Player Matchup

Ares
Ares
Ganch0o0-
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,169 Elo+
Party 2
Cupid
Cupid
TheGears2707
Cupid
Level 145
God Stats
15W - 10L
1,619 SR
Queue Stats
88W - 94L
1,488 Elo+
Party 1
Thanatos
Thanatos
TheSmiteLatam
Thanatos
Level 127
God Stats
23W - 26L
1,503 SR
Queue Stats
48W - 50L
1,463 Elo+
Party 1
Surtr
Surtr
drykiller7845
Surtr
Level 43
God Stats
4W - 4L
1,530 SR
Queue Stats
28W - 38L
1,370 Elo+
Party 2
Ix Chel
Ix Chel
zPriimee-
Ix Chel
Level 69
God Stats
16W - 14L
1,538 SR
Queue Stats
55W - 64L
1,388 Elo+
Party 2
Team Averages
Level 82
1,538 SR
1,376 Elo+

VS

Team Averages
Level 73
1,496 SR
1,376 Elo+
Thanatos
Thanatos
Gator SINS
Thanatos
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,241 Elo+
Party 3
Cabrakan
Cabrakan
Just_Bored_Wbu
Cabrakan
Level 88
God Stats
9W - 12L
1,503 SR
Queue Stats
622W - 591L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OneB88bH88ker
Ah Muzen Cab
Level 126
God Stats
8W - 11L
1,452 SR
Queue Stats
145W - 142L
1,485 Elo+
Solo
Janus
Janus
jinxkiller429
Janus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,241 Elo+
Party 3
Surtr
Surtr
oneX_The_Pharoh
Surtr
Level 75
God Stats
35W - 27L
1,527 SR
Queue Stats
194W - 234L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 1 / 4
7,913
465
2,013
12,018
8,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 0 / 4
7,665
451
4,817
4,060
1,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thanatos
TheSmiteLatam
Thanatos
13
7 / 0 / 5
9,036
532
6,579
8,342
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
4 / 1 / 0
8,953
527
10,828
15,307
14,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ix Chel
zPriimee-
Ix Chel
17
12 / 1 / 2
10,995
647
14,389
8,932
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gator SINS
Thanatos
13
2 / 3 / 0
7,200
424
2,330
9,726
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
10
0 / 2 / 1
6,956
409
3,948
11,757
12,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Ah Muzen Cab
OneB88bH88ker
Ah Muzen Cab
12
1 / 5 / 0
7,629
449
8,938
9,992
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 10 / 1
6,513
383
3,319
11,337
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 4 / 1
7,926
466
8,797
15,490
12,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
24
Kills
3
3
Deaths
24
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
0
1
4
2
L
Thanatos
Gator SINS
Thanatos
2
3
0
0.67
L
Cabrakan
0
2
1
0.25
L
Ah Muzen Cab
OneB88bH88ker
Ah Muzen Cab
1
5
0
0.2
W
1
0
4
3
W
Thanatos
TheSmiteLatam
Thanatos
7
0
5
9.5
W
4
1
0
4
L
0
10
1
0.05
L
0
4
1
0.13
W
Ix Chel
zPriimee-
Ix Chel
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,626
Damage
27,332
48,659
Taken
58,302
31,085
Mitigated
33,795
15,795
Healing
11,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,013
205
0
4,460
12,018
8,516
163
2,440
9,538
25,424
0
L
Thanatos
Gator SINS
Thanatos
2,330
413
0
4,836
9,726
3,699
0
1,463
8,077
0
43,472
L
Cabrakan
3,948
502
116
2,008
11,757
12,007
0
2,596
9,038
22,624
3,925
L
Ah Muzen Cab
OneB88bH88ker
Ah Muzen Cab
8,938
3,174
0
672
9,992
2,872
0
4,092
5,758
0
49,830
W
4,817
3,078
29
595
4,060
1,205
350
626
3,394
0
38,377
W
Thanatos
TheSmiteLatam
Thanatos
6,579
1,679
0
6,333
8,342
3,281
136
549
7,714
0
48,242
W
10,828
3,479
0
2,877
15,307
14,629
291
244
14,266
2,588
54,529
L
3,319
0
138
464
11,337
3,121
0
7,303
3,424
25,101
0
L
8,797
4,629
0
3,617
15,490
12,096
0
957
14,533
1,508
63,754
W
Ix Chel
zPriimee-
Ix Chel
14,389
1,736
187
1,314
8,932
3,454
1,920
2,697
5,789
80,211
3,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,562
Gold Earned
36,224
411
Minions Killed
349
0
Camps Cleared
0
1,610,314
Distance Traveled
1,589,607
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,913
465
28
2
0
325,526
0
L
Thanatos
7,200
424
74
4
0
355,182
0
L
Cabrakan
6,956
409
29
2
0
323,711
4
L
Ah Muzen Cab
7,629
449
71
4
0
323,527
0
W
Cupid
7,665
451
78
5
0
333,613
0
W
Thanatos
9,036
532
71
4
0
389,955
0
W
Surtr
8,953
527
88
5
0
257,356
0
L
Janus
6,513
383
55
3
0
300,574
0
L
Surtr
7,926
466
120
7
0
286,613
5
W
Ix Chel
10,995
647
146
9
0
303,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role