Player Matchup

Bastet
Bastet
Gold II
Jonzera
Bastet
Gold II
Level 149
God Stats
2W - 2L
1,339 SR
Queue Stats
35W - 42L
1,650 MMR
Solo
Bellona
Bellona
Platinum IV
MMaconi
Bellona
Platinum IV
Level 147
God Stats
13W - 6L
1,636 SR
Queue Stats
383W - 389L
1,666 MMR
Solo
Thoth
Thoth
Platinum IV
PlantyLaMaceta
Thoth
Platinum IV
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 34L
1,862 MMR
Solo
Medusa
Medusa
Platinum V
Sebastiaoz
Medusa
Platinum V
Level 132
God Stats
6W - 4L
1,640 SR
Queue Stats
85W - 66L
1,692 MMR
Solo
Bacchus
Bacchus
Bronze IV
WifiFreeTonsS
Bacchus
Bronze IV
Level 128
God Stats
8W - 4L
1,829 SR
Queue Stats
17W - 21L
1,520 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,589 SR
1,678 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 168
1,624 SR
1,579 MMR
King Arthur
King Arthur
Diamond IV
 
King Arthur
Diamond IV
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver III
Kaito567567
Hades
Silver III
Level 83
God Stats
3W - 5L
1,665 SR
Queue Stats
9W - 11L
1,449 MMR
Solo
Skadi
Skadi
Platinum II
Sŋσw
Skadi
Platinum II
Level 179
God Stats
17W - 8L
1,788 SR
Queue Stats
142W - 154L
1,769 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
TiagoPZK
Erlang Shen
Gold I
Level 172
God Stats
4W - 6L
1,624 SR
Queue Stats
536W - 535L
1,533 MMR
Solo
Loki
Loki
Gold II
Zanattap
Loki
Gold II
Level 199
God Stats
7W - 9L
1,542 SR
Queue Stats
63W - 59L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Jonzera
Bastet
6
3 / 1 / 2
4,132
689
2,618
2,994
688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
MMaconi
Bellona
7
2 / 2 / 0
4,289
715
4,685
7,310
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 1 / 1
4,246
708
1,517
1,229
221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Sebastiaoz
Medusa
6
2 / 0 / 2
3,976
663
4,493
2,657
626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
7
1 / 0 / 2
4,187
698
1,195
2,808
1,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
NemesisGebFreyaMulan

VS

Bans
SusanoOdinIzanamiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 2 / 0
4,074
679
4,236
6,679
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

6
0 / 3 / 0
3,360
560
733
6,036
2,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Sŋσw
Skadi
6
0 / 1 / 0
3,312
552
1,778
2,179
398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
TiagoPZK
Erlang Shen
8
2 / 1 / 0
4,010
668
1,240
4,101
1,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Loki
5
1 / 2 / 0
3,289
548
897
2,408
549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
4
4
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
0
0.5
W
Bastet
Jonzera
Bastet
3
1
2
4
L
0
3
0
0
W
Bellona
MMaconi
Bellona
2
2
0
1
W
1
1
1
1.5
W
Medusa
Sebastiaoz
Medusa
2
0
2
3
L
Skadi
Sŋσw
Skadi
0
1
0
0
L
Erlang Shen
TiagoPZK
Erlang Shen
2
1
0
2
W
Bacchus
1
0
2
2
L
Loki
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,508
Damage
8,884
16,998
Taken
21,403
6,735
Mitigated
7,361
7,857
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,236
683
0
2,243
6,679
3,058
0
0
6,679
0
22,110
W
Bastet
Jonzera
Bastet
2,618
850
0
1,762
2,994
688
0
30
2,964
0
17,940
L
733
302
24
1,846
6,036
2,150
0
934
5,102
4,402
137
W
Bellona
MMaconi
Bellona
4,685
1,920
0
3,171
7,310
3,529
0
0
7,310
0
24,486
W
1,517
258
0
263
1,229
221
0
0
1,229
17,633
903
W
Medusa
Sebastiaoz
Medusa
4,493
1,909
0
1,154
2,657
626
0
409
2,248
0
25,903
L
Skadi
Sŋσw
Skadi
1,778
800
0
297
2,179
398
0
167
2,012
0
19,769
L
Erlang Shen
TiagoPZK
Erlang Shen
1,240
528
0
1,570
4,101
1,206
0
507
3,529
0
19,572
W
Bacchus
1,195
132
0
1,507
2,808
1,671
0
242
2,566
8,388
1,651
L
Loki
897
350
0
340
2,408
549
0
772
1,476
0
9,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,830
Gold Earned
18,045
188
Minions Killed
142
0
Camps Cleared
0
623,419
Distance Traveled
622,582
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,074
679
33
6
0
132,360
0
W
Bastet
4,132
689
30
5
0
158,395
0
L
Hades
3,360
560
13
2
0
121,054
1
W
Bellona
4,289
715
51
9
0
112,643
0
W
Thoth
4,246
708
50
8
0
122,376
0
W
Medusa
3,976
663
38
6
0
105,334
0
L
Skadi
3,312
552
42
7
0
131,477
0
L
Erlang Shen
4,010
668
42
7
0
146,136
0
W
Bacchus
4,187
698
19
3
0
124,671
0
L
Loki
3,289
548
12
2
0
91,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role