Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
BunBun8888
Nut
Level 101
God Stats
4W - 2L
1,495 SR
Queue Stats
22W - 26L
1,494 Elo+
Solo
Bakasura
Bakasura
Nikoackerman11
Bakasura
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,445 Elo+
Solo
Chang'e
Chang'e
WOLVI2005
Chang'e
Level 89
God Stats
0W - 3L
1,285 SR
Queue Stats
58W - 77L
1,413 Elo+
Solo
Atlas
Atlas
temmie_da_boss
Atlas
Level 80
God Stats
8W - 4L
1,736 SR
Queue Stats
358W - 328L
1,457 Elo+
Solo
Team Averages
Level 87
1,503 SR
1,462 Elo+

VS

Team Averages
Level 90
1,486 SR
1,490 Elo+
Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AxiomStorm
Gilgamesh
Level 56
God Stats
8W - 7L
1,561 SR
Queue Stats
153W - 154L
1,501 Elo+
Party 1
Ix Chel
Ix Chel
Mutt350
Ix Chel
Level 92
God Stats
10W - 11L
1,603 SR
Queue Stats
336W - 327L
1,469 Elo+
Party 1
Athena
Athena
Wii_Man666
Athena
Level 104
God Stats
5W - 3L
1,500 SR
Queue Stats
48W - 55L
1,568 Elo+
Party 2
Medusa
Medusa
waddlesman
Medusa
Level 132
God Stats
1W - 3L
1,265 SR
Queue Stats
86W - 92L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
3 / 1 / 0
5,274
659
4,505
7,429
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 3 / 1
4,758
595
2,805
4,697
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
9
0 / 4 / 1
4,534
567
2,194
7,540
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chang'e
WOLVI2005
Chang'e
4
0 / 2 / 0
3,513
439
833
2,157
492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 1
4,496
562
3,083
5,276
3,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
4 / 0 / 2
5,498
687
3,278
6,043
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Gilgamesh
AxiomStorm
Gilgamesh
9
0 / 3 / 1
4,914
614
2,379
7,196
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ix Chel
Mutt350
Ix Chel
12
6 / 0 / 1
6,480
810
6,058
4,704
1,570
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Wii_Man666
Athena
8
0 / 3 / 5
4,898
612
1,884
7,226
3,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Medusa
waddlesman
Medusa
9
2 / 0 / 2
5,245
656
3,878
4,060
1,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
6
Kills
12
12
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
1
0
3
W
Arachne
 
Arachne
4
0
2
5
W
Gilgamesh
AxiomStorm
Gilgamesh
0
3
1
0.17
L
2
3
1
0.83
W
Ix Chel
Mutt350
Ix Chel
6
0
1
6.5
L
Bakasura
0
4
1
0.13
L
Chang'e
WOLVI2005
Chang'e
0
2
0
0
W
Athena
Wii_Man666
Athena
0
3
5
0.83
L
1
2
1
0.75
W
Medusa
waddlesman
Medusa
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,420
Damage
17,477
27,099
Taken
29,229
11,666
Mitigated
10,761
7,933
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,505
1,851
0
2,578
7,429
2,931
0
1,202
6,227
28,943
686
W
Arachne
 
Arachne
3,278
1,977
0
2,232
6,043
2,057
221
583
5,390
0
20,572
W
Gilgamesh
AxiomStorm
Gilgamesh
2,379
732
0
2,196
7,196
2,044
0
3,923
3,273
0
24,847
L
2,805
1,013
0
1,223
4,697
1,460
0
607
4,090
0
25,890
W
Ix Chel
Mutt350
Ix Chel
6,058
1,295
182
3,130
4,704
1,570
0
904
3,746
50,425
2,603
L
Bakasura
2,194
1,690
0
1,666
7,540
3,191
0
3,815
3,725
0
21,575
L
Chang'e
WOLVI2005
Chang'e
833
43
94
502
2,157
492
0
855
1,302
7,047
0
W
Athena
Wii_Man666
Athena
1,884
492
114
838
7,226
3,979
107
1,581
5,645
8,009
675
L
3,083
1,196
0
1,870
5,276
3,592
0
1,162
4,114
15,563
0
W
Medusa
waddlesman
Medusa
3,878
1,243
0
919
4,060
1,111
768
1,409
2,651
0
33,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,575
Gold Earned
27,035
170
Minions Killed
249
0
Camps Cleared
0
744,528
Distance Traveled
887,230
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,274
659
38
5
0
170,563
2
W
Arachne
5,498
687
39
5
0
208,059
0
W
Gilgamesh
4,914
614
36
5
0
167,425
0
L
Nut
4,758
595
43
5
0
146,139
3
W
Ix Chel
6,480
810
96
12
0
177,904
0
L
Bakasura
4,534
567
56
7
0
199,706
0
L
Chang'e
3,513
439
15
2
0
62,520
0
W
Athena
4,898
612
21
3
0
165,915
0
L
Atlas
4,496
562
18
2
0
165,600
4
W
Medusa
5,245
656
57
7
0
167,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role