Player Matchup

Mulan
Mulan
 
Mulan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Number1Boi
Nu Wa
Level 50
God Stats
74W - 41L
1,572 SR
Queue Stats
183W - 190L
1,392 Elo+
Party 3
Artemis
Artemis
mkh452
Artemis
Level 58
God Stats
15W - 7L
1,531 SR
Queue Stats
236W - 216L
1,452 Elo+
Party 3
Bacchus
Bacchus
trixie721
Bacchus
Level 68
God Stats
12W - 12L
1,492 SR
Queue Stats
290W - 317L
1,404 Elo+
Party 3
Bastet
Bastet
yaboyberm
Bastet
Level 28
God Stats
8W - 9L
1,691 SR
Queue Stats
26W - 32L
1,480 Elo+
Party 2
Team Averages
Level 54
1,557 SR
1,446 Elo+

VS

Team Averages
Level 51
1,436 SR
1,418 Elo+
Ratatoskr
Ratatoskr
ClosedRocket867
Ratatoskr
Level 51
God Stats
1W - 4L
1,102 SR
Queue Stats
92W - 101L
1,454 Elo+
Solo
Medusa
Medusa
EyePeeSitting
Medusa
Level 37
God Stats
1W - 1L
1,719 SR
Queue Stats
46W - 44L
1,404 Elo+
Party 1
Cerberus
Cerberus
Jfire87
Cerberus
Level 65
God Stats
22W - 17L
1,559 SR
Queue Stats
74W - 71L
1,447 Elo+
Party 1
Janus
Janus
TrumpMaga241025
Janus
Level 60
God Stats
4W - 9L
1,407 SR
Queue Stats
84W - 105L
1,370 Elo+
Solo
Maui
Maui
drell_05
Maui
Level 41
God Stats
24W - 38L
1,391 SR
Queue Stats
63W - 71L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
10 / 1 / 0
9,868
759
12,474
13,365
9,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
13
3 / 1 / 6
8,155
627
8,258
6,418
1,729
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
mkh452
Artemis
11
0 / 2 / 3
6,266
482
5,503
7,365
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
trixie721
Bacchus
10
2 / 0 / 2
6,339
488
5,551
6,144
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
yaboyberm
Bastet
11
3 / 0 / 4
6,881
529
4,741
9,169
2,483
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ClosedRocket867
Ratatoskr
10
2 / 6 / 1
5,852
450
2,869
11,902
3,732
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 2
5,231
402
4,483
9,819
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Jfire87
Cerberus
9
1 / 1 / 1
5,391
415
2,547
8,990
4,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 1
6,624
510
5,377
6,303
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
10
1 / 6 / 0
5,994
461
3,450
12,237
9,927
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
18
Kills
4
4
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
10
1
0
10
L
Ratatoskr
ClosedRocket867
Ratatoskr
2
6
1
0.42
L
0
3
2
0.33
L
Cerberus
Jfire87
Cerberus
1
1
1
1.5
W
Nu Wa
3
1
6
6
L
0
2
1
0.25
L
Maui
1
6
0
0.17
W
Artemis
mkh452
Artemis
0
2
3
0.75
W
Bacchus
trixie721
Bacchus
2
0
2
3
W
Bastet
yaboyberm
Bastet
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,527
Damage
18,726
42,461
Taken
49,251
18,680
Mitigated
23,112
19,488
Healing
7,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,474
1,725
0
6,118
13,365
9,105
646
2,880
9,915
0
69,449
L
Ratatoskr
ClosedRocket867
Ratatoskr
2,869
657
0
3,146
11,902
3,732
0
1,572
10,290
0
35,093
L
4,483
1,728
0
2,041
9,819
2,892
0
3,484
6,045
0
28,746
L
Cerberus
Jfire87
Cerberus
2,547
78
0
1,182
8,990
4,593
0
3,950
4,679
15,067
0
W
Nu Wa
8,258
1,507
0
2,716
6,418
1,729
1,126
3,289
2,695
54,174
374
L
5,377
44
0
298
6,303
1,968
0
3,234
3,069
49,075
636
L
Maui
3,450
1,401
0
894
12,237
9,927
0
878
11,359
21,674
0
W
Artemis
mkh452
Artemis
5,503
2,546
0
3,190
7,365
2,247
345
1,357
6,008
0
36,809
W
Bacchus
trixie721
Bacchus
5,551
456
0
1,170
6,144
3,116
255
1,582
4,534
27,645
0
W
Bastet
yaboyberm
Bastet
4,741
1,170
0
6,294
9,169
2,483
0
1,717
7,288
0
37,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,509
Gold Earned
29,092
356
Minions Killed
274
0
Camps Cleared
0
1,289,614
Distance Traveled
1,242,939
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,868
759
120
9
0
251,343
0
L
Ratatoskr
5,852
450
68
5
0
268,456
0
L
Medusa
5,231
402
41
3
0
246,324
0
L
Cerberus
5,391
415
31
2
0
243,011
0
W
Nu Wa
8,155
627
92
7
0
219,064
0
L
Janus
6,624
510
104
8
0
243,932
0
L
Maui
5,994
461
30
2
0
241,216
0
W
Artemis
6,266
482
55
4
0
240,185
1
W
Bacchus
6,339
488
35
3
0
258,643
0
W
Bastet
6,881
529
54
4
0
320,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role