Player Matchup

Anhur
Anhur
Attecka
Anhur
Level 127
God Stats
12W - 2L
1,999 SR
Queue Stats
189W - 50L
1,927 Elo+
Party 4
Cerberus
Cerberus
BushDidIt3764
Cerberus
Level 96
God Stats
23W - 11L
1,596 SR
Queue Stats
450W - 461L
1,530 Elo+
Party 1
Erlang Shen
Erlang Shen
IFVG
Erlang Shen
Level 148
God Stats
5W - 2L
1,785 SR
Queue Stats
85W - 32L
1,927 Elo+
Party 4
King Arthur
King Arthur
JaayV
King Arthur
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 133L
1,545 Elo+
Party 1
Thoth
Thoth
TrueAtIas
Thoth
Level 137
God Stats
14W - 11L
1,641 SR
Queue Stats
197W - 188L
1,575 Elo+
Party 1
Team Averages
Level 133
1,704 SR
1,701 Elo+

VS

Team Averages
Level 142
1,720 SR
1,628 Elo+
Ah Muzen Cab
Ah Muzen Cab
Abaddon ll
Ah Muzen Cab
Level 148
God Stats
5W - 3L
1,704 SR
Queue Stats
152W - 128L
1,575 Elo+
Party 3
Atlas
Atlas
BHR 117
Atlas
Level 102
God Stats
109W - 90L
1,553 SR
Queue Stats
112W - 93L
1,540 Elo+
Party 3
King Arthur
King Arthur
Forerunner
King Arthur
Level 139
God Stats
1W - 1L
1,781 SR
Queue Stats
181W - 113L
1,677 Elo+
Party 2
Erlang Shen
Erlang Shen
ZexyZealot
Erlang Shen
Level 155
God Stats
9W - 2L
1,887 SR
Queue Stats
85W - 52L
1,672 Elo+
Party 2
Merlin
Merlin
a1rh3ad24
Merlin
Level 167
God Stats
13W - 9L
1,673 SR
Queue Stats
369W - 305L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Attecka
Anhur
12
8 / 3 / 4
7,591
690
9,928
8,213
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
BushDidIt3764
Cerberus
11
3 / 0 / 5
6,826
621
4,437
7,212
4,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
IFVG
Erlang Shen
12
3 / 2 / 5
6,721
611
6,049
9,859
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

King Arthur
JaayV
King Arthur
11
0 / 0 / 1
6,812
619
10,156
11,368
8,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thoth
TrueAtIas
Thoth
13
5 / 2 / 3
7,736
703
5,258
4,384
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Abaddon ll
Ah Muzen Cab
5
0 / 5 / 0
4,494
409
2,517
5,499
533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
BHR 117
Atlas
9
0 / 3 / 1
5,786
526
2,714
9,594
3,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Forerunner
King Arthur
11
0 / 1 / 1
5,965
542
4,822
14,554
12,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Erlang Shen
ZexyZealot
Erlang Shen
12
5 / 5 / 1
6,874
625
7,181
11,705
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Merlin
a1rh3ad24
Merlin
12
2 / 5 / 2
6,836
621
6,094
7,333
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
19
Kills
7
7
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Abaddon ll
Ah Muzen Cab
0
5
0
0
W
Anhur
Attecka
Anhur
8
3
4
3.33
L
Atlas
BHR 117
Atlas
0
3
1
0.17
W
Cerberus
BushDidIt3764
Cerberus
3
0
5
5.5
L
King Arthur
Forerunner
King Arthur
0
1
1
0.5
W
Erlang Shen
IFVG
Erlang Shen
3
2
5
2.75
W
King Arthur
JaayV
King Arthur
0
0
1
0.5
W
Thoth
TrueAtIas
Thoth
5
2
3
3.25
L
Erlang Shen
ZexyZealot
Erlang Shen
5
5
1
1.1
L
Merlin
a1rh3ad24
Merlin
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,828
Damage
23,328
41,036
Taken
48,685
20,392
Mitigated
22,934
11,700
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Abaddon ll
Ah Muzen Cab
2,517
1,382
0
657
5,499
533
0
1,481
4,018
0
16,128
W
Anhur
Attecka
Anhur
9,928
6,280
0
2,809
8,213
2,119
816
2,268
5,945
0
44,040
L
Atlas
BHR 117
Atlas
2,714
1,342
0
2,943
9,594
3,390
0
2,157
7,437
19,491
0
W
Cerberus
BushDidIt3764
Cerberus
4,437
211
0
2,609
7,212
4,603
0
1,932
5,280
18,174
2,407
L
King Arthur
Forerunner
King Arthur
4,822
789
0
5,948
14,554
12,717
0
771
13,783
0
39,651
W
Erlang Shen
IFVG
Erlang Shen
6,049
3,550
0
2,544
9,859
4,033
0
2,408
7,451
0
44,092
W
King Arthur
JaayV
King Arthur
10,156
1,612
0
3,178
11,368
8,533
14
0
11,368
0
49,038
W
Thoth
TrueAtIas
Thoth
5,258
172
0
560
4,384
1,104
864
2,200
2,184
51,082
660
L
Erlang Shen
ZexyZealot
Erlang Shen
7,181
4,541
0
1,925
11,705
4,905
0
2,490
9,215
0
37,317
L
Merlin
a1rh3ad24
Merlin
6,094
262
0
1,000
7,333
1,389
0
2,596
4,737
41,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,686
Gold Earned
29,955
375
Minions Killed
292
0
Camps Cleared
0
1,131,578
Distance Traveled
1,037,382
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,494
409
39
4
0
127,100
0
W
Anhur
7,591
690
80
7
0
177,063
3
L
Atlas
5,786
526
26
2
0
219,990
3
W
Cerberus
6,826
621
47
4
0
241,336
7
L
King Arthur
5,965
542
77
7
0
215,712
0
W
Erlang Shen
6,721
611
69
6
0
277,672
3
W
King Arthur
6,812
619
77
7
0
213,619
1
W
Thoth
7,736
703
102
9
0
221,888
0
L
Erlang Shen
6,874
625
61
6
0
253,411
0
L
Merlin
6,836
621
89
8
0
221,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role