Player Matchup

Scylla
Scylla
Kahhkogui
Scylla
Level 121
God Stats
11W - 6L
1,734 SR
Queue Stats
156W - 150L
1,535 Elo+
Party 2
Atlas
Atlas
Russell1100
Atlas
Level 133
God Stats
21W - 25L
1,691 SR
Queue Stats
332W - 308L
1,564 Elo+
Solo
Mulan
Mulan
ilovemyhouse420
Mulan
Level 139
God Stats
3W - 12L
1,593 SR
Queue Stats
205W - 194L
1,552 Elo+
Party 2
Thor
Thor
nogame69
Thor
Level 126
God Stats
41W - 37L
1,581 SR
Queue Stats
174W - 159L
1,533 Elo+
Party 2
Apollo
Apollo
yungprettyboy
Apollo
Level 123
God Stats
19W - 17L
1,636 SR
Queue Stats
139W - 124L
1,599 Elo+
Party 2
Team Averages
Level 128
1,647 SR
1,557 Elo+

VS

Team Averages
Level 161
1,521 SR
1,545 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
GBG3
Freya
Level 227
God Stats
415W - 374L
1,607 SR
Queue Stats
418W - 380L
1,564 Elo+
Party 3
Terra
Terra
Qozahkrii
Terra
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 114L
1,579 Elo+
Party 1
Erlang Shen
Erlang Shen
VerzikVitter
Erlang Shen
Level 146
God Stats
3W - 5L
1,496 SR
Queue Stats
349W - 309L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kahhkogui
Scylla
12
1 / 3 / 0
6,303
573
3,716
6,226
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 3 / 0
4,781
435
6,469
7,971
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 3 / 2
6,610
601
6,984
11,604
7,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
11
2 / 2 / 3
6,203
564
3,473
6,790
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 0
6,254
569
4,449
6,067
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 2 / 1
6,784
617
7,413
12,432
8,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
 
Hachiman
10
2 / 1 / 2
6,093
554
6,792
7,211
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
GBG3
Freya
13
5 / 1 / 3
7,035
640
6,560
8,712
3,782
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Terra
Qozahkrii
Terra
11
1 / 0 / 4
6,446
586
2,629
7,486
4,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
VerzikVitter
Erlang Shen
12
3 / 2 / 4
6,593
599
3,814
8,351
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
13
13
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
2
1
1.25
W
Hachiman
 
Hachiman
2
1
2
3
W
Freya
GBG3
Freya
5
1
3
6.5
L
Scylla
Kahhkogui
Scylla
1
3
0
0.33
W
Terra
Qozahkrii
Terra
1
0
4
3
L
0
3
0
0
W
Erlang Shen
VerzikVitter
Erlang Shen
3
2
4
2.5
L
2
3
2
1
L
Thor
2
2
3
1.75
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,091
Damage
27,208
38,658
Taken
44,192
16,054
Mitigated
23,125
10,389
Healing
17,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,413
944
0
3,382
12,432
8,747
0
481
11,435
0
51,982
W
Hachiman
 
Hachiman
6,792
3,258
0
3,502
7,211
1,983
0
2,527
4,167
0
44,524
W
Freya
GBG3
Freya
6,560
1,986
0
3,220
8,712
3,782
0
3,051
5,563
49,988
3,686
L
Scylla
Kahhkogui
Scylla
3,716
726
0
625
6,226
1,699
0
3,795
2,431
46,421
875
W
Terra
Qozahkrii
Terra
2,629
944
655
3,322
7,486
4,641
0
2,028
5,095
16,633
0
L
6,469
2,273
39
1,582
7,971
3,742
0
2,935
5,036
17,429
0
W
Erlang Shen
VerzikVitter
Erlang Shen
3,814
1,579
0
3,703
8,351
3,972
21
1,009
7,302
0
49,340
L
6,984
926
0
3,935
11,604
7,216
0
396
11,208
0
38,980
L
Thor
3,473
960
0
2,432
6,790
1,937
0
1,387
5,403
0
29,459
L
4,449
3,458
0
1,776
6,067
1,460
0
489
5,578
0
49,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,151
Gold Earned
32,951
354
Minions Killed
356
0
Camps Cleared
0
1,178,305
Distance Traveled
1,152,131
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,784
617
87
8
0
224,422
4
W
Hachiman
6,093
554
74
7
0
210,021
3
W
Freya
7,035
640
88
8
0
230,742
0
L
Scylla
6,303
573
95
9
0
242,746
1
W
Terra
6,446
586
25
2
0
246,305
3
L
Atlas
4,781
435
29
3
0
228,520
2
W
Erlang Shen
6,593
599
82
7
0
240,641
0
L
Mulan
6,610
601
67
6
0
230,502
1
L
Thor
6,203
564
62
6
0
236,330
0
L
Apollo
6,254
569
101
9
0
240,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role