Player Matchup

Xbalanque
Xbalanque
CrabbyTy2111
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,547 Elo+
Party 1
Freya
Freya
Heejin4L
Freya
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,593 Elo+
Party 1
Thoth
Thoth
JRG248
Thoth
Level 126
God Stats
2W - 0L
1,750 SR
Queue Stats
24W - 14L
1,593 Elo+
Party 1
Vamana
Vamana
OfficerRod234
Vamana
Level 125
God Stats
1W - 1L
1,304 SR
Queue Stats
26W - 19L
1,593 Elo+
Party 1
Artio
Artio
Opaqus
Artio
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,561 Elo+
Party 1
Team Averages
Level 99
1,511 SR
1,577 Elo+

VS

Team Averages
Level 76
1,281 SR
1,455 Elo+
Charon
Charon
ACKERMAN2318
Charon
Level 20
God Stats
0W - 1L
1,153 SR
Queue Stats
19W - 23L
1,462 Elo+
Party 2
Eset
Eset
DarkPhoenix4311
Eset
Level 80
God Stats
0W - 2L
1,318 SR
Queue Stats
30W - 40L
1,451 Elo+
Party 2
He Bo
He Bo
DuckAlex
He Bo
Level 158
God Stats
0W - 2L
1,308 SR
Queue Stats
183W - 237L
1,506 Elo+
Solo
Fenrir
Fenrir
RBH-Stoody
Fenrir
Level 86
God Stats
1W - 3L
1,437 SR
Queue Stats
237W - 222L
1,461 Elo+
Solo
Mulan
Mulan
sn1ffsnoff
Mulan
Level 36
God Stats
0W - 3L
1,188 SR
Queue Stats
25W - 42L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CrabbyTy2111
Xbalanque
14
3 / 6 / 10
8,550
777
6,066
10,722
3,406
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Heejin4L
Freya
17
7 / 3 / 13
9,838
894
13,325
10,542
3,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thoth
JRG248
Thoth
17
7 / 2 / 15
10,053
914
17,000
10,696
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 5 / 12
9,888
899
9,303
16,989
17,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Artio
Opaqus
Artio
16
3 / 3 / 18
9,173
834
9,088
18,607
10,960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
2 / 3 / 12
8,974
816
6,982
9,250
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 6 / 7
8,657
787
15,106
10,485
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
DuckAlex
He Bo
15
5 / 8 / 11
9,241
840
13,207
11,063
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
RBH-Stoody
Fenrir
16
2 / 5 / 11
8,517
774
9,338
14,623
14,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mulan
14
6 / 7 / 6
8,758
796
8,265
14,678
6,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
66
29
Kills
19
19
Deaths
29
68
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Charon
2
3
12
2.67
W
Xbalanque
CrabbyTy2111
Xbalanque
3
6
10
1.33
L
4
6
7
1.25
L
He Bo
DuckAlex
He Bo
5
8
11
1.31
W
Freya
Heejin4L
Freya
7
3
13
4.5
W
Thoth
JRG248
Thoth
7
2
15
7.25
W
9
5
12
3
W
Artio
Opaqus
Artio
3
3
18
4
L
Fenrir
RBH-Stoody
Fenrir
2
5
11
1.5
L
Mulan
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,782
Damage
52,898
67,556
Taken
60,099
39,444
Mitigated
37,142
28,031
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
6,982
503
0
492
9,250
7,979
52
6,299
2,875
19,415
0
W
Xbalanque
CrabbyTy2111
Xbalanque
6,066
2,057
795
1,799
10,722
3,406
267
6,360
4,210
0
16,407
L
15,106
812
939
1,937
10,485
3,996
0
7,377
2,828
24,694
0
L
He Bo
DuckAlex
He Bo
13,207
255
312
1,054
11,063
3,909
0
6,652
4,339
18,476
0
W
Freya
Heejin4L
Freya
13,325
4,180
730
3,567
10,542
3,965
280
4,197
6,147
23,606
1,315
W
Thoth
JRG248
Thoth
17,000
507
2,608
2,851
10,696
3,688
200
5,009
5,429
32,090
0
W
9,303
3,444
1,781
3,276
16,989
17,425
59
7,602
8,964
0
15,999
W
Artio
Opaqus
Artio
9,088
1,418
3,544
7,080
18,607
10,960
175
10,696
7,511
13,720
0
L
Fenrir
RBH-Stoody
Fenrir
9,338
1,301
494
3,525
14,623
14,448
0
8,483
5,770
0
16,362
L
Mulan
8,265
2,288
279
1,629
14,678
6,810
0
10,372
4,137
0
15,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,502
Gold Earned
44,147
114
Minions Killed
89
0
Camps Cleared
0
989,599
Distance Traveled
844,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,974
816
21
2
0
141,438
0
W
Xbalanque
8,550
777
33
3
0
173,605
0
L
Eset
8,657
787
24
2
0
175,792
0
L
He Bo
9,241
840
12
1
0
177,473
0
W
Freya
9,838
894
32
3
0
191,519
0
W
Thoth
10,053
914
26
2
0
219,477
0
W
Vamana
9,888
899
12
1
0
193,791
0
W
Artio
9,173
834
11
1
0
211,207
0
L
Fenrir
8,517
774
17
2
0
207,205
0
L
Mulan
8,758
796
15
1
0
142,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role