100
1,057
0
7,601
77
53,868
L
Charon
4,414
514
0
1,794
8,685
5,048
0
3,480
4,984
17,080
0
L
Morgan Le Fay
sakari_12
Morgan Le Fay
3,846
369
0
2,556
7,630
2,184
0
3,662
3,572
38,459
877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,478
Gold Earned
30,564
396
Minions Killed
341
0
Camps Cleared
0
1,357,227
Distance Traveled
1,294,901
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,317
486
73
6
0
221,652
0
L
Nemesis
6,205
477
104
8
0
321,341
2
L
Hou Yi
5,595
430
66
5
0
234,318
2
W
Charon
6,874
529
27
2
0
261,024
6
W
Janus
8,152
627
102
8
0
289,730
0
W
Ratatoskr
7,144
550
60
5
0
317,656
0
W
Anhur
7,130
548
91
7
0
253,668
2
W
Erlang Shen
8,178
629
116
9
0
235,149
0
L
Charon
6,156
474
16
1
0
281,287
0
L
Morgan Le Fay
6,291
484
82
6
0
236,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role