Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Lionelgl84
Skadi
Level 158
God Stats
5W - 1L
1,643 SR
Queue Stats
149W - 137L
1,544 Elo+
Solo
Erlang Shen
Erlang Shen
SuperTopNach
Erlang Shen
Level 193
God Stats
1W - 1L
1,331 SR
Queue Stats
26W - 36L
1,453 Elo+
Party 1
Ra
Ra
Tank4life
Ra
Level 157
God Stats
1W - 0L
1,533 SR
Queue Stats
54W - 55L
1,532 Elo+
Party 1
Chaac
Chaac
lAmHaze
Chaac
Level 125
God Stats
7W - 0L
1,907 SR
Queue Stats
152W - 127L
1,584 Elo+
Solo
Team Averages
Level 156
1,583 SR
1,523 Elo+

VS

Team Averages
Level 139
1,465 SR
1,498 Elo+
Hercules
Hercules
AdiosMuchacho
Hercules
Level 106
God Stats
6W - 20L
1,542 SR
Queue Stats
97W - 168L
1,467 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Da x TaKeOveR x
Tsukuyomi
Level 155
God Stats
0W - 2L
1,310 SR
Queue Stats
74W - 66L
1,551 Elo+
Solo
Kukulkan
Kukulkan
Lord Liqhtskin
Kukulkan
Level 148
God Stats
1W - 5L
1,453 SR
Queue Stats
266W - 316L
1,511 Elo+
Party 2
Skadi
Skadi
Shawdow267
Skadi
Level 159
God Stats
37W - 36L
1,595 SR
Queue Stats
180W - 206L
1,469 Elo+
Party 2
Xing Tian
Xing Tian
Sloptoptimus
Xing Tian
Level 127
God Stats
17W - 34L
1,424 SR
Queue Stats
160W - 223L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
4 / 0 / 8
10,270
604
6,338
10,782
12,197
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
16
0 / 4 / 3
9,663
568
4,816
12,440
4,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Erlang Shen
SuperTopNach
Erlang Shen
16
6 / 1 / 5
9,858
580
6,953
11,686
5,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 0 / 5
9,439
555
6,045
6,853
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
lAmHaze
Chaac
17
4 / 0 / 2
11,242
661
10,644
13,181
12,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AdiosMuchacho
Hercules
15
0 / 4 / 0
8,538
502
2,696
12,664
10,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Da x TaKeOveR x
Tsukuyomi
15
2 / 4 / 0
7,872
463
7,864
13,745
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
12
0 / 3 / 1
7,519
442
4,094
5,294
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
18
3 / 2 / 2
10,084
593
8,925
8,192
2,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
Sloptoptimus
Xing Tian
10
0 / 4 / 2
6,248
368
4,560
11,039
7,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
17
Kills
5
5
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
0
8
8
L
Hercules
AdiosMuchacho
Hercules
0
4
0
0
L
Tsukuyomi
Da x TaKeOveR x
Tsukuyomi
2
4
0
0.5
W
Skadi
0
4
3
0.38
L
Kukulkan
0
3
1
0.17
L
Skadi
3
2
2
2
L
Xing Tian
Sloptoptimus
Xing Tian
0
4
2
0.25
W
Erlang Shen
SuperTopNach
Erlang Shen
6
1
5
8.5
W
3
0
5
5.5
W
Chaac
lAmHaze
Chaac
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,796
Damage
28,139
54,942
Taken
50,934
37,912
Mitigated
26,303
23,164
Healing
10,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,338
1,409
0
2,928
10,782
12,197
658
2,436
7,940
19,927
1,456
L
Hercules
AdiosMuchacho
Hercules
2,696
595
0
2,727
12,664
10,512
0
231
12,433
0
63,292
L
Tsukuyomi
Da x TaKeOveR x
Tsukuyomi
7,864
1,990
0
4,844
13,745
4,283
0
2,946
10,799
0
63,591
W
Skadi
4,816
1,964
0
3,956
12,440
4,500
264
1,154
11,130
0
81,048
L
Kukulkan
4,094
187
0
456
5,294
1,751
0
3,027
2,222
55,360
279
L
Skadi
8,925
2,634
0
973
8,192
2,527
172
1,392
6,744
0
92,473
L
Xing Tian
Sloptoptimus
Xing Tian
4,560
511
0
1,824
11,039
7,230
0
4,087
6,952
16,235
0
W
Erlang Shen
SuperTopNach
Erlang Shen
6,953
3,825
0
5,787
11,686
5,805
747
1,142
10,496
0
77,236
W
6,045
0
2,377
2,297
6,853
2,809
931
1,728
5,077
62,379
1,238
W
Chaac
lAmHaze
Chaac
10,644
2,281
0
5,819
13,181
12,601
0
1,728
11,307
0
88,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,472
Gold Earned
40,261
538
Minions Killed
522
0
Camps Cleared
0
1,755,375
Distance Traveled
1,700,513
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,270
604
23
1
0
357,543
0
L
Hercules
8,538
502
111
7
0
333,791
3
L
Tsukuyomi
7,872
463
95
6
0
369,871
0
W
Skadi
9,663
568
132
8
0
327,438
2
L
Kukulkan
7,519
442
112
7
0
280,420
3
L
Skadi
10,084
593
169
10
0
343,350
3
L
Xing Tian
6,248
368
35
2
0
373,081
0
W
Erlang Shen
9,858
580
115
7
0
368,265
0
W
Ra
9,439
555
103
6
0
368,972
0
W
Chaac
11,242
661
165
10
0
333,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role