Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Fikes775
Jing Wei
Level 63
God Stats
1W - 1L
1,704 SR
Queue Stats
5W - 8L
1,399 Elo+
Party 1
Bacchus
Bacchus
TRUExSTUNNA
Bacchus
Level 154
God Stats
0W - 1L
1,660 SR
Queue Stats
69W - 73L
1,456 Elo+
Party 1
Maui
Maui
turtkat300
Maui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,455 Elo+
Party 1
Ullr
Ullr
xconfuzze
Ullr
Level 128
God Stats
4W - 4L
1,572 SR
Queue Stats
132W - 130L
1,445 Elo+
Party 1
Team Averages
Level 113
1,587 SR
1,451 Elo+

VS

Team Averages
Level 108
1,561 SR
1,491 Elo+
Hera
Hera
Camshaft2199
Hera
Level 88
God Stats
3W - 2L
1,571 SR
Queue Stats
63W - 74L
1,428 Elo+
Solo
Zeus
Zeus
JEDI-OUTLAW420
Zeus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,532 Elo+
Solo
Charybdis
Charybdis
MLG_Ben_Dover
Charybdis
Level 128
God Stats
5W - 1L
1,698 SR
Queue Stats
176W - 181L
1,483 Elo+
Solo
Charon
Charon
UnseenCloud6399
Charon
Level 159
God Stats
21W - 7L
1,747 SR
Queue Stats
802W - 839L
1,540 Elo+
Solo
Kumbhakarna
Kumbhakarna
XDetourz_22
Kumbhakarna
Level 79
God Stats
3W - 2L
1,290 SR
Queue Stats
376W - 354L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 6 / 7
7,507
751
10,315
9,549
3,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Fikes775
Jing Wei
14
3 / 8 / 5
8,109
811
6,500
12,343
3,396
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
TRUExSTUNNA
Bacchus
13
1 / 3 / 7
7,486
749
5,420
14,294
18,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 5 / 4
7,259
726
2,548
9,361
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ullr
15
5 / 2 / 3
7,943
794
7,778
8,460
2,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
8,408
841
9,159
5,556
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 7
9,610
961
14,849
7,717
3,292
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
MLG_Ben_Dover
Charybdis
15
9 / 4 / 8
9,456
946
11,391
9,928
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 1 / 13
10,300
1,030
6,864
8,336
5,979
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Kumbhakarna
XDetourz_22
Kumbhakarna
16
1 / 2 / 18
10,001
1,000
7,716
17,490
14,405
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
80
11
Kills
24
24
Deaths
11
26
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
6
7
0.75
W
2
2
10
3.5
L
Jing Wei
Fikes775
Jing Wei
3
8
5
0.69
W
6
2
7
4.75
W
Charybdis
MLG_Ben_Dover
Charybdis
9
4
8
3.25
L
Bacchus
TRUExSTUNNA
Bacchus
1
3
7
1.5
W
6
1
13
12.5
W
Kumbhakarna
XDetourz_22
Kumbhakarna
1
2
18
5
L
1
5
4
0.6
L
Ullr
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,561
Damage
49,979
54,007
Taken
49,027
31,013
Mitigated
30,580
13,203
Healing
21,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
10,315
129
1,579
1,219
9,549
3,045
0
5,808
3,741
23,957
0
W
9,159
981
797
1,014
5,556
2,733
658
2,739
2,817
18,905
0
L
Jing Wei
Fikes775
Jing Wei
6,500
5,313
1,145
1,350
12,343
3,396
0
8,820
3,523
0
13,051
W
14,849
739
1,207
2,142
7,717
3,292
1,040
3,917
3,800
24,361
623
W
Charybdis
MLG_Ben_Dover
Charybdis
11,391
5,606
522
1,918
9,928
4,171
2,036
3,518
6,410
0
21,416
L
Bacchus
TRUExSTUNNA
Bacchus
5,420
0
808
2,003
14,294
18,432
0
9,456
4,838
10,192
0
W
6,864
167
1,044
3,014
8,336
5,979
575
2,551
5,785
24,372
172
W
Kumbhakarna
XDetourz_22
Kumbhakarna
7,716
413
3,962
5,756
17,490
14,405
0
5,416
12,074
19,469
877
L
2,548
743
340
259
9,361
3,349
0
7,761
1,600
6,305
455
L
Ullr
7,778
1,686
2,609
1,891
8,460
2,791
0
6,144
2,316
0
20,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,304
Gold Earned
47,775
78
Minions Killed
147
0
Camps Cleared
0
877,523
Distance Traveled
999,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,507
751
28
3
0
178,635
0
W
Hera
8,408
841
24
2
0
214,930
0
L
Jing Wei
8,109
811
15
2
0
158,075
0
W
Zeus
9,610
961
40
4
0
196,338
0
W
Charybdis
9,456
946
25
3
0
166,213
0
L
Bacchus
7,486
749
8
1
0
208,789
0
W
Charon
10,300
1,030
38
4
0
199,236
0
W
Kumbhakarna
10,001
1,000
20
2
0
222,784
0
L
Maui
7,259
726
7
1
0
137,116
0
L
Ullr
7,943
794
20
2
0
194,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role