Player Matchup

Persephone
Persephone
 
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CoconuTree
Cu Chulainn
Level 210
God Stats
11W - 10L
1,596 SR
Queue Stats
1,168W - 1,167L
1,563 Elo+
Solo
Atlas
Atlas
DaniMasos69
Atlas
Level 149
God Stats
0W - 2L
1,428 SR
Queue Stats
80W - 70L
1,511 Elo+
Solo
Charybdis
Charybdis
PepperChubbs
Charybdis
Level 136
God Stats
2W - 6L
1,467 SR
Queue Stats
319W - 306L
1,557 Elo+
Solo
Freya
Freya
omarzito1997
Freya
Level 157
God Stats
6W - 2L
1,653 SR
Queue Stats
168W - 173L
1,451 Elo+
Solo
Team Averages
Level 162
1,529 SR
1,517 Elo+

VS

Team Averages
Level 119
1,509 SR
1,482 Elo+
Sobek
Sobek
CryMe_0
Sobek
Level 104
God Stats
4W - 3L
1,575 SR
Queue Stats
184W - 165L
1,401 Elo+
Solo
Sol
Sol
Stronkia
Sol
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 39L
1,402 Elo+
Party 1
King Arthur
King Arthur
axerziv
King Arthur
Level 121
God Stats
4W - 0L
1,256 SR
Queue Stats
34W - 36L
1,424 Elo+
Party 1
Rama
Rama
xXThanLongXx
Rama
Level 115
God Stats
139W - 114L
1,643 SR
Queue Stats
535W - 480L
1,621 Elo+
Solo
Thor
Thor
Ähmed
Thor
Level 139
God Stats
80W - 75L
1,572 SR
Queue Stats
618W - 567L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
7
3 / 0 / 0
4,634
662
2,685
2,792
586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
CoconuTree
Cu Chulainn
9
0 / 1 / 1
4,937
705
3,032
6,063
3,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
2 / 0 / 2
4,772
682
4,168
4,391
2,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
PepperChubbs
Charybdis
8
2 / 4 / 0
4,519
646
3,189
5,526
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 2 / 2
3,543
506
1,674
4,456
1,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CryMe_0
Sobek
8
2 / 1 / 3
4,737
677
2,142
6,719
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 0
4,338
620
591
3,122
729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
axerziv
King Arthur
9
1 / 0 / 1
4,984
712
3,604
5,495
3,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

8
3 / 3 / 2
4,432
633
5,157
5,124
1,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Ähmed
Thor
8
1 / 1 / 0
4,048
578
2,910
5,285
1,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
7
Kills
7
7
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
0
0
3
L
Cu Chulainn
CoconuTree
Cu Chulainn
0
1
1
0.5
W
Sobek
CryMe_0
Sobek
2
1
3
3.5
L
2
0
2
3
L
Charybdis
PepperChubbs
Charybdis
2
4
0
0.5
W
0
2
0
0
W
King Arthur
axerziv
King Arthur
1
0
1
1.5
L
0
2
2
0.5
W
3
3
2
1.33
W
Thor
Ähmed
Thor
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,748
Damage
14,404
23,228
Taken
25,745
9,503
Mitigated
11,998
6,254
Healing
8,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
2,685
85
0
1,078
2,792
586
0
581
2,211
17,128
0
L
Cu Chulainn
CoconuTree
Cu Chulainn
3,032
549
0
1,501
6,063
3,487
0
0
6,063
0
34,199
W
Sobek
CryMe_0
Sobek
2,142
222
188
2,725
6,719
4,414
0
2,504
4,215
11,471
0
L
4,168
2,183
0
1,233
4,391
2,678
0
881
3,510
12,308
0
L
Charybdis
PepperChubbs
Charybdis
3,189
1,651
0
1,683
5,526
1,400
0
1,066
4,460
0
26,404
W
591
359
0
1,065
3,122
729
441
2,067
908
23,271
239
W
King Arthur
axerziv
King Arthur
3,604
1,051
0
1,111
5,495
3,831
0
0
5,495
0
34,716
L
1,674
751
0
759
4,456
1,352
0
195
4,261
12,300
0
W
5,157
4,373
0
2,141
5,124
1,358
0
2,219
2,905
0
29,096
W
Thor
Ähmed
Thor
2,910
1,882
0
1,276
5,285
1,666
0
1,474
3,695
0
27,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,405
Gold Earned
22,539
181
Minions Killed
222
0
Camps Cleared
0
689,788
Distance Traveled
707,866
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
4,634
662
35
5
0
116,603
2
L
Cu Chulainn
4,937
705
72
10
0
143,599
0
W
Sobek
4,737
677
27
4
0
141,692
0
L
Atlas
4,772
682
14
2
0
143,554
0
L
Charybdis
4,519
646
39
6
0
138,318
0
W
Sol
4,338
620
37
5
0
136,152
0
W
King Arthur
4,984
712
68
10
0
152,699
0
L
Freya
3,543
506
21
3
0
147,714
0
W
Rama
4,432
633
40
6
0
132,328
0
W
Thor
4,048
578
50
7
0
144,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role