Player Matchup

Merlin
Merlin
Bronze III
CryptidNight
Merlin
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,563 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
I7Brady8
Kuzenbo
Bronze III
Level 102
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
msdime
Erlang Shen
Bronze III
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,563 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,494 SR
1,542 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 82
1,562 SR
1,502 MMR
Lancelot
Lancelot
Gold IV
FlacoEP
Lancelot
Gold IV
Level 61
God Stats
3W - 4L
1,586 SR
Queue Stats
88W - 97L
1,469 MMR
Party 1
Bellona
Bellona
Silver I
Sasaruler22
Bellona
Silver I
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 14L
1,475 MMR
Solo
Fafnir
Fafnir
Gold II
StableNJ
Fafnir
Gold II
Level 58
God Stats
8W - 9L
1,601 SR
Queue Stats
87W - 92L
1,560 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 3 / 0
9,546
734
8,927
6,634
2,369
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kuzenbo
I7Brady8
Kuzenbo
15
2 / 4 / 1
9,644
742
8,646
12,405
18,433
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
msdime
Erlang Shen
16
0 / 3 / 3
9,550
735
9,450
12,114
11,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
AtlasAthenaCthulhuNe ZhaAchilles

VS

Bans
AgniZeusVulcanAnubisBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FlacoEP
Lancelot
17
3 / 2 / 4
10,422
802
7,362
9,934
5,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bellona
Sasaruler22
Bellona
18
4 / 0 / 6
11,477
883
13,323
15,804
18,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fafnir
StableNJ
Fafnir
18
3 / 1 / 7
11,080
852
7,350
12,400
13,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
10
10
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
3
0
0.33
W
Lancelot
FlacoEP
Lancelot
3
2
4
2.5
L
Kuzenbo
I7Brady8
Kuzenbo
2
4
1
0.63
W
Bellona
Sasaruler22
Bellona
4
0
6
7
W
Fafnir
StableNJ
Fafnir
3
1
7
6.5
L
Erlang Shen
msdime
Erlang Shen
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,023
Damage
28,035
31,153
Taken
38,138
32,262
Mitigated
37,995
7,336
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,927
401
0
250
6,634
2,369
35
1,034
5,094
44,159
364
W
Lancelot
FlacoEP
Lancelot
7,362
1,671
0
2,496
9,934
5,263
1,773
5,607
3,966
0
31,646
L
Kuzenbo
I7Brady8
Kuzenbo
8,646
1,848
274
2,890
12,405
18,433
185
2,908
8,550
17,449
0
W
Bellona
Sasaruler22
Bellona
13,323
4,104
0
4,203
15,804
18,811
1,103
6,565
8,891
142
55,154
W
Fafnir
StableNJ
Fafnir
7,350
2,660
0
4,307
12,400
13,921
1,079
5,624
6,461
32,307
0
L
Erlang Shen
msdime
Erlang Shen
9,450
2,879
0
3,922
12,114
11,460
178
2,963
8,446
0
33,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,740
Gold Earned
32,979
150
Minions Killed
173
0
Camps Cleared
0
723,727
Distance Traveled
759,209
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,546
734
88
7
0
227,108
0
W
Lancelot
10,422
802
53
4
0
256,632
0
L
Kuzenbo
9,644
742
21
2
0
231,522
0
W
Bellona
11,477
883
84
6
0
264,128
0
W
Fafnir
11,080
852
36
3
0
238,449
0
L
Erlang Shen
9,550
735
41
3
0
265,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role