Player Matchup

Loki
Loki
BigDaddyRaven
Loki
Level 156
God Stats
3W - 1L
1,756 SR
Queue Stats
124W - 85L
1,603 Elo+
Party 3
Charon
Charon
MajicarpClone
Charon
Level 141
God Stats
7W - 5L
1,683 SR
Queue Stats
111W - 90L
1,622 Elo+
Party 3
Cabrakan
Cabrakan
TacoSalad28420
Cabrakan
Level 95
God Stats
7W - 1L
1,972 SR
Queue Stats
157W - 121L
1,636 Elo+
Party 1
Zhong Kui
Zhong Kui
panđulce
Zhong Kui
Level 131
God Stats
4W - 2L
1,624 SR
Queue Stats
451W - 387L
1,593 Elo+
Party 1
Rama
Rama
wolftimmy4321
Rama
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 59L
1,544 Elo+
Solo
Team Averages
Level 129
1,707 SR
1,599 Elo+

VS

Team Averages
Level 150
1,569 SR
1,520 Elo+
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ToxicRod
Kukulkan
Level 146
God Stats
12W - 8L
1,721 SR
Queue Stats
88W - 102L
1,514 Elo+
Party 4
Ishtar
Ishtar
ersiee
Ishtar
Level 157
God Stats
2W - 2L
1,695 SR
Queue Stats
273W - 310L
1,548 Elo+
Party 2
Erlang Shen
Erlang Shen
juicejr
Erlang Shen
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 149L
1,513 Elo+
Party 4
Athena
Athena
killbot569
Athena
Level 146
God Stats
1W - 2L
1,427 SR
Queue Stats
80W - 116L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 6
7,977
570
8,974
9,163
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
3 / 1 / 6
7,923
566
4,861
7,513
4,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Cabrakan
14
2 / 2 / 3
8,383
599
6,464
9,469
8,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
panđulce
Zhong Kui
15
7 / 1 / 6
9,310
665
12,368
11,082
9,248
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
2 / 3 / 0
8,308
593
6,653
10,442
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 5 / 0
6,761
483
6,254
14,058
9,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
ToxicRod
Kukulkan
13
3 / 6 / 0
7,329
524
5,945
9,347
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
ersiee
Ishtar
16
2 / 1 / 3
8,811
629
7,095
7,966
2,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
juicejr
Erlang Shen
12
0 / 5 / 3
6,528
466
5,282
14,636
6,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Athena
killbot569
Athena
10
3 / 3 / 2
6,928
495
2,842
9,642
8,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
20
Kills
9
9
Deaths
20
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
5
0
0.2
W
6
2
6
4.5
W
3
1
6
6
W
Cabrakan
2
2
3
1.75
L
Kukulkan
ToxicRod
Kukulkan
3
6
0
0.5
L
Ishtar
ersiee
Ishtar
2
1
3
3.5
L
Erlang Shen
juicejr
Erlang Shen
0
5
3
0.3
L
Athena
killbot569
Athena
3
3
2
1.33
W
Zhong Kui
panđulce
Zhong Kui
7
1
6
10
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,320
Damage
27,418
47,669
Taken
55,649
29,203
Mitigated
30,486
17,796
Healing
12,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,254
961
0
3,640
14,058
9,421
0
5,678
7,694
0
42,935
W
8,974
3,459
0
4,817
9,163
2,924
0
1,869
7,294
0
58,121
W
4,861
1,271
0
1,695
7,513
4,947
0
1,808
5,705
13,880
1,146
W
Cabrakan
6,464
607
0
2,934
9,469
8,824
0
752
8,717
51,116
3,806
L
Kukulkan
ToxicRod
Kukulkan
5,945
773
0
1,220
9,347
2,856
0
5,302
4,045
44,423
0
L
Ishtar
ersiee
Ishtar
7,095
3,690
0
2,991
7,966
2,737
293
887
7,079
0
79,878
L
Erlang Shen
juicejr
Erlang Shen
5,282
2,780
0
3,330
14,636
6,945
0
6,928
7,610
0
51,642
L
Athena
killbot569
Athena
2,842
1,283
0
1,694
9,642
8,527
0
3,482
6,108
14,730
0
W
Zhong Kui
panđulce
Zhong Kui
12,368
2,822
0
6,273
11,082
9,248
493
3,727
7,355
63,389
2,304
W
6,653
4,995
0
2,077
10,442
3,260
0
631
9,811
0
69,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,901
Gold Earned
36,357
462
Minions Killed
432
0
Camps Cleared
0
1,406,728
Distance Traveled
1,356,767
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,761
483
79
6
0
251,105
0
W
Loki
7,977
570
81
6
0
319,535
3
W
Charon
7,923
566
13
1
0
306,136
11
W
Cabrakan
8,383
599
114
8
0
242,688
3
L
Kukulkan
7,329
524
84
6
0
238,714
1
L
Ishtar
8,811
629
150
11
0
259,432
0
L
Erlang Shen
6,528
466
92
7
0
310,171
0
L
Athena
6,928
495
27
2
0
297,345
0
W
Zhong Kui
9,310
665
116
8
0
266,763
3
W
Rama
8,308
593
138
10
0
271,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role