Player Matchup

Martichoras
Martichoras
CrunchySocks72
Martichoras
Level 88
God Stats
12W - 0L
1,966 SR
Queue Stats
134W - 106L
1,572 Elo+
Party 2
Osiris
Osiris
DJBisonSLAYER
Osiris
Level 87
God Stats
2W - 0L
1,532 SR
Queue Stats
44W - 37L
1,495 Elo+
Party 2
Thor
Thor
FoxxyFr0st
Thor
Level 50
God Stats
3W - 3L
1,554 SR
Queue Stats
118W - 117L
1,489 Elo+
Party 1
Sobek
Sobek
IceDarkToast
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Rampagv
Fenrir
Level 141
God Stats
5W - 5L
1,373 SR
Queue Stats
286W - 295L
1,547 Elo+
Party 2
Team Averages
Level 76
1,585 SR
1,520 Elo+

VS

Team Averages
Level 141
1,589 SR
1,500 Elo+
Yu Huang
Yu Huang
Drujz
Yu Huang
Level 128
God Stats
1W - 1L
1,726 SR
Queue Stats
51W - 66L
1,461 Elo+
Party 3
Bakasura
Bakasura
Lupus Rex1390
Bakasura
Level 133
God Stats
3W - 6L
1,495 SR
Queue Stats
245W - 251L
1,512 Elo+
Solo
Surtr
Surtr
NateDoggGaming
Surtr
Level 117
God Stats
2W - 1L
1,582 SR
Queue Stats
55W - 56L
1,482 Elo+
Party 3
Ah Puch
Ah Puch
StOokGoLoO
Ah Puch
Level 173
God Stats
1W - 3L
1,523 SR
Queue Stats
87W - 88L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
pizzahutfreak
Tsukuyomi
Level 156
God Stats
7W - 12L
1,617 SR
Queue Stats
385W - 403L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CrunchySocks72
Martichoras
19
8 / 1 / 5
11,488
1,044
10,015
8,723
4,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
3 / 2 / 14
9,094
827
4,369
9,584
11,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

16
4 / 1 / 12
9,614
874
9,384
9,369
3,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 11
9,451
859
3,104
10,192
10,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Rampagv
Fenrir
13
1 / 2 / 14
8,192
745
7,502
12,162
10,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Drujz
Yu Huang
16
2 / 2 / 5
8,678
789
10,088
7,386
2,663
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Lupus Rex1390
Bakasura
7
0 / 3 / 0
6,255
569
312
3,413
1,676
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 6 / 2
7,558
687
6,489
15,756
16,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
StOokGoLoO
Ah Puch
14
2 / 2 / 6
8,917
811
10,593
4,774
1,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
pizzahutfreak
Tsukuyomi
16
2 / 4 / 1
8,180
744
10,801
6,533
2,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
17
Kills
8
8
Deaths
17
56
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Martichoras
CrunchySocks72
Martichoras
8
1
5
10.5
W
3
2
14
5
L
Yu Huang
Drujz
Yu Huang
2
2
5
2.25
W
4
1
12
10
W
1
2
11
3.25
L
Bakasura
Lupus Rex1390
Bakasura
0
3
0
0
L
2
6
2
0.5
W
Fenrir
Rampagv
Fenrir
1
2
14
4
L
Ah Puch
StOokGoLoO
Ah Puch
2
2
6
2.5
L
Tsukuyomi
pizzahutfreak
Tsukuyomi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,374
Damage
38,283
50,030
Taken
37,862
40,288
Mitigated
25,280
17,392
Healing
6,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
CrunchySocks72
Martichoras
10,015
3,292
2,177
4,308
8,723
4,378
2,144
3,195
5,505
0
56,502
W
4,369
1,197
1,161
1,739
9,584
11,854
394
3,724
5,860
0
10,547
L
Yu Huang
Drujz
Yu Huang
10,088
383
489
1,652
7,386
2,663
0
224
7,077
26,327
0
W
9,384
1,161
1,201
731
9,369
3,970
470
4,538
4,808
0
18,539
W
3,104
189
291
2,114
10,192
10,049
381
4,779
5,390
5,143
820
L
Bakasura
Lupus Rex1390
Bakasura
312
243
0
184
3,413
1,676
0
81
3,223
0
342
L
6,489
1,025
0
2,057
15,756
16,689
0
1,597
13,882
213
10,673
W
Fenrir
Rampagv
Fenrir
7,502
1,224
941
2,729
12,162
10,037
0
4,617
7,545
0
9,069
L
Ah Puch
StOokGoLoO
Ah Puch
10,593
256
595
1,468
4,774
1,861
0
164
4,568
23,178
0
L
Tsukuyomi
pizzahutfreak
Tsukuyomi
10,801
1,419
0
0
6,533
2,391
0
943
5,373
0
27,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,839
Gold Earned
39,588
178
Minions Killed
117
0
Camps Cleared
0
1,094,719
Distance Traveled
886,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
11,488
1,044
102
9
0
205,407
0
W
Osiris
9,094
827
20
2
0
178,971
0
L
Yu Huang
8,678
789
37
3
0
222,167
0
W
Thor
9,614
874
26
2
0
237,474
0
W
Sobek
9,451
859
14
1
0
230,677
0
L
Bakasura
6,255
569
4
0
0
81,969
0
L
Surtr
7,558
687
11
1
0
183,236
0
W
Fenrir
8,192
745
16
1
0
242,190
0
L
Ah Puch
8,917
811
46
4
0
163,438
0
L
Tsukuyomi
8,180
744
19
2
0
235,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role