Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Jasperian
Geb
Level 96
God Stats
4W - 3L
1,672 SR
Queue Stats
247W - 235L
1,531 Elo+
Party 2
Persephone
Persephone
Kamioko14
Persephone
Level 85
God Stats
20W - 24L
1,404 SR
Queue Stats
342W - 350L
1,579 Elo+
Party 2
Charybdis
Charybdis
Syumi
Charybdis
Level 98
God Stats
0W - 2L
1,165 SR
Queue Stats
88W - 99L
1,422 Elo+
Party 3
Nu Wa
Nu Wa
WandaBoosy
Nu Wa
Level 6
God Stats
3W - 4L
1,660 SR
Queue Stats
17W - 14L
1,574 Elo+
Party 2
Team Averages
Level 78
1,480 SR
1,521 Elo+

VS

Team Averages
Level 108
1,567 SR
1,455 Elo+
Mercury
Mercury
 
Mercury
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GerasXD2311
Ymir
Level 102
God Stats
4W - 3L
1,528 SR
Queue Stats
33W - 37L
1,398 Elo+
Party 1
Neith
Neith
SkyMau27
Neith
Level 93
God Stats
5W - 0L
1,589 SR
Queue Stats
39W - 37L
1,457 Elo+
Party 1
Chronos
Chronos
Thecocoblock
Chronos
Level 106
God Stats
2W - 0L
1,946 SR
Queue Stats
66W - 66L
1,459 Elo+
Party 1
Surtr
Surtr
TonalClub54019
Surtr
Level 121
God Stats
10W - 6L
1,272 SR
Queue Stats
45W - 42L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
1 / 1 / 2
4,077
680
1,923
4,435
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,611
602
970
4,478
2,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
Kamioko14
Persephone
3
0 / 1 / 0
3,053
509
591
1,199
166
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Syumi
Charybdis
6
0 / 2 / 0
3,387
565
2,225
4,634
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
8
2 / 1 / 1
4,617
770
3,155
2,157
542
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
1 / 1 / 0
4,258
710
451
3,933
1,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 0 / 2
4,266
711
2,061
5,687
2,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
SkyMau27
Neith
7
1 / 0 / 1
4,135
689
4,364
2,427
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Thecocoblock
Chronos
8
0 / 2 / 1
4,448
741
712
3,617
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
3 / 0 / 0
5,185
864
2,094
3,244
1,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
5
5
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
1
2
2
W
Mercury
 
Mercury
1
1
0
1
W
0
0
2
1
L
0
0
0
0
L
Persephone
Kamioko14
Persephone
0
1
0
0
W
Neith
SkyMau27
Neith
1
0
1
1.5
L
Charybdis
Syumi
Charybdis
0
2
0
0
W
Chronos
Thecocoblock
Chronos
0
2
1
0.25
W
3
0
0
3
L
Nu Wa
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,864
Damage
9,682
16,903
Taken
18,908
5,416
Mitigated
6,633
7,129
Healing
5,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,923
252
0
2,141
4,435
1,152
0
463
3,939
0
17,351
W
Mercury
 
Mercury
451
255
0
150
3,933
1,132
433
612
3,321
0
24,789
W
2,061
334
0
1,530
5,687
2,411
100
701
4,986
10,915
963
L
970
50
0
1,956
4,478
2,328
0
877
3,601
9,239
0
L
Persephone
Kamioko14
Persephone
591
68
0
540
1,199
166
0
34
1,077
4,019
124
W
Neith
SkyMau27
Neith
4,364
1,536
305
1,496
2,427
531
248
723
1,704
0
23,015
L
Charybdis
Syumi
Charybdis
2,225
1,305
0
1,844
4,634
1,228
0
1,011
3,623
0
12,858
W
Chronos
Thecocoblock
Chronos
712
65
0
684
3,617
814
655
1,624
1,993
23,516
1,308
W
2,094
482
0
987
3,244
1,745
114
1,005
2,239
470
23,574
L
Nu Wa
3,155
683
0
648
2,157
542
0
427
1,693
26,023
1,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,745
Gold Earned
22,292
119
Minions Killed
193
0
Camps Cleared
0
538,455
Distance Traveled
692,994
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,077
680
31
5
0
157,194
0
W
Mercury
4,258
710
42
7
0
154,799
2
W
Ymir
4,266
711
17
3
0
124,739
0
L
Geb
3,611
602
9
2
0
109,025
2
L
Persephone
3,053
509
8
1
0
27,915
0
W
Neith
4,135
689
32
5
0
121,218
3
L
Charybdis
3,387
565
26
4
0
123,254
0
W
Chronos
4,448
741
57
10
0
133,776
0
W
Surtr
5,185
864
45
8
0
158,462
4
L
Nu Wa
4,617
770
45
8
0
121,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role