Player Matchup

Fenrir
Fenrir
SmellyBerner
Fenrir
Level 66
God Stats
85W - 80L
1,542 SR
Queue Stats
142W - 157L
1,493 Elo+
Solo
Sol
Sol
Valeryan007
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 242L
1,357 Elo+
Party 1
Bastet
Bastet
camiilachan
Bastet
Level 120
God Stats
4W - 3L
1,826 SR
Queue Stats
77W - 69L
1,503 Elo+
Solo
Kukulkan
Kukulkan
gogofofo
Kukulkan
Level 45
God Stats
4W - 8L
1,788 SR
Queue Stats
258W - 283L
1,306 Elo+
Party 1
Maman Brigitte
Maman Brigitte
supergames100
Maman Brigitte
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,486 Elo+
Solo
Team Averages
Level 70
1,631 SR
1,429 Elo+

VS

Team Averages
Level 102
1,477 SR
1,435 Elo+
King Arthur
King Arthur
Nirekxz
King Arthur
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 85L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
ReiBasil
Baron Samedi
Level 73
God Stats
144W - 129L
1,605 SR
Queue Stats
584W - 601L
1,429 Elo+
Solo
Danzaburou
Danzaburou
SavageSilasDK
Danzaburou
Level 103
God Stats
20W - 13L
1,465 SR
Queue Stats
445W - 429L
1,438 Elo+
Party 2
Loki
Loki
SinSniper17
Loki
Level 135
God Stats
7W - 6L
1,315 SR
Queue Stats
245W - 266L
1,521 Elo+
Party 2
Sylvanus
Sylvanus
bzblackham
Sylvanus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 4 / 4
8,610
478
7,225
17,489
9,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

13
0 / 3 / 4
7,338
408
9,389
8,573
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
18
10 / 3 / 6
10,504
584
18,262
15,007
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
gogofofo
Kukulkan
13
2 / 5 / 5
7,798
433
5,667
15,521
9,022
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maman Brigitte
supergames100
Maman Brigitte
14
5 / 6 / 7
8,815
490
6,820
12,166
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nirekxz
King Arthur
16
2 / 4 / 1
10,141
563
4,174
16,661
13,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
ReiBasil
Baron Samedi
16
5 / 6 / 6
10,434
580
13,960
14,369
7,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SavageSilasDK
Danzaburou
18
8 / 1 / 1
10,782
599
12,607
12,576
5,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 8 / 4
9,831
546
12,983
16,821
5,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sylvanus
bzblackham
Sylvanus
15
0 / 1 / 10
9,436
524
4,104
14,040
13,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
19
Kills
21
21
Deaths
20
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Nirekxz
King Arthur
2
4
1
0.63
W
Baron Samedi
ReiBasil
Baron Samedi
5
6
6
1.33
W
Danzaburou
SavageSilasDK
Danzaburou
8
1
1
8.5
W
6
8
4
1
L
Fenrir
2
4
4
1
L
0
3
4
0.67
W
Sylvanus
bzblackham
Sylvanus
0
1
10
5
L
Bastet
10
3
6
4.33
L
Kukulkan
gogofofo
Kukulkan
2
5
5
0.9
L
Maman Brigitte
supergames100
Maman Brigitte
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,363
Damage
47,828
68,756
Taken
74,467
27,646
Mitigated
46,025
18,982
Healing
26,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Nirekxz
King Arthur
4,174
671
0
1,396
16,661
13,901
0
5,290
11,371
0
69,060
W
Baron Samedi
ReiBasil
Baron Samedi
13,960
424
854
3,929
14,369
7,646
1,711
3,793
10,576
68,883
2,018
W
Danzaburou
SavageSilasDK
Danzaburou
12,607
5,726
0
4,143
12,576
5,445
761
4,021
8,555
0
100,998
W
12,983
2,927
0
5,620
16,821
5,889
0
2,108
14,713
0
70,453
L
Fenrir
7,225
1,173
0
4,577
17,489
9,441
626
4,629
12,736
0
31,119
L
9,389
2,590
0
2,320
8,573
1,797
0
1,083
7,426
52,782
0
W
Sylvanus
bzblackham
Sylvanus
4,104
1,552
5,297
5,032
14,040
13,144
318
6,664
7,376
19,753
2,226
L
Bastet
18,262
4,002
0
8,469
15,007
5,034
0
3,128
11,656
0
82,711
L
Kukulkan
gogofofo
Kukulkan
5,667
1,268
0
2,744
15,521
9,022
0
1,196
14,207
34,491
0
L
Maman Brigitte
supergames100
Maman Brigitte
6,820
526
0
872
12,166
2,352
0
6,600
4,992
33,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,065
Gold Earned
50,624
362
Minions Killed
511
0
Camps Cleared
0
1,811,068
Distance Traveled
1,701,163
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,141
563
108
6
0
290,850
2
W
Baron Samedi
10,434
580
134
7
0
319,215
0
W
Danzaburou
10,782
599
131
7
0
358,309
0
W
Loki
9,831
546
100
6
0
400,294
0
L
Fenrir
8,610
478
48
3
0
377,047
4
L
Sol
7,338
408
95
5
0
317,258
0
W
Sylvanus
9,436
524
38
2
0
332,495
0
L
Bastet
10,504
584
109
6
0
428,821
0
L
Kukulkan
7,798
433
52
3
0
312,021
0
L
Maman Brigitte
8,815
490
58
3
0
375,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role