Player Matchup

Cupid
Cupid
Optic_XM
Cupid
Level 65
God Stats
6W - 9L
1,430 SR
Queue Stats
121W - 146L
1,437 Elo+
Party 1
Nemesis
Nemesis
UniversalSky
Nemesis
Level 101
God Stats
0W - 2L
1,632 SR
Queue Stats
353W - 325L
1,499 Elo+
Party 1
Bellona
Bellona
YoungTodd_Shoots
Bellona
Level 57
God Stats
9W - 9L
1,122 SR
Queue Stats
62W - 99L
1,305 Elo+
Party 1
Terra
Terra
cxmjr2
Terra
Level 154
God Stats
2W - 3L
1,736 SR
Queue Stats
79W - 115L
1,387 Elo+
Party 1
Vulcan
Vulcan
jmoneyxman
Vulcan
Level 22
God Stats
6W - 12L
1,146 SR
Queue Stats
49W - 73L
1,288 Elo+
Party 1
Team Averages
Level 80
1,413 SR
1,383 Elo+

VS

Team Averages
Level 97
1,478 SR
1,458 Elo+
Hercules
Hercules
CartmanRM972
Hercules
Level 118
God Stats
114W - 146L
1,457 SR
Queue Stats
607W - 586L
1,483 Elo+
Solo
Merlin
Merlin
Ch1gbangus
Merlin
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 122L
1,422 Elo+
Solo
Sylvanus
Sylvanus
NeedMoDinero
Sylvanus
Level 87
God Stats
21W - 14L
1,524 SR
Queue Stats
93W - 93L
1,458 Elo+
Solo
Mulan
Mulan
glalvanic_smoke4
Mulan
Level 106
God Stats
122W - 99L
1,548 SR
Queue Stats
316W - 284L
1,498 Elo+
Solo
Charybdis
Charybdis
þastel
Charybdis
Level 118
God Stats
47W - 42L
1,362 SR
Queue Stats
211W - 206L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Optic_XM
Cupid
6
0 / 2 / 0
4,123
458
810
4,602
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
UniversalSky
Nemesis
11
1 / 0 / 0
5,145
572
3,625
7,484
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
0 / 4 / 1
4,135
459
1,604
5,477
3,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
cxmjr2
Terra
5
0 / 1 / 0
3,995
444
919
4,628
1,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
jmoneyxman
Vulcan
9
1 / 1 / 0
5,192
577
2,786
3,922
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CartmanRM972
Hercules
9
0 / 0 / 3
5,083
565
2,786
4,334
2,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Ch1gbangus
Merlin
10
0 / 1 / 1
5,382
598
2,223
4,541
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
NeedMoDinero
Sylvanus
11
4 / 0 / 0
6,713
746
2,845
4,719
2,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 0
5,304
589
3,691
6,630
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
þastel
Charybdis
10
3 / 0 / 0
5,967
663
2,574
2,951
979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
8
8
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
CartmanRM972
Hercules
0
0
3
1.5
W
Merlin
Ch1gbangus
Merlin
0
1
1
0.5
W
Sylvanus
NeedMoDinero
Sylvanus
4
0
0
4
L
Cupid
Optic_XM
Cupid
0
2
0
0
L
Nemesis
UniversalSky
Nemesis
1
0
0
1
L
0
4
1
0.13
L
Terra
cxmjr2
Terra
0
1
0
0
W
1
1
0
1
L
Vulcan
jmoneyxman
Vulcan
1
1
0
1
W
Charybdis
þastel
Charybdis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,744
Damage
14,119
26,113
Taken
23,175
11,269
Mitigated
10,649
7,690
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CartmanRM972
Hercules
2,786
650
0
698
4,334
2,937
0
177
4,157
0
19,668
W
Merlin
Ch1gbangus
Merlin
2,223
160
0
1,237
4,541
1,227
252
2,205
2,205
34,525
0
W
Sylvanus
NeedMoDinero
Sylvanus
2,845
903
28
2,572
4,719
2,883
302
200
4,519
31,543
9,259
L
Cupid
Optic_XM
Cupid
810
645
57
1,271
4,602
989
0
0
4,434
0
14,381
L
Nemesis
UniversalSky
Nemesis
3,625
1,194
0
2,264
7,484
3,763
0
1,207
6,277
1,320
39,303
L
1,604
747
0
189
5,477
3,955
0
2,026
3,451
0
12,306
L
Terra
cxmjr2
Terra
919
80
336
1,794
4,628
1,353
0
0
4,567
10,295
1,759
W
3,691
593
0
3,245
6,630
2,623
0
754
5,838
0
30,946
L
Vulcan
jmoneyxman
Vulcan
2,786
182
0
1,779
3,922
1,209
0
1,347
2,575
27,064
0
W
Charybdis
þastel
Charybdis
2,574
1,789
0
1,538
2,951
979
576
578
2,373
0
38,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,590
Gold Earned
28,449
210
Minions Killed
309
0
Camps Cleared
0
789,611
Distance Traveled
842,511
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,083
565
26
3
0
167,094
4
W
Merlin
5,382
598
77
9
0
183,010
0
W
Sylvanus
6,713
746
73
8
0
136,927
4
L
Cupid
4,123
458
38
4
0
144,126
0
L
Nemesis
5,145
572
70
8
0
213,793
0
L
Bellona
4,135
459
20
2
0
152,702
0
L
Terra
3,995
444
17
2
0
101,922
0
W
Mulan
5,304
589
56
6
0
191,543
4
L
Vulcan
5,192
577
65
7
0
177,068
0
W
Charybdis
5,967
663
77
9
0
163,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role