Player Matchup

Erlang Shen
Erlang Shen
Gold IV
UrWittawyFeeding
Erlang Shen
Gold IV
Level 146
God Stats
0W - 1L
1,211 SR
Queue Stats
238W - 235L
1,408 MMR
Solo
Charybdis
Charybdis
Gold V
Wayy2rare
Charybdis
Gold V
Level 63
God Stats
116W - 117L
1,538 SR
Queue Stats
229W - 233L
1,378 MMR
Solo
Ymir
Ymir
Gold I
Wololoh95
Ymir
Gold I
Level 157
God Stats
4W - 1L
1,927 SR
Queue Stats
258W - 259L
1,407 MMR
Solo
Bellona
Bellona
Gold IV
YN TOASTY
Bellona
Gold IV
Level 149
God Stats
5W - 3L
1,808 SR
Queue Stats
154W - 159L
1,442 MMR
Solo
Hera
Hera
Silver I
ZigB
Hera
Silver I
Level 43
God Stats
8W - 10L
1,607 SR
Queue Stats
57W - 71L
1,416 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,618 SR
1,410 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,494 SR
1,416 MMR
Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold III
Blaze-Iziah
Olorun
Gold III
Level 104
God Stats
8W - 3L
1,718 SR
Queue Stats
67W - 70L
1,453 MMR
Solo
Fenrir
Fenrir
Gold V
Hck zZeuz
Fenrir
Gold V
Level 140
God Stats
27W - 24L
1,512 SR
Queue Stats
324W - 337L
1,423 MMR
Solo
Chaac
Chaac
Gold V
ItsWrinkles
Chaac
Gold V
Level 123
God Stats
44W - 38L
1,576 SR
Queue Stats
161W - 167L
1,369 MMR
Solo
Bacchus
Bacchus
Gold V
Mary_0105
Bacchus
Gold V
Level 105
God Stats
1W - 4L
1,161 SR
Queue Stats
138W - 134L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
UrWittawyFeeding
Erlang Shen
10
0 / 2 / 3
5,554
427
4,117
11,351
5,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Wayy2rare
Charybdis
14
3 / 3 / 0
7,621
586
7,618
10,930
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
0 / 2 / 1
5,446
419
3,305
11,644
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
YN TOASTY
Bellona
12
1 / 2 / 0
6,952
535
7,248
13,789
11,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
ZigB
Hera
9
0 / 4 / 0
5,407
416
2,841
5,051
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThothChang'eLokiAres

VS

Bans
CliodhnaJanusThanatosBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 0 / 2
7,158
551
8,080
3,490
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
14
5 / 1 / 1
8,551
658
7,489
8,819
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fenrir
Hck zZeuz
Fenrir
12
3 / 1 / 4
6,791
522
6,163
8,754
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 1 / 2
7,487
576
6,890
13,457
12,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Bacchus
Mary_0105
Bacchus
10
1 / 1 / 5
6,410
493
4,385
8,158
6,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
13
13
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
2
3
W
Olorun
5
1
1
5.5
W
Fenrir
Hck zZeuz
Fenrir
3
1
4
5
W
2
1
2
3
W
Bacchus
Mary_0105
Bacchus
1
1
5
3.5
L
Erlang Shen
UrWittawyFeeding
Erlang Shen
0
2
3
0.75
L
Charybdis
Wayy2rare
Charybdis
3
3
0
1
L
Ymir
0
2
1
0.25
L
Bellona
YN TOASTY
Bellona
1
2
0
0.5
L
Hera
ZigB
Hera
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,129
Damage
33,007
52,765
Taken
42,678
29,672
Mitigated
26,668
17,471
Healing
16,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,080
1,050
0
1,012
3,490
1,055
0
1,442
2,048
59,410
510
W
Olorun
7,489
4,492
30
3,964
8,819
2,675
0
264
8,555
59,892
0
W
Fenrir
Hck zZeuz
Fenrir
6,163
1,423
0
2,350
8,754
3,546
0
1,395
7,359
0
44,452
W
6,890
1,019
0
5,301
13,457
12,690
0
845
12,612
0
55,684
W
Bacchus
Mary_0105
Bacchus
4,385
461
0
3,422
8,158
6,702
0
2,166
5,992
14,801
0
L
Erlang Shen
UrWittawyFeeding
Erlang Shen
4,117
2,247
0
4,938
11,351
5,585
0
3,468
7,883
0
37,968
L
Charybdis
Wayy2rare
Charybdis
7,618
4,273
0
4,907
10,930
3,572
0
5,835
5,095
0
63,396
L
Ymir
3,305
693
149
2,199
11,644
7,200
0
6,193
5,451
17,277
418
L
Bellona
YN TOASTY
Bellona
7,248
2,758
0
5,208
13,789
11,913
0
2,131
11,658
75
47,517
L
Hera
ZigB
Hera
2,841
749
0
70
5,051
1,402
0
2,327
2,724
30,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,980
Gold Earned
36,397
347
Minions Killed
387
0
Camps Cleared
0
1,229,851
Distance Traveled
1,291,321
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,158
551
105
8
0
241,563
1
W
Olorun
8,551
658
95
7
0
237,978
0
W
Fenrir
6,791
522
69
5
0
302,516
0
W
Chaac
7,487
576
97
7
0
238,050
2
W
Bacchus
6,410
493
21
2
0
271,214
8
L
Erlang Shen
5,554
427
57
4
0
291,243
5
L
Charybdis
7,621
586
116
9
0
233,517
0
L
Ymir
5,446
419
29
2
0
236,856
3
L
Bellona
6,952
535
80
6
0
247,753
1
L
Hera
5,407
416
65
5
0
220,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role