Player Matchup

Susano
Susano
ClonazePamPam
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
HannibalMagnum
Zeus
Level 235
God Stats
11W - 10L
1,586 SR
Queue Stats
853W - 884L
1,544 Elo+
Solo
The Morrigan
The Morrigan
JJelMejor
The Morrigan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
Phillllll
Thor
Level 198
God Stats
26W - 15L
1,621 SR
Queue Stats
642W - 696L
1,452 Elo+
Solo
Hel
Hel
TetaUzumaki
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 96
1,541 SR
1,499 Elo+

VS

Team Averages
Level 128
1,485 SR
1,524 Elo+
Chernobog
Chernobog
 
Chernobog
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
KidGhostViper_87
Bacchus
Level 173
God Stats
2W - 0L
1,726 SR
Queue Stats
33W - 30L
1,583 Elo+
Party 1
Maui
Maui
ReichHeart
Maui
Level 108
God Stats
1W - 1L
1,424 SR
Queue Stats
8W - 17L
1,519 Elo+
Party 1
Odin
Odin
magchy
Odin
Level 28
God Stats
2W - 1L
1,273 SR
Queue Stats
86W - 68L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
4,857
971
2,644
5,014
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 2
5,481
1,096
4,909
3,383
1,098
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
JJelMejor
The Morrigan
10
3 / 5 / 2
5,504
1,101
2,681
5,100
1,931
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
1
0 / 0 / 0
1,220
244
0
0
0
10
0 / 4 / 2
4,749
950
738
4,299
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
6 / 1 / 9
6,950
1,390
5,970
4,817
1,634
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
 
Hel
13
2 / 0 / 12
6,790
1,358
3,305
4,266
3,332
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

10
4 / 2 / 5
6,304
1,261
2,187
5,556
6,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
3 / 2 / 9
6,644
1,329
2,958
6,363
4,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
magchy
Odin
9
0 / 2 / 9
5,669
1,134
1,480
4,791
3,192
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
5
Kills
15
15
Deaths
7
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
1
9
10.5
W
Hel
 
Hel
2
0
12
8
L
1
4
1
0.38
L
1
2
2
1
L
The Morrigan
JJelMejor
The Morrigan
3
5
2
0.8
W
4
2
5
3.25
L
Thor
0
0
0
0
W
3
2
9
3.75
L
0
4
2
0.25
W
Odin
magchy
Odin
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,972
Damage
15,900
17,796
Taken
25,793
6,599
Mitigated
19,235
1,339
Healing
13,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,970
4,887
310
1,774
4,817
1,634
471
2,705
2,112
0
16,947
W
Hel
 
Hel
3,305
158
4,277
3,352
4,266
3,332
375
1,896
2,370
15,177
0
L
2,644
327
0
132
5,014
1,856
0
1,034
3,980
0
6,688
L
4,909
393
358
259
3,383
1,098
0
2,889
494
10,515
0
L
The Morrigan
JJelMejor
The Morrigan
2,681
1,140
65
177
5,100
1,931
0
2,161
2,922
6,907
157
W
2,187
200
452
1,124
5,556
6,082
124
500
5,056
4,465
0
L
Thor
0
0
0
0
0
0
0
0
0
0
0
W
2,958
463
308
1,215
6,363
4,995
172
2,370
3,993
5,113
0
L
738
310
114
234
4,299
1,714
0
2,349
1,950
3,177
0
W
Odin
magchy
Odin
1,480
565
138
315
4,791
3,192
72
833
3,958
0
2,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,811
Gold Earned
32,357
34
Minions Killed
63
0
Camps Cleared
0
371,697
Distance Traveled
528,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,950
1,390
22
4
0
101,053
0
W
Hel
6,790
1,358
21
4
0
96,788
0
L
Susano
4,857
971
9
2
0
108,262
0
L
Zeus
5,481
1,096
12
2
0
101,155
0
L
The Morrigan
5,504
1,101
7
1
0
84,645
0
W
Bacchus
6,304
1,261
9
2
0
105,632
0
L
Thor
1,220
244
0
0
0
0
0
W
Maui
6,644
1,329
7
1
0
112,936
0
L
Hel
4,749
950
6
1
0
77,635
0
W
Odin
5,669
1,134
4
1
0
111,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role