Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Fire__Logz
Danzaburou
Level 87
God Stats
3W - 3L
1,779 SR
Queue Stats
20W - 20L
1,539 Elo+
Party 1
Poseidon
Poseidon
Villegas207194
Poseidon
Level 165
God Stats
11W - 8L
1,541 SR
Queue Stats
161W - 150L
1,454 Elo+
Solo
Terra
Terra
Xcalaber02
Terra
Level 80
God Stats
2W - 1L
1,771 SR
Queue Stats
19W - 19L
1,611 Elo+
Party 1
Chang'e
Chang'e
sleepysupp
Chang'e
Level 83
God Stats
21W - 19L
1,505 SR
Queue Stats
235W - 289L
1,518 Elo+
Party 1
Team Averages
Level 114
1,619 SR
1,524 Elo+

VS

Team Averages
Level 109
1,608 SR
1,472 Elo+
Set
Set
Baltimore_2k
Set
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
429W - 418L
1,521 Elo+
Solo
Anhur
Anhur
SuepleXed
Anhur
Level 66
God Stats
0W - 1L
1,731 SR
Queue Stats
30W - 39L
1,408 Elo+
Solo
Nemesis
Nemesis
TenYrOldGirl
Nemesis
Level 137
God Stats
5W - 3L
1,810 SR
Queue Stats
113W - 101L
1,548 Elo+
Party 2
Terra
Terra
misterchris2
Terra
Level 167
God Stats
4W - 7L
1,499 SR
Queue Stats
176W - 163L
1,521 Elo+
Party 2
Ix Chel
Ix Chel
supergames100
Ix Chel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 0 / 0
7,100
592
4,500
9,749
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
Fire__Logz
Danzaburou
12
5 / 3 / 0
6,950
579
6,490
8,868
2,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
14
4 / 1 / 2
8,356
696
5,858
4,769
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Terra
10
0 / 1 / 2
6,003
500
3,811
9,775
6,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
sleepysupp
Chang'e
11
4 / 0 / 1
6,587
549
6,519
5,215
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,386
449
1,012
8,536
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anhur
SuepleXed
Anhur
10
2 / 4 / 1
5,783
482
4,651
8,474
2,742
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
TenYrOldGirl
Nemesis
12
0 / 1 / 0
6,665
555
6,164
9,283
3,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
2 / 1 / 2
6,099
508
9,047
10,077
4,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ix Chel
10
1 / 5 / 0
5,486
457
1,590
6,453
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
14
Kills
5
5
Deaths
14
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
0
0
1
L
0
3
1
0.17
W
Danzaburou
Fire__Logz
Danzaburou
5
3
0
1.67
L
Anhur
SuepleXed
Anhur
2
4
1
0.63
L
Nemesis
TenYrOldGirl
Nemesis
0
1
0
0
W
Poseidon
4
1
2
5
W
Terra
0
1
2
1
L
2
1
2
3
W
Chang'e
sleepysupp
Chang'e
4
0
1
4.5
L
Ix Chel
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,178
Damage
22,464
38,376
Taken
42,823
19,159
Mitigated
15,871
15,942
Healing
11,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,500
1,948
0
4,738
9,749
6,760
0
445
9,304
0
48,469
L
1,012
315
0
509
8,536
2,927
0
4,496
3,922
0
30,664
W
Danzaburou
Fire__Logz
Danzaburou
6,490
1,957
0
1,574
8,868
2,893
0
3,645
5,184
0
53,392
L
Anhur
SuepleXed
Anhur
4,651
2,912
0
2,346
8,474
2,742
0
2,065
6,409
0
34,061
L
Nemesis
TenYrOldGirl
Nemesis
6,164
1,257
0
3,684
9,283
3,362
0
1,169
8,114
163
48,449
W
Poseidon
5,858
493
0
699
4,769
1,423
197
2,064
2,666
65,557
1,531
W
Terra
3,811
206
846
3,910
9,775
6,523
0
4,085
5,519
15,965
0
L
9,047
899
189
3,560
10,077
4,982
0
3,627
6,404
30,219
1,065
W
Chang'e
sleepysupp
Chang'e
6,519
104
360
3,815
5,215
1,560
0
469
4,725
48,573
0
L
Ix Chel
1,590
95
0
727
6,453
1,858
0
4,041
1,960
33,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,996
Gold Earned
29,419
429
Minions Killed
331
0
Camps Cleared
0
1,231,063
Distance Traveled
1,221,889
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,100
592
100
8
0
219,705
2
L
Set
5,386
449
61
5
0
268,024
0
W
Danzaburou
6,950
579
87
7
0
220,718
3
L
Anhur
5,783
482
62
5
0
203,253
0
L
Nemesis
6,665
555
108
9
0
254,862
1
W
Poseidon
8,356
696
134
11
0
240,092
2
W
Terra
6,003
500
23
2
0
261,530
0
L
Terra
6,099
508
41
3
0
275,502
0
W
Chang'e
6,587
549
85
7
0
289,018
1
L
Ix Chel
5,486
457
59
5
0
220,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role