Player Matchup

Sol
Sol
BickNaer41
Sol
Level 152
God Stats
1W - 4L
1,397 SR
Queue Stats
153W - 134L
1,543 Elo+
Party 2
Ymir
Ymir
FigBrank
Ymir
Level 128
God Stats
10W - 12L
1,508 SR
Queue Stats
145W - 134L
1,534 Elo+
Party 2
Apollo
Apollo
JUANCHORRO
Apollo
Level 138
God Stats
7W - 6L
1,316 SR
Queue Stats
329W - 284L
1,516 Elo+
Solo
Erlang Shen
Erlang Shen
ValiantEagle
Erlang Shen
Level 66
God Stats
2W - 1L
1,907 SR
Queue Stats
218W - 187L
1,558 Elo+
Party 2
King Arthur
King Arthur
tunas202
King Arthur
Level 174
God Stats
11W - 13L
1,611 SR
Queue Stats
303W - 297L
1,572 Elo+
Solo
Team Averages
Level 132
1,548 SR
1,544 Elo+

VS

Team Averages
Level 107
1,496 SR
1,539 Elo+
Artio
Artio
ArchoVID
Artio
Level 132
God Stats
6W - 4L
1,357 SR
Queue Stats
262W - 228L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gorunpolla
Tsukuyomi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,523 Elo+
Solo
Cupid
Cupid
Monticello15
Cupid
Level 143
God Stats
2W - 2L
1,566 SR
Queue Stats
75W - 84L
1,499 Elo+
Party 1
Amaterasu
Amaterasu
lAmHaze
Amaterasu
Level 125
God Stats
2W - 0L
1,735 SR
Queue Stats
119W - 108L
1,592 Elo+
Solo
Ix Chel
Ix Chel
therealZare
Ix Chel
Level 67
God Stats
2W - 6L
1,322 SR
Queue Stats
48W - 39L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
9,301
517
9,445
12,024
3,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ymir
14
0 / 4 / 2
8,532
474
4,342
14,103
10,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
JUANCHORRO
Apollo
18
1 / 1 / 0
10,234
569
3,313
10,812
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
ValiantEagle
Erlang Shen
14
2 / 5 / 2
8,336
463
6,742
17,482
7,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

King Arthur
tunas202
King Arthur
15
3 / 3 / 1
9,273
515
8,607
17,555
14,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ArchoVID
Artio
17
2 / 2 / 4
11,466
637
12,539
16,235
12,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Gorunpolla
Tsukuyomi
15
4 / 3 / 7
9,524
529
9,117
11,574
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

18
4 / 0 / 2
11,244
625
8,889
6,653
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
lAmHaze
Amaterasu
15
3 / 0 / 7
10,211
567
7,791
15,028
14,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ix Chel
therealZare
Ix Chel
17
3 / 2 / 5
10,058
559
13,090
11,967
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
16
16
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artio
ArchoVID
Artio
2
2
4
2
L
1
3
1
0.5
L
Ymir
0
4
2
0.25
W
Tsukuyomi
Gorunpolla
Tsukuyomi
4
3
7
2.5
L
Apollo
JUANCHORRO
Apollo
1
1
0
1
W
4
0
2
5
L
Erlang Shen
ValiantEagle
Erlang Shen
2
5
2
0.6
W
Amaterasu
lAmHaze
Amaterasu
3
0
7
6.5
W
Ix Chel
therealZare
Ix Chel
3
2
5
2.75
L
King Arthur
tunas202
King Arthur
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,449
Damage
51,426
71,976
Taken
61,457
39,628
Mitigated
38,975
17,015
Healing
29,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
ArchoVID
Artio
12,539
2,011
775
8,026
16,235
12,434
295
396
15,839
76,169
2,659
L
9,445
1,570
0
4,318
12,024
3,400
609
4,983
6,665
76,361
4,264
L
Ymir
4,342
260
0
1,342
14,103
10,249
0
3,156
10,790
29,353
813
W
Tsukuyomi
Gorunpolla
Tsukuyomi
9,117
2,790
0
4,874
11,574
4,234
0
2,586
8,988
0
58,522
L
Apollo
JUANCHORRO
Apollo
3,313
1,941
0
4,518
10,812
3,323
0
1,120
9,639
0
88,103
W
8,889
5,091
54
4,430
6,653
2,482
471
1,222
5,431
0
115,009
L
Erlang Shen
ValiantEagle
Erlang Shen
6,742
3,662
0
6,167
17,482
7,853
0
4,188
12,966
0
71,111
W
Amaterasu
lAmHaze
Amaterasu
7,791
3,365
528
5,600
15,028
14,994
36
4,332
10,696
0
47,123
W
Ix Chel
therealZare
Ix Chel
13,090
1,529
1,704
3,468
11,967
4,831
583
5,375
6,592
72,814
898
L
King Arthur
tunas202
King Arthur
8,607
1,495
0
670
17,555
14,803
0
9,550
6,957
0
66,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,676
Gold Earned
52,503
613
Minions Killed
593
0
Camps Cleared
0
1,830,663
Distance Traveled
1,893,392
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,466
637
142
8
0
331,843
0
L
Sol
9,301
517
156
9
0
349,411
2
L
Ymir
8,532
474
46
3
0
353,815
7
W
Tsukuyomi
9,524
529
72
4
0
451,021
1
L
Apollo
10,234
569
190
11
0
364,145
4
W
Cupid
11,244
625
166
9
0
355,588
4
L
Erlang Shen
8,336
463
107
6
0
385,889
1
W
Amaterasu
10,211
567
78
4
0
389,262
2
W
Ix Chel
10,058
559
135
8
0
365,678
3
L
King Arthur
9,273
515
114
6
0
377,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role