Player Matchup

Camazotz
Camazotz
Elexperto13
Camazotz
Level 89
God Stats
1W - 1L
1,299 SR
Queue Stats
98W - 102L
1,488 Elo+
Party 2
Ymir
Ymir
Noctrol
Ymir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 160L
1,567 Elo+
Solo
Cernunnos
Cernunnos
Zexzyz
Cernunnos
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 72L
1,316 Elo+
Party 3
Chiron
Chiron
dragon601505291
Chiron
Level 102
God Stats
1W - 0L
1,416 SR
Queue Stats
18W - 8L
1,610 Elo+
Party 2
Yemoja
Yemoja
revrendsunshine
Yemoja
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 85L
1,334 Elo+
Party 3
Team Averages
Level 110
1,443 SR
1,463 Elo+

VS

Team Averages
Level 104
1,423 SR
1,450 Elo+
Chaac
Chaac
Dat Fat Spartan
Chaac
Level 153
God Stats
3W - 4L
1,359 SR
Queue Stats
122W - 131L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
L9_on_roof
Zhong Kui
Level 97
God Stats
5W - 5L
1,490 SR
Queue Stats
229W - 229L
1,381 Elo+
Solo
Discordia
Discordia
Soul_Eater427
Discordia
Level 108
God Stats
1W - 2L
1,532 SR
Queue Stats
53W - 67L
1,470 Elo+
Solo
Hel
Hel
TheeKillaJay
Hel
Level 81
God Stats
0W - 2L
1,285 SR
Queue Stats
119W - 115L
1,477 Elo+
Party 1
Merlin
Merlin
vDabbed Out
Merlin
Level 79
God Stats
0W - 2L
1,449 SR
Queue Stats
108W - 119L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Elexperto13
Camazotz
19
3 / 0 / 10
9,948
711
9,314
16,161
14,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Noctrol
Ymir
16
3 / 4 / 11
9,730
695
13,854
19,264
25,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
Zexzyz
Cernunnos
16
3 / 4 / 6
9,420
673
9,950
13,435
5,586
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 2 / 10
9,893
707
15,648
13,978
6,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 2 / 12
9,555
683
5,374
10,643
9,358
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
8,955
640
12,174
17,053
19,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
L9_on_roof
Zhong Kui
17
4 / 2 / 4
9,383
670
13,314
15,294
12,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Discordia
Soul_Eater427
Discordia
18
3 / 2 / 7
10,345
739
20,445
7,997
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 7
8,328
595
6,641
12,495
4,745
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
14
1 / 4 / 6
8,625
616
8,625
9,182
3,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
15
Kills
11
12
Deaths
15
49
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
W
Camazotz
Elexperto13
Camazotz
3
0
10
8
L
Zhong Kui
L9_on_roof
Zhong Kui
4
2
4
3
W
Ymir
Noctrol
Ymir
3
4
11
2.13
L
Discordia
Soul_Eater427
Discordia
3
2
7
3.25
L
0
4
7
0.88
W
Cernunnos
Zexzyz
Cernunnos
3
4
6
1.5
W
4
2
10
4.5
W
2
2
12
4
L
Merlin
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,140
Damage
61,199
73,481
Taken
62,021
61,160
Mitigated
44,203
38,787
Healing
32,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,174
994
522
5,834
17,053
19,896
239
5,016
12,037
0
22,419
W
Camazotz
Elexperto13
Camazotz
9,314
1,104
586
6,730
16,161
14,619
180
11,499
4,662
0
20,658
L
Zhong Kui
L9_on_roof
Zhong Kui
13,314
2,514
610
5,235
15,294
12,413
0
3,518
11,776
25,809
1,525
W
Ymir
Noctrol
Ymir
13,854
1,079
3,920
3,948
19,264
25,574
0
10,330
8,934
24,941
2,976
L
Discordia
Soul_Eater427
Discordia
20,445
131
360
1,706
7,997
3,362
0
2,042
5,955
43,558
0
L
6,641
616
11,166
5,814
12,495
4,745
560
4,781
7,714
14,662
0
W
Cernunnos
Zexzyz
Cernunnos
9,950
3,885
2,956
2,147
13,435
5,586
538
9,221
4,214
0
25,200
W
15,648
2,768
2,067
2,576
13,978
6,023
345
9,657
4,321
0
34,200
W
5,374
268
11,528
2,329
10,643
9,358
392
7,577
3,066
13,561
212
L
Merlin
8,625
354
612
379
9,182
3,787
135
3,036
6,146
17,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,546
Gold Earned
45,636
141
Minions Killed
145
0
Camps Cleared
0
1,325,806
Distance Traveled
1,156,638
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,955
640
26
2
0
232,405
0
W
Camazotz
9,948
711
24
2
0
293,564
0
L
Zhong Kui
9,383
670
42
3
0
233,755
1
W
Ymir
9,730
695
22
2
0
232,448
0
L
Discordia
10,345
739
48
3
0
271,759
0
L
Hel
8,328
595
12
1
0
220,929
0
W
Cernunnos
9,420
673
43
3
0
257,045
0
W
Chiron
9,893
707
32
2
0
263,455
0
W
Yemoja
9,555
683
20
1
0
279,294
0
L
Merlin
8,625
616
17
1
0
197,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role