Player Matchup

Chiron
Chiron
AudioCashew1323
Chiron
Level 48
God Stats
2W - 2L
1,585 SR
Queue Stats
69W - 88L
1,453 Elo+
Party 2
Apollo
Apollo
Cruisin Coffee3
Apollo
Level 147
God Stats
3W - 2L
1,680 SR
Queue Stats
213W - 221L
1,467 Elo+
Party 2
Sol
Sol
DefeatedVipr
Sol
Level 43
God Stats
1W - 2L
1,283 SR
Queue Stats
122W - 137L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Quikpuff
Tsukuyomi
Level 151
God Stats
2W - 6L
1,337 SR
Queue Stats
503W - 561L
1,440 Elo+
Solo
Tyr
Tyr
SuppaHotFire30
Tyr
Level 151
God Stats
0W - 4L
1,278 SR
Queue Stats
159W - 174L
1,474 Elo+
Party 2
Team Averages
Level 108
1,433 SR
1,466 Elo+

VS

Team Averages
Level 136
1,570 SR
1,457 Elo+
Shiva
Shiva
Omitted1
Shiva
Level 111
God Stats
2W - 0L
1,557 SR
Queue Stats
136W - 165L
1,434 Elo+
Party 3
Ares
Ares
PurpleMomiji
Ares
Level 133
God Stats
2W - 0L
1,567 SR
Queue Stats
93W - 93L
1,466 Elo+
Party 3
Skadi
Skadi
SnorlaxOfWuTang
Skadi
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 64L
1,441 Elo+
Party 1
Geb
Geb
Treyofwar5150
Geb
Level 157
God Stats
2W - 1L
1,479 SR
Queue Stats
110W - 100L
1,470 Elo+
Party 1
Sol
Sol
zCoded
Sol
Level 134
God Stats
5W - 1L
1,746 SR
Queue Stats
104W - 99L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,699
712
5,350
7,116
2,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
2 / 6 / 2
6,387
798
3,398
8,761
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 4
6,481
810
10,526
6,410
2,206
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tsukuyomi
Quikpuff
Tsukuyomi
13
2 / 2 / 2
6,502
813
7,262
11,869
6,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 5 / 4
6,680
835
4,900
14,149
12,333
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Omitted1
Shiva
14
4 / 1 / 13
8,335
1,042
7,388
12,352
18,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
0 / 1 / 16
7,933
992
7,117
10,057
11,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
8 / 2 / 8
8,986
1,123
11,472
5,751
3,068
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
6 / 1 / 12
9,223
1,153
5,754
13,153
11,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sol
zCoded
Sol
13
2 / 2 / 12
8,160
1,020
12,802
7,188
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
6
Kills
20
21
Deaths
7
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
2
6
2
0.5
L
1
3
4
1
W
Shiva
Omitted1
Shiva
4
1
13
10.5
W
0
1
16
8
L
Tsukuyomi
Quikpuff
Tsukuyomi
2
2
2
1.5
W
8
2
8
6
L
1
5
4
0.6
W
6
1
12
12
W
Sol
zCoded
Sol
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,436
Damage
44,533
48,305
Taken
48,501
26,869
Mitigated
47,603
12,780
Healing
17,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,350
944
401
714
7,116
2,219
0
3,934
3,085
0
8,978
L
3,398
1,888
713
930
8,761
3,126
0
5,776
2,906
0
8,184
L
10,526
2,089
810
1,711
6,410
2,206
0
3,734
2,597
21,074
193
W
Shiva
Omitted1
Shiva
7,388
712
2,585
2,576
12,352
18,351
418
2,818
9,534
0
13,355
W
7,117
469
356
1,060
10,057
11,929
633
2,251
7,806
10,071
134
L
Tsukuyomi
Quikpuff
Tsukuyomi
7,262
942
46
5,114
11,869
6,985
0
6,137
5,341
0
15,497
W
11,472
3,328
1,140
984
5,751
3,068
1,651
844
4,907
0
20,393
L
4,900
271
0
2,341
14,149
12,333
0
5,805
8,050
0
10,759
W
5,754
309
3,061
3,805
13,153
11,214
275
2,398
10,755
11,257
131
W
Sol
zCoded
Sol
12,802
3,866
0
1,926
7,188
3,041
3,503
2,176
5,012
32,100
1,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,749
Gold Earned
42,637
64
Minions Killed
79
0
Camps Cleared
0
679,437
Distance Traveled
808,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,699
712
8
1
0
107,453
0
L
Apollo
6,387
798
16
2
0
129,376
0
L
Sol
6,481
810
19
2
0
139,707
0
W
Shiva
8,335
1,042
15
2
0
166,812
0
W
Ares
7,933
992
3
0
0
174,608
0
L
Tsukuyomi
6,502
813
10
1
0
145,558
0
W
Skadi
8,986
1,123
20
3
0
150,740
0
L
Tyr
6,680
835
11
1
0
157,343
0
W
Geb
9,223
1,153
7
1
0
172,918
0
W
Sol
8,160
1,020
34
4
0
143,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role