Player Matchup

Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Laerick
Ullr
Level 173
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 41L
1,522 Elo+
Party 2
Jormungandr
Jormungandr
ThEdArKmAsTeR91
Jormungandr
Level 158
God Stats
4W - 4L
1,475 SR
Queue Stats
136W - 129L
1,500 Elo+
Party 2
Cupid
Cupid
VxZupex
Cupid
Level 122
God Stats
1W - 1L
1,283 SR
Queue Stats
86W - 87L
1,462 Elo+
Party 2
Tiamat
Tiamat
chocobpa
Tiamat
Level 154
God Stats
5W - 0L
1,827 SR
Queue Stats
245W - 268L
1,488 Elo+
Solo
Team Averages
Level 139
1,517 SR
1,494 Elo+

VS

Team Averages
Level 125
1,509 SR
1,517 Elo+
Artio
Artio
 
Artio
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Iagging out
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,620 Elo+
Party 1
Zeus
Zeus
PatriotPower
Zeus
Level 147
God Stats
12W - 6L
1,759 SR
Queue Stats
619W - 659L
1,463 Elo+
Solo
Amaterasu
Amaterasu
juanpan
Amaterasu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,447 Elo+
Solo
Kumbhakarna
Kumbhakarna
zygon88
Kumbhakarna
Level 123
God Stats
0W - 2L
1,285 SR
Queue Stats
31W - 22L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 4 / 9
9,428
786
5,346
20,123
16,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Laerick
Ullr
16
3 / 2 / 6
9,696
808
12,881
10,970
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
ThEdArKmAsTeR91
Jormungandr
17
0 / 1 / 12
9,225
769
8,471
9,910
8,783
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cupid
VxZupex
Cupid
16
6 / 2 / 1
9,991
833
8,705
8,474
3,463
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
chocobpa
Tiamat
16
2 / 3 / 10
9,250
771
13,717
11,732
7,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
6 / 3 / 4
10,223
852
10,684
23,799
26,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
14
4 / 5 / 6
8,256
688
12,629
13,695
5,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

18
1 / 1 / 5
8,923
744
19,372
6,967
2,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
juanpan
Amaterasu
1
0 / 0 / 0
3,072
256
0
0
0
Kumbhakarna
zygon88
Kumbhakarna
16
0 / 4 / 11
8,235
686
5,164
13,710
15,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
13
Kills
11
12
Deaths
13
38
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
4
9
1.63
L
Artio
 
Artio
6
3
4
2.67
L
Fenrir
4
5
6
1.4
W
Ullr
Laerick
Ullr
3
2
6
3
L
1
1
5
3.5
W
Jormungandr
ThEdArKmAsTeR91
Jormungandr
0
1
12
6
W
Cupid
VxZupex
Cupid
6
2
1
3.25
W
Tiamat
chocobpa
Tiamat
2
3
10
2.33
L
Amaterasu
juanpan
Amaterasu
0
0
0
0
L
Kumbhakarna
zygon88
Kumbhakarna
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,120
Damage
47,849
61,209
Taken
58,171
40,594
Mitigated
51,078
26,509
Healing
23,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,346
949
2,524
4,941
20,123
16,082
29
10,020
10,009
8,026
901
L
Artio
 
Artio
10,684
697
6,954
10,534
23,799
26,622
0
7,916
15,883
17,307
3,642
L
Fenrir
12,629
2,570
467
992
13,695
5,966
0
6,397
7,298
0
16,613
W
Ullr
Laerick
Ullr
12,881
6,697
2,982
2,841
10,970
4,780
2,266
6,777
4,193
0
27,095
L
19,372
1,525
786
762
6,967
2,675
0
5,832
1,135
49,618
440
W
Jormungandr
ThEdArKmAsTeR91
Jormungandr
8,471
1,079
355
287
9,910
8,783
477
5,197
4,592
26,830
0
W
Cupid
VxZupex
Cupid
8,705
4,832
5,192
3,318
8,474
3,463
195
4,672
3,802
0
17,071
W
Tiamat
chocobpa
Tiamat
13,717
835
846
3,223
11,732
7,486
557
6,125
5,607
26,719
538
L
Amaterasu
juanpan
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
zygon88
Kumbhakarna
5,164
221
881
2,087
13,710
15,815
0
6,630
7,080
11,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,590
Gold Earned
38,709
132
Minions Killed
119
0
Camps Cleared
0
1,035,441
Distance Traveled
865,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,428
786
10
1
0
157,789
0
L
Artio
10,223
852
23
2
0
212,277
0
L
Fenrir
8,256
688
11
1
0
216,336
0
W
Ullr
9,696
808
48
4
0
210,583
0
L
Zeus
8,923
744
68
6
0
203,763
0
W
Jormungandr
9,225
769
26
2
0
244,170
0
W
Cupid
9,991
833
20
2
0
184,666
0
W
Tiamat
9,250
771
28
2
0
238,233
0
L
Amaterasu
3,072
256
0
0
0
0
0
L
Kumbhakarna
8,235
686
17
1
0
232,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role