Player Matchup

Da Ji
Da Ji
Asura7280
Da Ji
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 52L
1,444 Elo+
Party 3
Skadi
Skadi
BP I Riku I
Skadi
Level 89
God Stats
2W - 0L
1,710 SR
Queue Stats
19W - 23L
1,428 Elo+
Party 3
Bacchus
Bacchus
Bugnxtdoor
Bacchus
Level 124
God Stats
10W - 9L
1,373 SR
Queue Stats
87W - 98L
1,424 Elo+
Party 3
Nu Wa
Nu Wa
MrTizal2
Nu Wa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,390 Elo+
Party 3
Nike
Nike
spedka_org
Nike
Level 104
God Stats
2W - 3L
1,418 SR
Queue Stats
71W - 81L
1,386 Elo+
Party 3
Team Averages
Level 90
1,500 SR
1,414 Elo+

VS

Team Averages
Level 73
1,410 SR
1,331 Elo+
Kuzenbo
Kuzenbo
Gator SINS
Kuzenbo
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,149 Elo+
Party 2
Merlin
Merlin
S_Flare7
Merlin
Level 106
God Stats
10W - 6L
1,666 SR
Queue Stats
299W - 371L
1,465 Elo+
Party 1
Erlang Shen
Erlang Shen
doomislove
Erlang Shen
Level 118
God Stats
6W - 12L
1,333 SR
Queue Stats
278W - 274L
1,479 Elo+
Solo
Surtr
Surtr
jinxkiller429
Surtr
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,149 Elo+
Party 2
Chernobog
Chernobog
psyko757
Chernobog
Level 66
God Stats
0W - 6L
1,053 SR
Queue Stats
39W - 62L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Asura7280
Da Ji
12
3 / 1 / 4
7,102
507
5,696
9,708
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 1 / 5
8,978
641
9,918
6,095
2,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Bugnxtdoor
Bacchus
11
4 / 3 / 9
8,186
585
6,548
10,533
9,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
MrTizal2
Nu Wa
14
6 / 3 / 4
8,658
618
10,272
7,789
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 4
8,233
588
7,048
8,649
4,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gator SINS
Kuzenbo
11
1 / 0 / 0
5,751
411
1,463
8,695
8,590
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
S_Flare7
Merlin
12
3 / 4 / 4
7,217
516
9,393
7,275
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
doomislove
Erlang Shen
13
3 / 6 / 3
7,225
516
5,575
16,185
6,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 0
6,299
450
5,368
9,255
8,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
psyko757
Chernobog
7
0 / 10 / 2
4,880
349
3,230
10,053
2,602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
22
Kills
9
9
Deaths
22
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Asura7280
Da Ji
3
1
4
5
W
7
1
5
9.5
W
Bacchus
Bugnxtdoor
Bacchus
4
3
9
2.83
L
Kuzenbo
Gator SINS
Kuzenbo
1
0
0
1
W
Nu Wa
MrTizal2
Nu Wa
6
3
4
2.67
L
Merlin
S_Flare7
Merlin
3
4
4
1.25
L
Erlang Shen
doomislove
Erlang Shen
3
6
3
0.75
L
2
2
0
1
L
Chernobog
psyko757
Chernobog
0
10
2
0.1
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,482
Damage
25,029
42,774
Taken
51,463
21,686
Mitigated
27,661
11,625
Healing
7,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Asura7280
Da Ji
5,696
1,861
0
3,645
9,708
3,143
0
2,056
7,506
0
36,643
W
9,918
3,266
0
1,516
6,095
2,077
2,263
739
5,348
0
58,442
W
Bacchus
Bugnxtdoor
Bacchus
6,548
312
164
2,748
10,533
9,234
839
3,346
6,908
23,200
0
L
Kuzenbo
Gator SINS
Kuzenbo
1,463
760
0
1,438
8,695
8,590
0
1,842
6,853
13,188
0
W
Nu Wa
MrTizal2
Nu Wa
10,272
2,780
0
2,170
7,789
2,269
1,783
3,994
3,345
48,992
0
L
Merlin
S_Flare7
Merlin
9,393
453
0
990
7,275
1,978
0
4,522
2,753
45,650
1,489
L
Erlang Shen
doomislove
Erlang Shen
5,575
2,472
0
3,520
16,185
6,485
0
6,528
9,615
0
55,659
L
5,368
1,317
0
1,227
9,255
8,006
1
405
8,088
1,065
23,786
L
Chernobog
psyko757
Chernobog
3,230
1,406
0
285
10,053
2,602
0
3,523
6,487
0
14,863
W
7,048
1,011
0
1,382
8,649
4,963
90
244
7,823
0
53,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,157
Gold Earned
31,372
369
Minions Killed
253
0
Camps Cleared
0
1,363,891
Distance Traveled
1,289,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,102
507
71
5
0
331,386
0
W
Skadi
8,978
641
94
7
0
238,854
0
W
Bacchus
8,186
585
42
3
0
267,671
0
L
Kuzenbo
5,751
411
16
1
0
252,629
0
W
Nu Wa
8,658
618
68
5
0
256,702
0
L
Merlin
7,217
516
100
7
0
230,992
0
L
Erlang Shen
7,225
516
80
6
0
290,009
0
L
Surtr
6,299
450
35
3
0
256,051
0
L
Chernobog
4,880
349
22
2
0
259,627
0
W
Nike
8,233
588
94
7
0
269,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role