Player Matchup

Ra
Ra
GrayHollow
Ra
Level 52
God Stats
29W - 19L
1,518 SR
Queue Stats
232W - 225L
1,463 Elo+
Solo
Baba Yaga
Baba Yaga
ITACHI-UCHIJA46
Baba Yaga
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
488W - 449L
1,507 Elo+
Solo
Izanami
Izanami
Losprimos26
Izanami
Level 109
God Stats
4W - 2L
1,690 SR
Queue Stats
298W - 302L
1,485 Elo+
Party 1
Nemesis
Nemesis
MTN XxZeusxX
Nemesis
Level 78
God Stats
4W - 8L
1,282 SR
Queue Stats
234W - 227L
1,510 Elo+
Party 1
Achilles
Achilles
xXNeNuFaR255Xx
Achilles
Level 108
God Stats
3W - 2L
1,749 SR
Queue Stats
362W - 365L
1,505 Elo+
Party 1
Team Averages
Level 96
1,548 SR
1,494 Elo+

VS

Team Averages
Level 108
1,570 SR
1,450 Elo+
Shiva
Shiva
CoopYeets
Shiva
Level 146
God Stats
25W - 20L
1,462 SR
Queue Stats
416W - 410L
1,431 Elo+
Solo
Xing Tian
Xing Tian
MAYHEM945
Xing Tian
Level 106
God Stats
27W - 14L
1,682 SR
Queue Stats
138W - 155L
1,471 Elo+
Party 2
Set
Set
R3XP
Set
Level 109
God Stats
5W - 2L
1,516 SR
Queue Stats
150W - 150L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
ZenWarriorIsGay
Danzaburou
Level 22
God Stats
8W - 8L
1,691 SR
Queue Stats
22W - 24L
1,400 Elo+
Party 2
Ra
Ra
tinkatover
Ra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 252L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
9,262
579
10,305
17,811
12,663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baba Yaga
ITACHI-UCHIJA46
Baba Yaga
15
0 / 2 / 1
8,380
524
8,753
7,309
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Losprimos26
Izanami
12
0 / 4 / 3
7,969
498
7,767
9,962
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nemesis
MTN XxZeusxX
Nemesis
15
2 / 8 / 1
8,309
519
9,044
15,833
6,319
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
12
2 / 4 / 1
7,310
457
6,132
16,516
11,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CoopYeets
Shiva
16
0 / 2 / 1
9,122
570
9,413
17,165
8,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Xing Tian
MAYHEM945
Xing Tian
14
3 / 0 / 11
9,053
566
6,279
13,788
11,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Set
R3XP
Set
16
7 / 1 / 4
9,294
581
10,666
10,517
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Danzaburou
ZenWarriorIsGay
Danzaburou
16
5 / 2 / 2
9,655
603
10,206
11,967
4,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 1 / 7
9,534
596
10,060
11,486
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
20
20
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Shiva
CoopYeets
Shiva
0
2
1
0.25
L
2
2
0
1
L
Baba Yaga
ITACHI-UCHIJA46
Baba Yaga
0
2
1
0.25
L
Izanami
Losprimos26
Izanami
0
4
3
0.38
W
Xing Tian
MAYHEM945
Xing Tian
3
0
11
8.5
L
Nemesis
MTN XxZeusxX
Nemesis
2
8
1
0.31
W
Set
R3XP
Set
7
1
4
9
W
Danzaburou
ZenWarriorIsGay
Danzaburou
5
2
2
3
W
5
1
7
8.5
L
Achilles
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,001
Damage
46,624
67,431
Taken
64,923
36,031
Mitigated
32,996
19,903
Healing
24,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
CoopYeets
Shiva
9,413
466
0
4,344
17,165
8,557
0
8,634
8,259
0
83,605
L
10,305
419
0
10,569
17,811
12,663
449
1,562
16,249
74,489
1,394
L
Baba Yaga
ITACHI-UCHIJA46
Baba Yaga
8,753
487
0
2,064
7,309
2,595
558
3,322
3,987
55,921
2,147
L
Izanami
Losprimos26
Izanami
7,767
4,847
0
3,001
9,962
2,775
964
1,136
8,758
0
63,538
W
Xing Tian
MAYHEM945
Xing Tian
6,279
825
0
3,944
13,788
11,053
297
1,980
11,117
24,589
0
L
Nemesis
MTN XxZeusxX
Nemesis
9,044
2,618
0
1,596
15,833
6,319
0
6,406
9,427
0
66,445
W
Set
R3XP
Set
10,666
5,366
0
4,018
10,517
4,760
0
2,765
7,492
0
62,115
W
Danzaburou
ZenWarriorIsGay
Danzaburou
10,206
6,772
0
4,667
11,967
4,247
66
0
11,692
0
78,963
W
10,060
1,150
2,095
5,356
11,486
4,379
0
4,135
6,708
75,338
0
L
Achilles
6,132
987
0
2,673
16,516
11,679
0
3,845
12,671
0
33,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,230
Gold Earned
46,658
508
Minions Killed
554
0
Camps Cleared
0
1,563,050
Distance Traveled
1,788,230
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,122
570
149
9
0
365,090
0
L
Ra
9,262
579
129
8
0
302,477
0
L
Baba Yaga
8,380
524
108
7
0
293,443
0
L
Izanami
7,969
498
136
9
0
289,840
0
W
Xing Tian
9,053
566
31
2
0
339,606
2
L
Nemesis
8,309
519
95
6
0
346,315
0
W
Set
9,294
581
105
7
0
413,814
0
W
Danzaburou
9,655
603
137
9
0
313,517
0
W
Ra
9,534
596
132
8
0
356,203
0
L
Achilles
7,310
457
40
3
0
330,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role