Player Matchup

Ne Zha
Ne Zha
Silver II
 
Ne Zha
Silver II
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Silver I
CGB mars
Persephone
Silver I
Level 104
God Stats
1W - 1L
1,322 SR
Queue Stats
37W - 49L
1,169 MMR
Party 1
Surtr
Surtr
Silver I
IvanMMC
Surtr
Silver I
Level 45
God Stats
5W - 6L
1,509 SR
Queue Stats
157W - 160L
1,173 MMR
Solo
Cupid
Cupid
Silver I
RoseGoldDiablo
Cupid
Silver I
Level 120
God Stats
43W - 34L
1,527 SR
Queue Stats
116W - 126L
1,230 MMR
Solo
Nox
Nox
Silver II
Servedcerviq
Nox
Silver II
Level 121
God Stats
5W - 3L
1,661 SR
Queue Stats
34W - 43L
1,172 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,504 SR
1,249 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,494 SR
1,239 MMR
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
Aquaberry Viper
Neith
Silver II
Level 119
God Stats
8W - 16L
1,539 SR
Queue Stats
176W - 188L
1,168 MMR
Solo
Camazotz
Camazotz
Bronze IV
DrugLullaby
Camazotz
Bronze IV
Level 86
God Stats
0W - 2L
1,633 SR
Queue Stats
6W - 19L
1,222 MMR
Solo
Atlas
Atlas
Bronze I
oneX_The_Pharoh
Atlas
Bronze I
Level 75
God Stats
0W - 2L
1,298 SR
Queue Stats
184W - 198L
1,112 MMR
Solo
Bellona
Bellona
Silver III
捕风的九师兄
Bellona
Silver III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 1 / 6
8,309
594
7,718
9,765
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
CGB mars
Persephone
13
2 / 2 / 1
8,474
605
5,607
7,127
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
IvanMMC
Surtr
16
3 / 0 / 1
9,387
671
11,968
13,608
7,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 5
9,277
663
8,043
9,368
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 1 / 5
8,242
589
4,823
7,405
4,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AthenaBacchusSusanoThor

VS

Bans
MedusaNu WaAh PuchThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 2 / 0
7,347
525
5,802
5,598
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 2
6,848
489
7,821
9,099
3,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
DrugLullaby
Camazotz
11
0 / 2 / 2
6,025
430
4,547
11,796
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 4 / 1
6,222
444
3,515
11,124
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 3 / 0
6,423
459
5,893
15,049
15,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
5
5
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
6
7
L
Scylla
 
Scylla
3
2
0
1.5
L
1
2
2
1
W
Persephone
CGB mars
Persephone
2
2
1
1.25
L
Camazotz
DrugLullaby
Camazotz
0
2
2
0.5
W
Surtr
IvanMMC
Surtr
3
0
1
3.5
W
2
1
5
4.5
W
2
1
5
4.5
L
1
4
1
0.38
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,159
Damage
27,578
47,273
Taken
52,666
21,756
Mitigated
31,374
15,916
Healing
13,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,718
4,174
0
1,543
9,765
3,965
0
1,138
8,627
0
62,161
L
Scylla
 
Scylla
5,802
217
0
500
5,598
1,741
0
2,652
2,946
45,251
975
L
7,821
2,576
0
2,303
9,099
3,040
0
1,181
7,918
0
53,739
W
Persephone
CGB mars
Persephone
5,607
710
0
1,591
7,127
2,125
1,465
3,310
3,812
60,514
1,403
L
Camazotz
DrugLullaby
Camazotz
4,547
1,184
0
5,098
11,796
3,512
0
1,968
9,828
0
40,116
W
Surtr
IvanMMC
Surtr
11,968
4,583
0
4,493
13,608
7,201
50
0
13,608
2,293
73,414
W
8,043
5,549
170
5,362
9,368
3,745
35
1,612
7,756
0
81,417
W
4,823
302
133
2,624
7,405
4,720
0
2,509
4,896
20,437
0
L
3,515
1,146
0
1,888
11,124
7,464
0
4,728
6,396
16,527
2,541
L
5,893
1,579
0
3,691
15,049
15,617
0
727
14,322
0
42,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,689
Gold Earned
32,865
519
Minions Killed
365
0
Camps Cleared
0
1,465,686
Distance Traveled
1,330,122
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,309
594
90
6
0
366,793
0
L
Scylla
7,347
525
92
7
0
290,318
3
L
Neith
6,848
489
96
7
0
244,336
2
W
Persephone
8,474
605
132
9
0
278,550
0
L
Camazotz
6,025
430
65
5
0
275,235
1
W
Surtr
9,387
671
123
9
0
265,940
5
W
Cupid
9,277
663
146
10
0
255,197
1
W
Nox
8,242
589
28
2
0
299,206
3
L
Atlas
6,222
444
27
2
0
254,064
5
L
Bellona
6,423
459
85
6
0
266,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role