Player Matchup

Kukulkan
Kukulkan
BillNye911
Kukulkan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 55L
1,395 Elo+
Party 3
Apollo
Apollo
LukenGooood
Apollo
Level 158
God Stats
9W - 11L
1,293 SR
Queue Stats
268W - 235L
1,567 Elo+
Solo
Mulan
Mulan
Midnattssol
Mulan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,184 Elo+
Party 3
Jormungandr
Jormungandr
Nagakure
Jormungandr
Level 150
God Stats
5W - 2L
1,571 SR
Queue Stats
109W - 94L
1,492 Elo+
Party 3
Xing Tian
Xing Tian
RichardCheese2
Xing Tian
Level 157
God Stats
4W - 4L
1,751 SR
Queue Stats
144W - 125L
1,525 Elo+
Party 3
Team Averages
Level 139
1,523 SR
1,433 Elo+

VS

Team Averages
Level 180
1,667 SR
1,528 Elo+
Kali
Kali
CBK Moee
Kali
Level 192
God Stats
1W - 3L
1,533 SR
Queue Stats
373W - 342L
1,514 Elo+
Party 2
Sylvanus
Sylvanus
CripilingDebt
Sylvanus
Level 132
God Stats
60W - 55L
1,604 SR
Queue Stats
690W - 645L
1,505 Elo+
Party 1
Izanami
Izanami
MSG BigBaby
Izanami
Level 240
God Stats
272W - 216L
1,613 SR
Queue Stats
364W - 340L
1,541 Elo+
Party 2
Ra
Ra
WhoeverIWantToB
Ra
Level 163
God Stats
1W - 2L
1,754 SR
Queue Stats
655W - 596L
1,558 Elo+
Party 1
King Arthur
King Arthur
joseA38
King Arthur
Level 174
God Stats
3W - 4L
1,830 SR
Queue Stats
40W - 36L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BillNye911
Kukulkan
11
0 / 1 / 4
6,151
559
3,489
3,828
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
12
2 / 2 / 1
6,907
628
4,330
6,636
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 1
5,834
530
3,076
8,245
3,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jormungandr
Nagakure
Jormungandr
14
6 / 0 / 3
7,780
707
10,067
8,286
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
RichardCheese2
Xing Tian
10
3 / 0 / 6
6,840
622
5,179
9,533
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
0 / 1 / 0
4,996
454
1,635
8,290
2,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sylvanus
CripilingDebt
Sylvanus
9
0 / 3 / 0
5,304
482
3,176
8,424
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
MSG BigBaby
Izanami
11
2 / 2 / 0
6,413
583
5,781
7,061
1,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
1 / 3 / 0
5,960
542
4,008
5,847
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
joseA38
King Arthur
11
5 / 3 / 0
6,750
614
8,551
13,073
7,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
8
8
Deaths
12
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BillNye911
Kukulkan
0
1
4
2
L
Kali
0
1
0
0
L
Sylvanus
CripilingDebt
Sylvanus
0
3
0
0
W
Apollo
2
2
1
1.25
L
Izanami
MSG BigBaby
Izanami
2
2
0
1
W
1
5
1
0.3
W
Jormungandr
Nagakure
Jormungandr
6
0
3
7.5
W
Xing Tian
RichardCheese2
Xing Tian
3
0
6
6
L
1
3
0
0.33
L
King Arthur
joseA38
King Arthur
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,141
Damage
23,151
36,528
Taken
42,695
16,902
Mitigated
19,184
9,034
Healing
12,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BillNye911
Kukulkan
3,489
382
0
258
3,828
1,248
0
2,142
1,686
43,931
1,695
L
Kali
1,635
493
0
1,596
8,290
2,787
0
2,080
6,210
0
29,477
L
Sylvanus
CripilingDebt
Sylvanus
3,176
713
1,453
3,832
8,424
5,634
0
4,010
4,414
10,834
0
W
Apollo
4,330
2,497
0
1,993
6,636
1,830
0
233
6,403
0
56,720
L
Izanami
MSG BigBaby
Izanami
5,781
3,886
0
1,650
7,061
1,792
79
1,755
5,306
0
52,518
W
3,076
322
0
1,221
8,245
3,172
0
0
8,245
0
31,063
W
Jormungandr
Nagakure
Jormungandr
10,067
2,563
0
2,624
8,286
3,706
0
2,227
6,059
61,160
2,774
W
Xing Tian
RichardCheese2
Xing Tian
5,179
1,289
0
2,938
9,533
6,946
0
2,582
6,951
18,948
0
L
4,008
598
408
1,331
5,847
1,854
0
3,881
1,966
41,167
0
L
King Arthur
joseA38
King Arthur
8,551
1,076
0
2,304
13,073
7,117
0
6,271
6,802
0
38,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,512
Gold Earned
29,423
381
Minions Killed
334
0
Camps Cleared
0
1,084,495
Distance Traveled
1,017,507
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,151
559
82
7
0
215,235
0
L
Kali
4,996
454
57
5
0
232,404
0
L
Sylvanus
5,304
482
22
2
0
215,964
2
W
Apollo
6,907
628
116
11
0
209,370
6
L
Izanami
6,413
583
102
9
0
187,734
3
W
Mulan
5,834
530
61
6
0
181,379
2
W
Jormungandr
7,780
707
110
10
0
254,791
0
W
Xing Tian
6,840
622
12
1
0
223,720
0
L
Ra
5,960
542
90
8
0
198,054
0
L
King Arthur
6,750
614
63
6
0
183,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role