Player Matchup

Chiron
Chiron
Across90n
Chiron
Level 37
God Stats
31W - 48L
1,404 SR
Queue Stats
45W - 60L
1,397 Elo+
Solo
Athena
Athena
Coinspinner114
Athena
Level 129
God Stats
0W - 1L
1,514 SR
Queue Stats
5W - 6L
1,489 Elo+
Party 1
Surtr
Surtr
Iick_my_critz
Surtr
Level 5
God Stats
1W - 2L
1,478 SR
Queue Stats
1W - 3L
1,345 Elo+
Party 1
Gilgamesh
Gilgamesh
Moist_Frothy
Gilgamesh
Level 84
God Stats
0W - 1L
1,150 SR
Queue Stats
2W - 10L
1,245 Elo+
Party 1
Nu Wa
Nu Wa
MyzticChloe
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,302 Elo+
Party 1
Team Averages
Level 54
1,409 SR
1,356 Elo+

VS

Team Averages
Level 37
1,540 SR
1,456 Elo+
Serqet
Serqet
AutumnNostalgia
Serqet
Level 44
God Stats
10W - 16L
1,488 SR
Queue Stats
93W - 91L
1,451 Elo+
Party 2
Neith
Neith
CinnaCookie
Neith
Level 6
God Stats
6W - 6L
1,730 SR
Queue Stats
7W - 9L
1,722 Elo+
Party 2
Cthulhu
Cthulhu
RedactedFiend
Cthulhu
Level 54
God Stats
3W - 7L
1,424 SR
Queue Stats
67W - 87L
1,393 Elo+
Party 2
Janus
Janus
RiverMonster417
Janus
Level 37
God Stats
2W - 2L
1,448 SR
Queue Stats
34W - 56L
1,367 Elo+
Party 2
Atlas
Atlas
TheSpellken
Atlas
Level 46
God Stats
3W - 4L
1,611 SR
Queue Stats
30W - 52L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Across90n
Chiron
11
0 / 1 / 0
6,316
451
4,632
7,277
2,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 3 / 0
6,565
469
2,319
12,786
8,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
1 / 4 / 1
6,718
480
5,483
12,407
4,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Moist_Frothy
Gilgamesh
11
1 / 3 / 0
6,028
431
4,039
12,307
9,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
0 / 5 / 0
5,827
416
4,426
6,008
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
8,089
578
5,238
10,837
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 2
6,935
495
4,772
7,583
2,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
12
1 / 1 / 2
7,529
538
9,135
12,088
12,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 1 / 1
8,205
586
8,060
4,021
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
3 / 0 / 2
7,293
521
3,584
8,430
6,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
14
16
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
Across90n
Chiron
0
1
0
0
W
4
0
5
6.5
W
1
1
2
2
L
1
3
0
0.33
L
1
4
1
0.38
L
Gilgamesh
Moist_Frothy
Gilgamesh
1
3
0
0.33
L
0
5
0
0
W
Cthulhu
1
1
2
2
W
5
1
1
5.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,899
Damage
30,789
50,785
Taken
42,959
25,703
Mitigated
26,956
9,712
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Across90n
Chiron
4,632
901
254
2,946
7,277
2,001
0
2,818
4,107
0
40,317
W
5,238
2,439
0
6,886
10,837
4,112
0
1,561
9,240
0
64,708
W
4,772
970
0
2,367
7,583
2,862
14
1,494
6,089
0
45,655
L
2,319
673
0
1,366
12,786
8,488
0
3,069
9,673
21,272
0
L
5,483
2,136
0
3,211
12,407
4,975
20
4,300
7,751
1,625
55,398
L
Gilgamesh
Moist_Frothy
Gilgamesh
4,039
1,060
36
1,209
12,307
9,071
0
6,758
5,549
0
23,988
L
4,426
1,048
0
690
6,008
1,168
0
3,064
2,663
30,939
1,044
W
Cthulhu
9,135
2,120
0
2,447
12,088
12,223
96
1,180
10,400
42,915
1,594
W
8,060
432
0
653
4,021
1,252
420
2,167
1,854
57,861
1,657
W
3,584
1,221
0
947
8,430
6,507
105
789
7,641
22,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,454
Gold Earned
38,051
291
Minions Killed
425
0
Camps Cleared
0
1,300,267
Distance Traveled
1,447,645
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,316
451
84
6
0
259,551
0
W
Serqet
8,089
578
116
8
0
345,624
0
W
Neith
6,935
495
81
6
0
255,876
0
L
Athena
6,565
469
31
2
0
258,445
2
L
Surtr
6,718
480
90
6
0
304,589
1
L
Gilgamesh
6,028
431
34
2
0
256,316
0
L
Nu Wa
5,827
416
52
4
0
221,366
0
W
Cthulhu
7,529
538
75
5
0
258,438
0
W
Janus
8,205
586
128
9
0
290,686
0
W
Atlas
7,293
521
25
2
0
297,021
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role