Player Matchup

Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
 
Set
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Augie2knights5
Zeus
Level 148
God Stats
5W - 3L
1,558 SR
Queue Stats
72W - 54L
1,633 Elo+
Solo
Danzaburou
Danzaburou
musc-endormi
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 2
Geb
Geb
toromax0406
Geb
Level 136
God Stats
4W - 5L
1,466 SR
Queue Stats
209W - 177L
1,558 Elo+
Solo
Team Averages
Level 107
1,505 SR
1,493 Elo+

VS

Team Averages
Level 102
1,572 SR
1,478 Elo+
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
CVR170403
Thoth
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,317 Elo+
Party 3
Pele
Pele
Jay320
Pele
Level 127
God Stats
10W - 9L
1,412 SR
Queue Stats
172W - 140L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
Shotgun Rell302
Danzaburou
Level 134
God Stats
3W - 0L
1,713 SR
Queue Stats
84W - 84L
1,501 Elo+
Party 1
Erlang Shen
Erlang Shen
lSupportsl
Erlang Shen
Level 112
God Stats
3W - 1L
1,733 SR
Queue Stats
96W - 89L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 2 / 0
5,340
534
5,111
7,146
7,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Set
 
Set
6
1 / 5 / 0
4,671
467
2,576
7,707
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 1
5,402
540
1,935
6,822
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
musc-endormi
Danzaburou
8
0 / 4 / 0
4,798
480
972
4,843
1,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,422
442
1,908
8,617
4,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 0 / 2
5,437
544
4,069
5,705
5,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thoth
CVR170403
Thoth
10
2 / 1 / 1
5,611
561
2,668
2,494
649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Jay320
Pele
12
5 / 0 / 4
6,364
636
5,304
7,573
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Shotgun Rell302
Danzaburou
11
5 / 0 / 1
6,959
696
4,197
3,988
1,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
lSupportsl
Erlang Shen
10
3 / 0 / 8
6,305
631
4,238
4,930
3,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
16
16
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
L
Set
 
Set
1
5
0
0.2
W
Hercules
 
Hercules
1
0
2
2
L
0
3
1
0.17
W
Thoth
CVR170403
Thoth
2
1
1
2.5
W
Pele
Jay320
Pele
5
0
4
7
W
Danzaburou
Shotgun Rell302
Danzaburou
5
0
1
5.5
W
Erlang Shen
lSupportsl
Erlang Shen
3
0
8
7
L
Danzaburou
musc-endormi
Danzaburou
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,502
Damage
20,476
35,135
Taken
24,690
17,338
Mitigated
13,773
8,360
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,111
816
0
3,321
7,146
7,001
0
0
6,831
0
33,537
L
Set
 
Set
2,576
1,689
0
320
7,707
2,613
0
375
7,177
0
17,433
W
Hercules
 
Hercules
4,069
1,067
0
2,096
5,705
5,884
0
95
5,133
0
27,720
L
1,935
293
0
1,110
6,822
1,607
0
1,646
4,990
32,665
0
W
Thoth
CVR170403
Thoth
2,668
0
0
0
2,494
649
239
1,429
937
27,483
372
W
Pele
Jay320
Pele
5,304
1,547
0
1,294
7,573
2,654
0
321
7,206
0
51,441
W
Danzaburou
Shotgun Rell302
Danzaburou
4,197
1,693
0
1,977
3,988
1,342
869
540
3,448
0
47,884
W
Erlang Shen
lSupportsl
Erlang Shen
4,238
1,761
0
2,157
4,930
3,244
0
1,228
3,626
0
18,881
L
Danzaburou
musc-endormi
Danzaburou
972
509
0
434
4,843
1,271
0
0
4,843
0
20,902
L
1,908
256
0
3,175
8,617
4,846
0
338
8,233
17,272
336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,633
Gold Earned
30,676
240
Minions Killed
311
0
Camps Cleared
0
934,927
Distance Traveled
1,018,710
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,340
534
56
6
0
164,356
0
L
Set
4,671
467
29
3
0
177,551
0
W
Hercules
5,437
544
54
5
0
199,556
0
L
Zeus
5,402
540
85
9
0
181,262
0
W
Thoth
5,611
561
66
7
0
192,842
0
W
Pele
6,364
636
83
8
0
239,313
2
W
Danzaburou
6,959
696
78
8
0
174,136
0
W
Erlang Shen
6,305
631
30
3
0
212,863
2
L
Danzaburou
4,798
480
55
6
0
200,639
0
L
Geb
4,422
442
15
2
0
211,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role