Player Matchup

Loki
Loki
Alea4491
Loki
Level 159
God Stats
17W - 18L
1,649 SR
Queue Stats
320W - 309L
1,590 Elo+
Solo
Hercules
Hercules
BarCodeXD
Hercules
Level 67
God Stats
3W - 6L
1,451 SR
Queue Stats
157W - 171L
1,478 Elo+
Party 2
Ix Chel
Ix Chel
tskitt
Ix Chel
Level 8
God Stats
1W - 5L
1,340 SR
Queue Stats
3W - 9L
1,396 Elo+
Party 2
Team Averages
Level 78
1,480 SR
1,488 Elo+

VS

Team Averages
Level 156
1,658 SR
1,537 Elo+
Fafnir
Fafnir
ArcAngelRyse
Fafnir
Level 151
God Stats
1W - 1L
1,775 SR
Queue Stats
93W - 71L
1,627 Elo+
Party 1
Bellona
Bellona
GHOST IZ 410
Bellona
Level 159
God Stats
3W - 0L
1,578 SR
Queue Stats
47W - 51L
1,514 Elo+
Party 1
Chang'e
Chang'e
cgh8844
Chang'e
Level 157
God Stats
12W - 3L
1,620 SR
Queue Stats
140W - 146L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
0 / 4 / 1
7,825
711
4,773
10,886
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hercules
BarCodeXD
Hercules
12
1 / 4 / 0
7,720
702
6,078
16,425
12,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ix Chel
tskitt
Ix Chel
12
0 / 6 / 1
7,479
680
3,452
7,650
2,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
3 / 0 / 11
10,350
941
11,712
12,708
14,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
GHOST IZ 410
Bellona
15
4 / 1 / 7
9,597
872
4,661
10,589
10,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
cgh8844
Chang'e
16
7 / 0 / 7
10,364
942
13,682
6,711
2,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
14
14
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
0
4
1
0.13
W
Fafnir
3
0
11
8.5
L
Hercules
BarCodeXD
Hercules
1
4
0
0.25
W
Bellona
GHOST IZ 410
Bellona
4
1
7
7.5
W
Chang'e
cgh8844
Chang'e
7
0
7
10.5
L
Ix Chel
tskitt
Ix Chel
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,303
Damage
30,055
34,961
Taken
30,008
17,911
Mitigated
27,449
5,767
Healing
13,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,773
55
0
1,006
10,886
3,422
0
6,049
4,816
0
27,544
W
Fafnir
11,712
4,200
0
2,543
12,708
14,381
1,920
1,677
10,479
33,512
5,534
L
Hercules
BarCodeXD
Hercules
6,078
1,491
0
3,084
16,425
12,170
0
11,683
4,728
0
21,065
W
Bellona
GHOST IZ 410
Bellona
4,661
1,691
0
1,502
10,589
10,654
1,310
525
10,064
0
22,510
W
Chang'e
cgh8844
Chang'e
13,682
908
4,886
4,718
6,711
2,414
1,238
1,348
5,363
36,793
1,001
L
Ix Chel
tskitt
Ix Chel
3,452
761
1,251
426
7,650
2,319
36
6,431
1,212
14,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,024
Gold Earned
30,311
88
Minions Killed
118
0
Camps Cleared
0
600,163
Distance Traveled
692,248
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,825
711
41
4
0
200,455
0
W
Fafnir
10,350
941
46
4
0
223,606
1
L
Hercules
7,720
702
26
2
0
219,525
0
W
Bellona
9,597
872
26
2
0
228,830
4
W
Chang'e
10,364
942
46
4
0
239,812
3
L
Ix Chel
7,479
680
21
2
0
180,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role