Player Matchup

Poseidon
Poseidon
Silver III
Eyyy4Effort
Poseidon
Silver III
Level 103
God Stats
18W - 12L
1,542 SR
Queue Stats
252W - 285L
912 MMR
Solo
Horus
Horus
Silver II
IrishMonstr_69
Horus
Silver II
Level 158
God Stats
2W - 1L
1,595 SR
Queue Stats
214W - 260L
909 MMR
Solo
Fenrir
Fenrir
Silver IV
Mad Primal
Fenrir
Silver IV
Level 94
God Stats
11W - 8L
1,424 SR
Queue Stats
70W - 84L
909 MMR
Party 1
Sol
Sol
Bronze I
OfficialGoated_J
Sol
Bronze I
Level 67
God Stats
11W - 4L
1,492 SR
Queue Stats
123W - 137L
344 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
xSGKx BNICE
Sun Wukong
Silver V
Level 108
God Stats
7W - 5L
1,362 SR
Queue Stats
182W - 211L
760 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,483 SR
767 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 128
1,444 SR
924 MMR
Nox
Nox
Silver V
 
Nox
Silver V
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver V
Krehmer
Bellona
Silver V
Level 125
God Stats
1W - 2L
1,530 SR
Queue Stats
83W - 121L
610 MMR
Solo
The Morrigan
The Morrigan
Silver V
Thegan-
The Morrigan
Silver V
Level 93
God Stats
3W - 5L
1,328 SR
Queue Stats
231W - 282L
806 MMR
Solo
Ra
Ra
Bronze I
pradaqq
Ra
Bronze I
Level 56
God Stats
0W - 1L
1,444 SR
Queue Stats
91W - 122L
789 MMR
Solo
Loki
Loki
Silver IV
veg life
Loki
Silver IV
Level 173
God Stats
8W - 9L
1,416 SR
Queue Stats
29W - 59L
916 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Eyyy4Effort
Poseidon
12
4 / 1 / 4
6,994
699
3,358
4,758
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 0 / 7
6,271
627
1,863
6,667
3,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
Mad Primal
Fenrir
11
4 / 1 / 2
6,088
609
4,319
6,757
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
6 / 1 / 2
6,851
685
7,673
4,919
1,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
xSGKx BNICE
Sun Wukong
11
2 / 0 / 3
6,171
617
4,770
6,763
3,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
AchillesFreyaErlang ShenMedusa

VS

Bans
KukulkanAh PuchAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
1 / 3 / 0
5,342
534
864
5,885
2,149
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bellona
Krehmer
Bellona
9
0 / 3 / 0
5,319
532
3,174
9,934
7,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Thegan-
The Morrigan
10
0 / 3 / 0
5,152
515
807
4,656
1,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 1
5,419
542
1,817
3,921
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
9
1 / 6 / 2
5,309
531
3,701
7,934
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
2
3
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
0
0.33
W
Poseidon
Eyyy4Effort
Poseidon
4
1
4
6
W
1
0
7
4.5
L
Bellona
Krehmer
Bellona
0
3
0
0
W
Fenrir
Mad Primal
Fenrir
4
1
2
5
W
6
1
2
7
L
The Morrigan
Thegan-
The Morrigan
0
3
0
0
L
0
2
1
0.25
L
Loki
1
6
2
0.33
W
Sun Wukong
xSGKx BNICE
Sun Wukong
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,983
Damage
10,363
29,864
Taken
32,330
12,754
Mitigated
13,665
9,319
Healing
7,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
864
208
0
1,246
5,885
2,149
0
2,620
3,265
13,386
0
W
Poseidon
Eyyy4Effort
Poseidon
3,358
427
0
825
4,758
1,292
182
477
4,131
52,520
986
W
1,863
1,028
1,409
2,429
6,667
3,870
409
848
5,819
0
20,355
L
Bellona
Krehmer
Bellona
3,174
1,064
0
2,494
9,934
7,567
0
1,486
8,448
0
28,941
W
Fenrir
Mad Primal
Fenrir
4,319
1,450
0
1,267
6,757
2,591
0
664
6,015
0
34,842
W
7,673
4,094
0
925
4,919
1,423
3,140
1,080
3,793
40,008
6,718
L
The Morrigan
Thegan-
The Morrigan
807
335
0
431
4,656
1,214
0
2,371
2,238
31,042
4,531
L
1,817
171
96
934
3,921
921
0
1,674
2,247
28,604
547
L
Loki
3,701
580
0
2,350
7,934
1,814
0
2,209
5,725
0
31,309
W
Sun Wukong
xSGKx BNICE
Sun Wukong
4,770
604
0
2,464
6,763
3,578
0
0
6,763
78
31,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,375
Gold Earned
26,541
324
Minions Killed
256
0
Camps Cleared
0
1,029,951
Distance Traveled
930,459
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,342
534
16
2
0
216,898
0
W
Poseidon
6,994
699
101
10
0
221,114
2
W
Horus
6,271
627
23
2
0
201,019
5
L
Bellona
5,319
532
57
6
0
175,952
2
W
Fenrir
6,088
609
55
6
0
213,409
3
W
Sol
6,851
685
87
9
0
179,608
0
L
The Morrigan
5,152
515
67
7
0
159,828
2
L
Ra
5,419
542
63
6
0
177,845
0
L
Loki
5,309
531
53
5
0
199,936
0
W
Sun Wukong
6,171
617
58
6
0
214,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role