Player Matchup

Anhur
Anhur
Platinum III
 
Anhur
Platinum III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
Matsuko_G-G_507
Fenrir
Gold III
Level 171
God Stats
20W - 20L
1,492 SR
Queue Stats
417W - 419L
1,608 MMR
Solo
Sobek
Sobek
Gold II
NaifTheKnife
Sobek
Gold II
Level 175
God Stats
30W - 23L
1,595 SR
Queue Stats
472W - 481L
1,628 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
XavierGod7
Ah Muzen Cab
Platinum IV
Level 164
God Stats
3W - 5L
1,401 SR
Queue Stats
130W - 125L
1,617 MMR
Solo
Ra
Ra
Gold II
imdavidd
Ra
Gold II
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 71L
1,619 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,498 SR
1,594 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,432 SR
1,581 MMR
Cupid
Cupid
Platinum IV
 
Cupid
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
Calobski
Cu Chulainn
Platinum IV
Level 156
God Stats
1W - 0L
1,110 SR
Queue Stats
31W - 24L
1,566 MMR
Party 2
Hera
Hera
Gold I
Châsë
Hera
Gold I
Level 126
God Stats
1W - 0L
1,351 SR
Queue Stats
81W - 66L
1,574 MMR
Party 2
Ratatoskr
Ratatoskr
Platinum V
ThatFbomb
Ratatoskr
Platinum V
Level 216
God Stats
6W - 4L
1,698 SR
Queue Stats
97W - 87L
1,657 MMR
Party 1
Cthulhu
Cthulhu
Gold I
ThatHart2
Cthulhu
Gold I
Level 148
God Stats
20W - 9L
1,500 SR
Queue Stats
60W - 56L
1,607 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 7 / 0
7,315
488
8,304
14,126
3,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 6 / 0
5,986
399
3,328
8,883
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 1
6,389
426
3,566
10,551
6,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
XavierGod7
Ah Muzen Cab
12
0 / 3 / 1
7,613
508
5,952
8,077
2,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

14
2 / 5 / 1
7,773
518
4,024
9,137
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FreyaThorThanatosErlang Shen

VS

Bans
AthenaMulanScyllaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
9 / 0 / 1
10,541
703
10,076
10,693
3,346
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Calobski
Cu Chulainn
16
1 / 1 / 1
9,650
643
4,311
12,473
8,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hera
Châsë
Hera
16
5 / 2 / 7
9,596
640
7,944
7,097
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
ThatFbomb
Ratatoskr
16
7 / 0 / 7
9,322
621
6,725
9,070
2,933
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ThatHart2
Cthulhu
15
1 / 1 / 9
8,311
554
8,591
6,330
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
23
23
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
7
0
0.14
W
Cupid
 
Cupid
9
0
1
9.5
W
Cu Chulainn
Calobski
Cu Chulainn
1
1
1
1.5
W
Hera
Châsë
Hera
5
2
7
4.25
L
1
6
0
0.17
L
0
2
1
0.25
W
Ratatoskr
ThatFbomb
Ratatoskr
7
0
7
10.5
W
Cthulhu
ThatHart2
Cthulhu
1
1
9
5.5
L
Ah Muzen Cab
XavierGod7
Ah Muzen Cab
0
3
1
0.17
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,174
Damage
37,647
50,774
Taken
45,663
18,924
Mitigated
19,342
12,776
Healing
18,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,304
4,093
0
2,396
14,126
3,979
0
2,527
11,111
0
55,775
W
Cupid
 
Cupid
10,076
6,730
0
6,395
10,693
3,346
2,245
505
10,188
0
87,389
W
Cu Chulainn
Calobski
Cu Chulainn
4,311
241
0
3,633
12,473
8,105
0
93
12,380
0
69,408
W
Hera
Châsë
Hera
7,944
1,868
0
1,665
7,097
2,146
989
2,880
3,966
72,746
0
L
3,328
783
0
2,798
8,883
2,459
0
1,415
7,368
0
23,040
L
3,566
295
0
3,837
10,551
6,840
0
4,206
5,791
15,658
228
W
Ratatoskr
ThatFbomb
Ratatoskr
6,725
1,460
0
5,277
9,070
2,933
1,119
1,253
7,663
0
66,060
W
Cthulhu
ThatHart2
Cthulhu
8,591
624
0
1,529
6,330
2,812
0
2,585
3,622
33,278
389
L
Ah Muzen Cab
XavierGod7
Ah Muzen Cab
5,952
1,683
0
1,430
8,077
2,465
0
1,653
6,402
0
54,810
L
4,024
394
367
1,948
9,137
3,181
0
5,402
3,567
55,043
894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,076
Gold Earned
47,420
403
Minions Killed
610
0
Camps Cleared
0
1,470,112
Distance Traveled
1,598,353
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,315
488
104
7
0
242,525
0
W
Cupid
10,541
703
146
10
0
297,296
2
W
Cu Chulainn
9,650
643
148
10
0
273,120
2
W
Hera
9,596
640
142
9
0
313,684
0
L
Fenrir
5,986
399
48
3
0
332,227
0
L
Sobek
6,389
426
23
2
0
322,672
0
W
Ratatoskr
9,322
621
111
7
0
379,316
1
W
Cthulhu
8,311
554
63
4
0
334,937
2
L
Ah Muzen Cab
7,613
508
111
7
0
284,772
3
L
Ra
7,773
518
117
8
0
287,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role