Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Cannedsoup1600
Bellona
Level 75
God Stats
8W - 12L
1,581 SR
Queue Stats
520W - 517L
1,389 Elo+
Solo
Jormungandr
Jormungandr
JKing6xzs
Jormungandr
Level 66
God Stats
12W - 12L
1,667 SR
Queue Stats
334W - 302L
1,503 Elo+
Party 2
Medusa
Medusa
VinciVilla
Medusa
Level 104
God Stats
97W - 96L
1,589 SR
Queue Stats
492W - 477L
1,490 Elo+
Party 2
Vulcan
Vulcan
beast0986
Vulcan
Level 124
God Stats
4W - 8L
1,378 SR
Queue Stats
341W - 338L
1,421 Elo+
Solo
Team Averages
Level 103
1,543 SR
1,461 Elo+

VS

Team Averages
Level 103
1,481 SR
1,471 Elo+
Shiva
Shiva
AikoWarrior
Shiva
Level 149
God Stats
1W - 2L
1,317 SR
Queue Stats
343W - 329L
1,488 Elo+
Party 1
Medusa
Medusa
GayratCornpie
Medusa
Level 104
God Stats
23W - 21L
1,698 SR
Queue Stats
105W - 111L
1,524 Elo+
Solo
Arachne
Arachne
LuigiCR26
Arachne
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,339 Elo+
Solo
Ra
Ra
XXtendzxx
Ra
Level 100
God Stats
11W - 10L
1,514 SR
Queue Stats
483W - 448L
1,518 Elo+
Solo
Sylvanus
Sylvanus
its_just_game22
Sylvanus
Level 107
God Stats
20W - 19L
1,374 SR
Queue Stats
695W - 691L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
5 / 2 / 0
7,408
570
6,715
8,840
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 3 / 0
6,037
464
4,811
12,371
6,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
JKing6xzs
Jormungandr
10
1 / 4 / 3
5,749
442
5,521
9,915
6,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
VinciVilla
Medusa
11
3 / 5 / 2
6,621
509
7,358
7,525
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
beast0986
Vulcan
13
3 / 3 / 1
7,406
570
7,198
7,808
2,298
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
8,481
652
9,356
13,422
7,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
5 / 4 / 6
7,682
591
9,711
8,746
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
LuigiCR26
Arachne
11
1 / 2 / 2
6,399
492
860
7,599
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 3 / 2
7,504
577
5,039
7,791
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Sylvanus
13
5 / 3 / 5
7,391
569
4,313
12,446
11,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
13
Kills
16
17
Deaths
13
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
2
0
2.5
W
3
1
2
4
L
1
3
0
0.33
W
5
4
6
2
L
Jormungandr
JKing6xzs
Jormungandr
1
4
3
0.63
W
Arachne
LuigiCR26
Arachne
1
2
2
1
L
Medusa
VinciVilla
Medusa
3
5
2
0.8
W
2
3
2
1
L
Vulcan
beast0986
Vulcan
3
3
1
1.17
W
Sylvanus
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,603
Damage
29,279
46,459
Taken
50,004
20,649
Mitigated
28,266
10,126
Healing
16,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,715
1,261
0
1,186
8,840
3,797
0
643
8,186
0
55,068
W
9,356
1,787
0
3,623
13,422
7,971
0
0
13,422
0
62,452
L
4,811
1,245
0
4,514
12,371
6,268
0
524
11,847
0
37,649
W
9,711
3,764
0
2,575
8,746
3,038
897
3,035
5,711
0
50,837
L
Jormungandr
JKing6xzs
Jormungandr
5,521
1,450
0
2,200
9,915
6,019
0
2,572
7,209
18,845
210
W
Arachne
LuigiCR26
Arachne
860
575
0
2,210
7,599
2,824
273
2,472
5,127
0
34,980
L
Medusa
VinciVilla
Medusa
7,358
3,027
0
1,066
7,525
2,267
0
1,268
6,257
0
45,905
W
5,039
115
360
3,169
7,791
2,887
292
4,517
3,274
54,890
537
L
Vulcan
beast0986
Vulcan
7,198
101
0
1,160
7,808
2,298
0
3,641
3,576
51,767
1,005
W
Sylvanus
4,313
1,374
1,194
3,825
12,446
11,546
128
2,374
10,072
24,168
602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,221
Gold Earned
37,457
343
Minions Killed
399
0
Camps Cleared
0
1,299,663
Distance Traveled
1,318,178
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,408
570
89
7
0
287,168
2
W
Shiva
8,481
652
108
8
0
251,131
4
L
Bellona
6,037
464
66
5
0
264,869
0
W
Medusa
7,682
591
86
7
0
278,120
0
L
Jormungandr
5,749
442
26
2
0
238,402
0
W
Arachne
6,399
492
59
5
0
307,398
3
L
Medusa
6,621
509
74
6
0
230,665
0
W
Ra
7,504
577
108
8
0
271,170
0
L
Vulcan
7,406
570
88
7
0
278,559
0
W
Sylvanus
7,391
569
38
3
0
210,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role