Player Matchup

Shiva
Shiva
Amhranna
Shiva
Level 127
God Stats
29W - 19L
1,585 SR
Queue Stats
1,698W - 1,734L
1,463 Elo+
Solo
Chiron
Chiron
CaptainStone34
Chiron
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 84L
1,458 Elo+
Party 1
Khepri
Khepri
JimBobSkunkLick
Khepri
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,213 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shawnyshawn86
Morgan Le Fay
Level 109
God Stats
2W - 0L
1,702 SR
Queue Stats
115W - 115L
1,467 Elo+
Party 2
Nu Wa
Nu Wa
irish fan 96
Nu Wa
Level 129
God Stats
3W - 1L
1,778 SR
Queue Stats
66W - 61L
1,513 Elo+
Party 1
Team Averages
Level 115
1,613 SR
1,423 Elo+

VS

Team Averages
Level 120
1,501 SR
1,512 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
InfraredDOT_TTV
Surtr
Level 120
God Stats
0W - 1L
1,510 SR
Queue Stats
46W - 53L
1,502 Elo+
Solo
Bacchus
Bacchus
Sr-Hockings
Bacchus
Level 135
God Stats
1W - 1L
1,728 SR
Queue Stats
145W - 145L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
StOokGoLoO
Sun Wukong
Level 173
God Stats
1W - 3L
1,706 SR
Queue Stats
92W - 101L
1,562 Elo+
Solo
Poseidon
Poseidon
WaterYoshi120
Poseidon
Level 42
God Stats
2W - 5L
1,058 SR
Queue Stats
239W - 271L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Amhranna
Shiva
15
5 / 2 / 8
8,822
882
8,755
10,682
9,282
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
6 / 0 / 6
9,133
913
7,691
6,315
3,284
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
1 / 0 / 14
9,402
940
5,040
10,032
8,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Shawnyshawn86
Morgan Le Fay
14
5 / 3 / 10
8,561
856
15,114
8,971
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 12
8,511
851
15,202
5,925
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
2 / 4 / 1
7,116
712
6,903
5,870
1,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 3
6,713
671
5,245
12,618
8,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Sr-Hockings
Bacchus
16
1 / 1 / 5
8,585
859
8,164
16,468
12,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
StOokGoLoO
Sun Wukong
12
1 / 4 / 5
6,955
696
6,122
12,363
11,165
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
WaterYoshi120
Poseidon
13
2 / 6 / 1
7,921
792
6,048
8,564
2,706
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
20
Kills
6
6
Deaths
20
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
4
1
0.63
W
Shiva
Amhranna
Shiva
5
2
8
4.5
W
6
0
6
9
L
0
5
3
0.3
W
1
0
14
8
W
Morgan Le Fay
Shawnyshawn86
Morgan Le Fay
5
3
10
3.33
L
Bacchus
Sr-Hockings
Bacchus
1
1
5
3.5
L
Sun Wukong
StOokGoLoO
Sun Wukong
1
4
5
0.88
L
Poseidon
WaterYoshi120
Poseidon
2
6
1
0.42
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,802
Damage
32,482
41,925
Taken
55,883
28,378
Mitigated
37,012
21,461
Healing
17,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,903
689
716
811
5,870
1,980
0
3,810
1,824
23,995
0
W
Shiva
Amhranna
Shiva
8,755
941
3,568
2,745
10,682
9,282
0
4,002
6,680
948
20,007
W
7,691
2,290
2,663
1,917
6,315
3,284
418
3,873
2,442
0
22,398
L
5,245
1,070
612
1,596
12,618
8,687
0
7,438
4,844
209
16,550
W
5,040
558
4,180
2,883
10,032
8,404
509
6,305
3,727
9,554
1,623
W
Morgan Le Fay
Shawnyshawn86
Morgan Le Fay
15,114
96
1,263
993
8,971
4,526
795
3,946
5,025
28,382
848
L
Bacchus
Sr-Hockings
Bacchus
8,164
385
346
8,799
16,468
12,474
0
9,404
6,630
17,293
51
L
Sun Wukong
StOokGoLoO
Sun Wukong
6,122
660
1,332
2,524
12,363
11,165
0
7,440
4,404
0
9,539
L
Poseidon
WaterYoshi120
Poseidon
6,048
403
107
679
8,564
2,706
0
4,935
3,255
18,182
793
W
15,202
3,325
476
773
5,925
2,882
1,035
2,986
2,939
32,543
999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,429
Gold Earned
37,290
160
Minions Killed
111
0
Camps Cleared
0
1,058,659
Distance Traveled
894,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,116
712
30
3
0
169,456
0
W
Shiva
8,822
882
23
2
0
249,813
0
W
Chiron
9,133
913
41
4
0
192,834
0
L
Surtr
6,713
671
13
1
0
174,996
0
W
Khepri
9,402
940
23
2
0
225,480
0
W
Morgan Le Fay
8,561
856
24
2
0
200,961
0
L
Bacchus
8,585
859
21
2
0
206,017
0
L
Sun Wukong
6,955
696
10
1
0
178,369
0
L
Poseidon
7,921
792
37
4
0
165,242
0
W
Nu Wa
8,511
851
49
5
0
189,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role