Player Matchup

Nut
Nut
 
Nut
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Audiiiz
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 105L
1,550 Elo+
Party 1
Ullr
Ullr
C4limer0
Ullr
Level 145
God Stats
2W - 0L
1,428 SR
Queue Stats
22W - 18L
1,562 Elo+
Party 1
Lancelot
Lancelot
Pierrotiste
Lancelot
Level 264
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,595 Elo+
Party 1
Atlas
Atlas
YoloBoy971
Atlas
Level 202
God Stats
6W - 6L
1,674 SR
Queue Stats
115W - 73L
1,643 Elo+
Party 1
Team Averages
Level 161
1,520 SR
1,570 Elo+

VS

Team Averages
Level 143
1,529 SR
1,508 Elo+
Persephone
Persephone
 
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
BangOrangutang
Nut
Level 129
God Stats
0W - 4L
1,160 SR
Queue Stats
58W - 60L
1,437 Elo+
Solo
Chaac
Chaac
N0oBSalyer
Chaac
Level 149
God Stats
15W - 18L
1,804 SR
Queue Stats
43W - 45L
1,564 Elo+
Solo
Loki
Loki
Shibisu_
Loki
Level 157
God Stats
18W - 8L
1,672 SR
Queue Stats
288W - 292L
1,533 Elo+
Solo
Ganesha
Ganesha
nardofish23
Ganesha
Level 123
God Stats
13W - 15L
1,508 SR
Queue Stats
411W - 400L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
5 / 2 / 0
6,645
604
6,921
8,590
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Baron Samedi
Audiiiz
Baron Samedi
14
4 / 0 / 3
7,054
641
8,169
6,390
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
12
3 / 0 / 2
6,847
622
4,803
7,811
2,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
Pierrotiste
Lancelot
11
0 / 0 / 0
6,279
571
7,194
7,584
4,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atlas
9
0 / 0 / 4
5,661
515
4,282
9,623
4,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 2 / 0
6,220
565
8,313
5,663
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 2
5,782
526
5,087
8,507
2,366
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
12
0 / 0 / 0
6,341
576
5,052
11,107
9,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
11
1 / 2 / 0
5,666
515
3,366
8,044
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
nardofish23
Ganesha
9
0 / 3 / 1
5,482
498
3,654
11,455
7,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
2
2
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
5
2
0
2.5
L
Persephone
 
Persephone
1
2
0
0.5
W
Baron Samedi
Audiiiz
Baron Samedi
4
0
3
5.5
L
0
5
2
0.2
W
Ullr
3
0
2
4
L
Chaac
0
0
0
0
W
Lancelot
Pierrotiste
Lancelot
0
0
0
0
L
Loki
1
2
0
0.5
W
Atlas
0
0
4
2
L
Ganesha
nardofish23
Ganesha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,369
Damage
25,472
39,998
Taken
44,776
16,128
Mitigated
22,474
19,114
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
6,921
5,236
0
4,565
8,590
2,393
1,036
1,311
7,277
0
41,821
L
Persephone
 
Persephone
8,313
455
0
1,658
5,663
1,487
0
2,101
3,557
53,057
0
W
Baron Samedi
Audiiiz
Baron Samedi
8,169
1,650
419
4,805
6,390
2,423
0
1,092
5,144
51,090
994
L
5,087
3,239
0
2,759
8,507
2,366
0
1,572
6,935
0
43,547
W
Ullr
4,803
1,896
0
3,117
7,811
2,140
0
4,926
2,593
0
55,800
L
Chaac
5,052
402
0
4,480
11,107
9,319
0
689
10,418
0
47,406
W
Lancelot
Pierrotiste
Lancelot
7,194
2,197
0
3,488
7,584
4,424
0
0
7,584
0
47,561
L
Loki
3,366
642
0
3,631
8,044
2,293
0
2,779
5,265
0
37,896
W
Atlas
4,282
1,894
0
2,720
9,623
4,748
0
3,849
5,612
17,820
2,020
L
Ganesha
nardofish23
Ganesha
3,654
354
0
2,207
11,455
7,009
0
5,208
6,247
16,782
1,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,486
Gold Earned
29,491
382
Minions Killed
361
0
Camps Cleared
0
1,168,567
Distance Traveled
1,115,669
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,645
604
69
6
0
192,009
0
L
Persephone
6,220
565
94
9
0
249,740
4
W
Baron Samedi
7,054
641
96
9
0
255,582
0
L
Nut
5,782
526
92
8
0
193,711
0
W
Ullr
6,847
622
108
10
0
224,876
0
L
Chaac
6,341
576
98
9
0
209,243
4
W
Lancelot
6,279
571
87
8
0
255,065
0
L
Loki
5,666
515
70
6
0
255,643
1
W
Atlas
5,661
515
22
2
0
241,035
4
L
Ganesha
5,482
498
7
1
0
207,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role