Player Matchup

King Arthur
King Arthur
BeefAndCheddar
King Arthur
Level 23
God Stats
1W - 0L
1,747 SR
Queue Stats
11W - 2L
1,796 Elo+
Party 1
Atlas
Atlas
BiggerWetterDad
Atlas
Level 29
God Stats
1W - 2L
1,852 SR
Queue Stats
1W - 2L
1,304 Elo+
Party 1
Serqet
Serqet
Kazgad
Serqet
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,641 Elo+
Party 1
Freya
Freya
Visgatis
Freya
Level 156
God Stats
1W - 0L
1,803 SR
Queue Stats
19W - 13L
1,640 Elo+
Party 1
Baron Samedi
Baron Samedi
rramahawk
Baron Samedi
Level 23
God Stats
2W - 0L
1,834 SR
Queue Stats
9W - 2L
1,736 Elo+
Party 1
Team Averages
Level 79
1,747 SR
1,623 Elo+

VS

Team Averages
Level 96
1,548 SR
1,461 Elo+
Bakasura
Bakasura
GigaChadMcgee
Bakasura
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 22L
1,500 Elo+
Solo
Chronos
Chronos
Goggant
Chronos
Level 82
God Stats
2W - 1L
1,816 SR
Queue Stats
147W - 173L
1,453 Elo+
Solo
Nu Wa
Nu Wa
KMKZ_GaMeR13
Nu Wa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
TheBlvkYoda
Neith
Level 146
God Stats
56W - 52L
1,541 SR
Queue Stats
127W - 152L
1,387 Elo+
Solo
Surtr
Surtr
soulmastersoul
Surtr
Level 89
God Stats
2W - 6L
1,381 SR
Queue Stats
78W - 77L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeefAndCheddar
King Arthur
15
4 / 3 / 19
9,306
1,034
11,197
12,536
8,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 14
8,243
916
3,893
7,403
6,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Serqet
Kazgad
Serqet
15
12 / 3 / 11
10,129
1,125
10,646
11,031
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Visgatis
Freya
16
12 / 3 / 15
10,210
1,134
12,042
8,730
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Baron Samedi
rramahawk
Baron Samedi
16
3 / 0 / 17
9,366
1,041
10,985
8,810
6,508
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GigaChadMcgee
Bakasura
13
2 / 6 / 4
8,061
896
7,897
11,213
4,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Goggant
Chronos
12
0 / 8 / 4
7,290
810
3,680
10,069
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 8 / 8
8,117
902
6,393
9,771
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

13
6 / 6 / 4
8,652
961
6,705
8,282
2,606
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 6 / 4
8,393
933
6,355
12,861
9,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
35
34
Kills
11
11
Deaths
34
76
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BeefAndCheddar
King Arthur
4
3
19
4.5
W
3
2
14
5
L
Bakasura
GigaChadMcgee
Bakasura
2
6
4
0.67
L
Chronos
Goggant
Chronos
0
8
4
0.25
L
1
8
8
0.63
W
Serqet
Kazgad
Serqet
12
3
11
5.83
L
6
6
4
1.33
W
Freya
Visgatis
Freya
12
3
15
6.5
W
Baron Samedi
rramahawk
Baron Samedi
3
0
17
11.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,763
Damage
31,030
48,510
Taken
52,196
28,948
Mitigated
22,236
15,917
Healing
4,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BeefAndCheddar
King Arthur
11,197
1,553
0
2,456
12,536
8,641
0
2,058
9,628
0
34,429
W
3,893
1,758
0
496
7,403
6,057
88
1,342
5,279
6,931
0
L
Bakasura
GigaChadMcgee
Bakasura
7,897
4,767
0
774
11,213
4,896
0
4,842
5,839
0
12,439
L
Chronos
Goggant
Chronos
3,680
1,593
0
990
10,069
2,745
0
6,030
3,744
10,755
0
L
6,393
1,560
0
500
9,771
2,822
0
4,811
4,534
13,556
0
W
Serqet
Kazgad
Serqet
10,646
2,596
0
3,338
11,031
4,852
493
2,826
7,638
0
20,113
L
6,705
3,203
83
1,441
8,282
2,606
0
3,651
4,387
0
11,949
W
Freya
Visgatis
Freya
12,042
3,816
0
3,819
8,730
2,890
708
1,502
6,600
39,589
0
W
Baron Samedi
rramahawk
Baron Samedi
10,985
1,981
1,614
4,194
8,810
6,508
387
2,551
5,978
25,746
3,941
L
6,355
1,668
0
869
12,861
9,167
0
5,548
6,276
245
13,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,254
Gold Earned
40,513
202
Minions Killed
92
0
Camps Cleared
0
972,097
Distance Traveled
696,792
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,306
1,034
46
5
0
196,420
0
W
Atlas
8,243
916
8
1
0
189,228
0
L
Bakasura
8,061
896
25
3
0
148,970
0
L
Chronos
7,290
810
23
3
0
145,656
1
L
Nu Wa
8,117
902
18
2
0
146,176
0
W
Serqet
10,129
1,125
28
3
0
202,207
0
L
Neith
8,652
961
9
1
0
113,123
0
W
Freya
10,210
1,134
66
7
0
210,081
0
W
Baron Samedi
9,366
1,041
54
6
0
174,161
0
L
Surtr
8,393
933
17
2
0
142,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role