Player Matchup

Neith
Neith
EgiPciO-_-GaMinG
Neith
Level 81
God Stats
7W - 4L
1,473 SR
Queue Stats
8W - 10L
1,454 Elo+
Solo
Horus
Horus
Grimfatality
Horus
Level 143
God Stats
11W - 16L
1,421 SR
Queue Stats
225W - 261L
1,490 Elo+
Party 1
Cabrakan
Cabrakan
WheelieSmalls
Cabrakan
Level 157
God Stats
19W - 12L
1,560 SR
Queue Stats
593W - 684L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
amayayam
Nu Wa
Level 97
God Stats
314W - 345L
1,482 SR
Queue Stats
518W - 619L
1,417 Elo+
Party 2
Kukulkan
Kukulkan
chopalot22
Kukulkan
Level 139
God Stats
15W - 11L
1,534 SR
Queue Stats
699W - 817L
1,420 Elo+
Party 2
Team Averages
Level 123
1,494 SR
1,457 Elo+

VS

Team Averages
Level 120
1,421 SR
1,491 Elo+
King Arthur
King Arthur
Oshino Ougi7693
King Arthur
Level 153
God Stats
2W - 5L
1,397 SR
Queue Stats
1,185W - 1,285L
1,496 Elo+
Solo
Vulcan
Vulcan
PredaconWarlord
Vulcan
Level 164
God Stats
228W - 214L
1,541 SR
Queue Stats
791W - 867L
1,477 Elo+
Solo
Charon
Charon
PsychoticCleric
Charon
Level 124
God Stats
1W - 3L
1,469 SR
Queue Stats
91W - 108L
1,511 Elo+
Solo
Danzaburou
Danzaburou
TechPsych
Danzaburou
Level 107
God Stats
0W - 1L
1,264 SR
Queue Stats
14W - 11L
1,574 Elo+
Solo
Zeus
Zeus
badone528
Zeus
Level 52
God Stats
2W - 4L
1,433 SR
Queue Stats
131W - 181L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
9,647
1,206
7,141
7,830
3,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
6 / 0 / 10
9,947
1,243
10,498
12,371
8,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
WheelieSmalls
Cabrakan
15
1 / 0 / 15
10,027
1,253
9,546
10,411
12,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
amayayam
Nu Wa
15
5 / 0 / 6
9,892
1,237
9,048
1,849
760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
chopalot22
Kukulkan
15
1 / 2 / 9
8,963
1,120
8,998
6,204
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

339

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Oshino Ougi7693
King Arthur
13
0 / 2 / 0
7,802
975
4,304
7,560
6,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 1 / 1
8,061
1,008
8,773
3,356
991
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 2
9,017
1,127
9,433
18,508
10,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
TechPsych
Danzaburou
14
1 / 2 / 1
8,648
1,081
3,976
8,779
2,804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
13
1 / 6 / 0
8,133
1,017
9,136
11,151
3,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
16
Kills
2
2
Deaths
16
49
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
6
0
10
11
L
King Arthur
Oshino Ougi7693
King Arthur
0
2
0
0
L
0
1
1
0.5
L
0
5
2
0.2
L
Danzaburou
TechPsych
Danzaburou
1
2
1
0.75
W
Cabrakan
WheelieSmalls
Cabrakan
1
0
15
8.5
W
Nu Wa
amayayam
Nu Wa
5
0
6
8
L
Zeus
1
6
0
0.17
W
Kukulkan
chopalot22
Kukulkan
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,231
Damage
35,622
38,665
Taken
49,354
27,865
Mitigated
24,415
9,834
Healing
2,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,141
3,175
0
1,321
7,830
3,135
0
6,052
1,778
0
28,273
W
10,498
4,067
1,484
4,860
12,371
8,859
0
8,492
3,879
425
14,921
L
King Arthur
Oshino Ougi7693
King Arthur
4,304
35
0
0
7,560
6,738
0
4,321
3,033
0
12,474
L
8,773
123
0
0
3,356
991
0
1,224
2,051
23,735
0
L
9,433
1,342
0
403
18,508
10,266
0
11,059
7,096
32,367
601
L
Danzaburou
TechPsych
Danzaburou
3,976
1,060
126
1,993
8,779
2,804
0
3,896
4,771
0
24,582
W
Cabrakan
WheelieSmalls
Cabrakan
9,546
1,652
344
1,780
10,411
12,887
0
6,544
3,867
15,039
0
W
Nu Wa
amayayam
Nu Wa
9,048
3,072
0
45
1,849
760
0
1,501
348
27,240
717
L
Zeus
9,136
1,209
0
0
11,151
3,616
0
6,856
4,084
18,242
0
W
Kukulkan
chopalot22
Kukulkan
8,998
578
0
0
6,204
2,224
0
4,425
1,779
28,814
849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,476
Gold Earned
41,661
182
Minions Killed
155
5
Camps Cleared
5
819,355
Distance Traveled
694,744
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,647
1,206
51
6
2
168,974
1
W
Horus
9,947
1,243
10
1
1
196,183
0
L
King Arthur
7,802
975
19
2
0
132,995
0
L
Vulcan
8,061
1,008
36
5
1
120,811
0
L
Charon
9,017
1,127
35
4
1
143,296
0
L
Danzaburou
8,648
1,081
46
6
0
137,169
0
W
Cabrakan
10,027
1,253
13
2
1
184,287
0
W
Nu Wa
9,892
1,237
55
7
0
119,655
0
L
Zeus
8,133
1,017
19
2
3
160,473
0
W
Kukulkan
8,963
1,120
53
7
1
150,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role