Player Matchup

Hercules
Hercules
Integró96
Hercules
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 74L
1,583 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Italian_KaTz
Tsukuyomi
Level 141
God Stats
83W - 66L
1,629 SR
Queue Stats
321W - 278L
1,537 Elo+
Solo
Nut
Nut
Staykla
Nut
Level 145
God Stats
3W - 1L
1,643 SR
Queue Stats
42W - 35L
1,594 Elo+
Party 2
Nu Wa
Nu Wa
Хаирюл
Nu Wa
Level 128
God Stats
15W - 19L
1,504 SR
Queue Stats
244W - 225L
1,515 Elo+
Solo
Fafnir
Fafnir
ツNIAN
Fafnir
Level 29
God Stats
6W - 3L
1,802 SR
Queue Stats
122W - 96L
1,598 Elo+
Party 2
Team Averages
Level 118
1,616 SR
1,566 Elo+

VS

Team Averages
Level 119
1,440 SR
1,524 Elo+
Ymir
Ymir
RalphShung
Ymir
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 142L
1,566 Elo+
Party 1
King Arthur
King Arthur
SUP3RO23
King Arthur
Level 129
God Stats
8W - 8L
1,571 SR
Queue Stats
155W - 160L
1,538 Elo+
Solo
Fafnir
Fafnir
Yeetmcsteven
Fafnir
Level 152
God Stats
9W - 12L
1,390 SR
Queue Stats
221W - 173L
1,559 Elo+
Party 1
Izanami
Izanami
i_m_confucius
Izanami
Level 107
God Stats
235W - 226L
1,448 SR
Queue Stats
237W - 237L
1,419 Elo+
Solo
Anubis
Anubis
ºKellª
Anubis
Level 104
God Stats
0W - 2L
1,293 SR
Queue Stats
134W - 117L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Integró96
Hercules
11
3 / 1 / 2
6,200
620
7,122
9,091
8,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Italian_KaTz
Tsukuyomi
9
4 / 1 / 2
5,508
551
5,024
7,236
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nut
11
3 / 2 / 0
5,992
599
4,898
5,701
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 3 / 2
4,998
500
4,781
6,356
1,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
ツNIAN
Fafnir
8
1 / 2 / 3
5,720
572
1,768
6,686
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,362
536
3,815
6,149
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
SUP3RO23
King Arthur
10
1 / 3 / 1
5,754
575
5,703
11,132
6,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fafnir
10
4 / 2 / 2
6,226
623
5,955
7,118
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
8
0 / 6 / 1
4,765
477
1,100
7,045
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ºKellª
Anubis
11
2 / 1 / 1
6,113
611
5,502
6,249
2,483
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
12
Kills
9
9
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Integró96
Hercules
3
1
2
4
W
Tsukuyomi
Italian_KaTz
Tsukuyomi
4
1
2
5
L
2
2
1
1.25
L
King Arthur
SUP3RO23
King Arthur
1
3
1
0.5
W
Nut
3
2
0
1.5
L
Fafnir
4
2
2
2.5
L
Izanami
0
6
1
0.08
L
Anubis
ºKellª
Anubis
2
1
1
2.5
W
1
3
2
0.67
W
Fafnir
ツNIAN
Fafnir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,593
Damage
22,075
35,070
Taken
37,693
18,549
Mitigated
17,550
12,473
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Integró96
Hercules
7,122
2,308
0
4,962
9,091
8,352
0
277
8,814
0
38,108
W
Tsukuyomi
Italian_KaTz
Tsukuyomi
5,024
1,616
0
1,986
7,236
1,549
0
3,139
4,097
0
25,901
L
3,815
492
0
882
6,149
2,518
0
984
5,165
23,375
0
L
King Arthur
SUP3RO23
King Arthur
5,703
823
0
2,751
11,132
6,463
0
296
10,189
0
37,252
W
Nut
4,898
2,800
0
2,317
5,701
1,780
0
2,999
2,402
0
36,661
L
Fafnir
5,955
1,113
0
3,157
7,118
4,504
0
1,587
5,531
26,578
2,365
L
Izanami
1,100
893
0
1,103
7,045
1,582
0
966
6,045
0
24,291
L
Anubis
ºKellª
Anubis
5,502
44
0
3,673
6,249
2,483
0
2,593
3,656
49,453
0
W
4,781
1,612
0
971
6,356
1,136
0
5,071
1,285
31,300
1,098
W
Fafnir
ツNIAN
Fafnir
1,768
535
0
2,237
6,686
5,732
0
3,271
3,285
10,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,418
Gold Earned
28,220
249
Minions Killed
280
0
Camps Cleared
0
983,543
Distance Traveled
953,153
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,200
620
72
7
0
206,844
0
W
Tsukuyomi
5,508
551
34
3
0
230,265
3
L
Ymir
5,362
536
44
4
0
194,563
0
L
King Arthur
5,754
575
59
6
0
178,427
1
W
Nut
5,992
599
75
8
0
171,884
0
L
Fafnir
6,226
623
52
5
0
195,621
0
L
Izanami
4,765
477
46
5
0
183,359
0
L
Anubis
6,113
611
79
8
0
201,183
0
W
Nu Wa
4,998
500
59
6
0
180,584
5
W
Fafnir
5,720
572
9
1
0
193,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role