Player Matchup

Yu Huang
Yu Huang
CRAZYJ0K3STA
Yu Huang
Level 145
God Stats
7W - 5L
1,649 SR
Queue Stats
226W - 232L
1,495 Elo+
Party 1
Zeus
Zeus
GrimHound666
Zeus
Level 143
God Stats
3W - 4L
1,527 SR
Queue Stats
171W - 173L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
HockeyGirl23
Kukulkan
Level 160
God Stats
3W - 4L
1,473 SR
Queue Stats
200W - 200L
1,481 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kab00dleN00dlez
Morgan Le Fay
Level 135
God Stats
6W - 4L
1,820 SR
Queue Stats
413W - 423L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
YourMomsBFFx
Cthulhu
Level 107
God Stats
1W - 5L
1,318 SR
Queue Stats
191W - 178L
1,514 Elo+
Party 1
Team Averages
Level 138
1,558 SR
1,481 Elo+

VS

Team Averages
Level 140
1,439 SR
1,474 Elo+
Ares
Ares
ChucklingBeef67
Ares
Level 156
God Stats
2W - 2L
1,253 SR
Queue Stats
52W - 33L
1,541 Elo+
Solo
Hun Batz
Hun Batz
HollowExoWolf69
Hun Batz
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 188L
1,466 Elo+
Party 2
Ah Puch
Ah Puch
NyxFlame
Ah Puch
Level 158
God Stats
10W - 7L
1,582 SR
Queue Stats
275W - 286L
1,462 Elo+
Solo
Geb
Geb
bacixx
Geb
Level 129
God Stats
26W - 13L
1,674 SR
Queue Stats
348W - 353L
1,439 Elo+
Solo
Cthulhu
Cthulhu
chief53
Cthulhu
Level 138
God Stats
3W - 1L
1,184 SR
Queue Stats
181W - 195L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CRAZYJ0K3STA
Yu Huang
16
2 / 6 / 8
10,111
632
11,898
12,694
4,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 9 / 4
9,831
614
10,768
14,260
5,502
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
HockeyGirl23
Kukulkan
16
1 / 5 / 5
9,506
594
12,669
10,809
4,341
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
Kab00dleN00dlez
Morgan Le Fay
17
3 / 7 / 4
10,197
637
15,735
13,719
5,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
YourMomsBFFx
Cthulhu
17
2 / 5 / 6
10,663
666
12,450
16,530
16,045
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 14
12,825
802
5,924
18,901
21,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
18
3 / 4 / 19
11,623
726
8,255
15,646
8,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ah Puch
NyxFlame
Ah Puch
20
12 / 1 / 10
13,538
846
27,784
18,688
9,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
bacixx
Geb
20
7 / 2 / 17
13,603
850
13,791
18,923
18,336
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
chief53
Cthulhu
17
6 / 4 / 9
11,747
734
10,326
11,532
7,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
101
10
Kills
32
32
Deaths
12
27
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
CRAZYJ0K3STA
Yu Huang
2
6
8
1
W
4
1
14
11
L
2
9
4
0.44
L
Kukulkan
HockeyGirl23
Kukulkan
1
5
5
0.7
W
Hun Batz
3
4
19
3.13
L
Morgan Le Fay
Kab00dleN00dlez
Morgan Le Fay
3
7
4
0.71
W
Ah Puch
NyxFlame
Ah Puch
12
1
10
17
L
Cthulhu
YourMomsBFFx
Cthulhu
2
5
6
1
W
Geb
bacixx
Geb
7
2
17
7.75
W
Cthulhu
chief53
Cthulhu
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,520
Damage
66,080
68,012
Taken
83,690
36,297
Mitigated
64,957
14,500
Healing
26,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
CRAZYJ0K3STA
Yu Huang
11,898
420
1,366
2,533
12,694
4,974
0
10,712
1,787
23,629
0
W
5,924
477
1,196
4,980
18,901
21,204
589
14,508
4,393
11,217
3,346
L
10,768
781
1,871
999
14,260
5,502
0
11,741
2,313
20,704
0
L
Kukulkan
HockeyGirl23
Kukulkan
12,669
490
737
974
10,809
4,341
0
9,489
1,202
31,231
0
W
Hun Batz
8,255
547
3,219
2,348
15,646
8,327
2,643
11,711
3,935
0
31,334
L
Morgan Le Fay
Kab00dleN00dlez
Morgan Le Fay
15,735
738
1,202
1,977
13,719
5,435
0
11,338
2,149
30,767
0
W
Ah Puch
NyxFlame
Ah Puch
27,784
6
1,319
7,668
18,688
9,091
1,615
14,621
4,067
55,046
0
L
Cthulhu
YourMomsBFFx
Cthulhu
12,450
284
1,030
1,811
16,530
16,045
0
11,497
4,747
23,663
0
W
Geb
bacixx
Geb
13,791
631
1,905
3,595
18,923
18,336
779
14,232
4,691
31,515
1,849
W
Cthulhu
chief53
Cthulhu
10,326
239
216
124
11,532
7,999
0
8,448
3,084
18,694
321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,308
Gold Earned
63,336
169
Minions Killed
179
0
Camps Cleared
0
1,309,334
Distance Traveled
1,513,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,111
632
34
2
0
261,681
0
W
Ares
12,825
802
19
1
0
316,066
0
L
Zeus
9,831
614
35
2
0
234,678
0
L
Kukulkan
9,506
594
52
3
0
265,255
0
W
Hun Batz
11,623
726
63
4
0
295,886
0
L
Morgan Le Fay
10,197
637
25
2
0
266,582
0
W
Ah Puch
13,538
846
53
3
0
364,939
0
L
Cthulhu
10,663
666
23
1
0
281,138
0
W
Geb
13,603
850
25
2
0
319,149
0
W
Cthulhu
11,747
734
19
1
0
217,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role