Player Matchup

Ymir
Ymir
AnacondaDelux3
Ymir
Level 123
God Stats
4W - 6L
1,550 SR
Queue Stats
25W - 16L
1,589 Elo+
Party 2
Danzaburou
Danzaburou
CLEANWHELP41446
Danzaburou
Level 111
God Stats
3W - 3L
1,685 SR
Queue Stats
17W - 16L
1,499 Elo+
Party 2
Anubis
Anubis
JacobTriesHard
Anubis
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,450 Elo+
Solo
Fenrir
Fenrir
TurkbodyPhil
Fenrir
Level 78
God Stats
1W - 2L
1,303 SR
Queue Stats
157W - 172L
1,325 Elo+
Solo
Heimdallr
Heimdallr
mummahubba22a
Heimdallr
Level 74
God Stats
29W - 29L
1,508 SR
Queue Stats
400W - 416L
1,423 Elo+
Solo
Team Averages
Level 92
1,509 SR
1,457 Elo+

VS

Team Averages
Level 69
1,552 SR
1,392 Elo+
Athena
Athena
BadNCapricious
Athena
Level 48
God Stats
1W - 1L
1,737 SR
Queue Stats
6W - 13L
1,213 Elo+
Solo
Kukulkan
Kukulkan
C4NS3RB3R03133
Kukulkan
Level 79
God Stats
11W - 6L
1,401 SR
Queue Stats
765W - 770L
1,496 Elo+
Solo
Pele
Pele
DankJoJo
Pele
Level 66
God Stats
11W - 5L
1,688 SR
Queue Stats
154W - 162L
1,458 Elo+
Party 1
Surtr
Surtr
TangoDoesIt
Surtr
Level 69
God Stats
13W - 17L
1,445 SR
Queue Stats
80W - 89L
1,403 Elo+
Party 1
Medusa
Medusa
Tjslav
Medusa
Level 82
God Stats
34W - 24L
1,487 SR
Queue Stats
125W - 116L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,658
479
4,576
11,191
5,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
CLEANWHELP41446
Danzaburou
13
2 / 2 / 2
7,939
496
2,855
6,393
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 4 / 3
8,209
513
5,959
9,533
4,357
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
12
1 / 3 / 3
7,048
441
3,969
12,162
5,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Heimdallr
mummahubba22a
Heimdallr
13
2 / 5 / 0
7,523
470
6,480
13,088
4,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,756
485
2,990
8,872
5,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
14
1 / 4 / 1
8,370
523
4,268
5,668
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
15
7 / 0 / 1
9,068
567
9,698
9,660
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
3 / 2 / 6
9,248
578
10,267
12,044
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Tjslav
Medusa
16
3 / 2 / 3
9,504
594
6,995
6,899
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
10
Kills
15
15
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
1
4
5
W
1
2
4
1.5
W
Kukulkan
1
4
1
0.38
L
Danzaburou
CLEANWHELP41446
Danzaburou
2
2
2
1.5
W
Pele
7
0
1
7.5
L
2
4
3
0.88
W
3
2
6
3
W
Medusa
Tjslav
Medusa
3
2
3
2.25
L
Fenrir
1
3
3
0.83
L
Heimdallr
mummahubba22a
Heimdallr
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,839
Damage
34,218
52,367
Taken
43,143
22,223
Mitigated
17,491
15,985
Healing
11,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,576
1,434
17
4,347
11,191
5,981
120
2,808
8,383
21,003
0
W
2,990
1,121
0
761
8,872
5,238
223
2,658
6,214
23,353
413
W
Kukulkan
4,268
210
0
451
5,668
1,386
318
3,457
2,211
46,317
480
L
Danzaburou
CLEANWHELP41446
Danzaburou
2,855
1,184
0
2,615
6,393
1,885
0
637
5,756
0
52,989
W
Pele
9,698
1,834
0
3,895
9,660
3,001
958
2,185
7,475
0
64,470
L
5,959
255
0
2,561
9,533
4,357
236
2,729
6,804
68,139
1,106
W
10,267
3,185
0
3,738
12,044
5,495
386
620
11,424
1,347
51,474
W
Medusa
Tjslav
Medusa
6,995
2,978
0
2,344
6,899
2,371
2,319
1,515
5,384
0
76,510
L
Fenrir
3,969
515
35
2,686
12,162
5,064
0
435
11,727
0
40,652
L
Heimdallr
mummahubba22a
Heimdallr
6,480
3,050
0
3,724
13,088
4,936
0
766
12,322
0
52,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,377
Gold Earned
43,946
422
Minions Killed
434
0
Camps Cleared
0
1,424,821
Distance Traveled
1,629,254
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,658
479
34
2
0
327,323
0
W
Athena
7,756
485
45
3
0
349,404
0
W
Kukulkan
8,370
523
88
6
0
229,211
0
L
Danzaburou
7,939
496
107
7
0
289,390
0
W
Pele
9,068
567
96
6
0
398,010
2
L
Anubis
8,209
513
117
7
0
254,465
0
W
Surtr
9,248
578
85
5
0
337,217
0
W
Medusa
9,504
594
120
8
0
315,412
1
L
Fenrir
7,048
441
71
4
0
309,162
1
L
Heimdallr
7,523
470
93
6
0
244,481
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role