Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
FalseLaws
Artio
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,699 Elo+
Solo
Kukulkan
Kukulkan
GamerI4
Kukulkan
Level 147
God Stats
5W - 7L
1,542 SR
Queue Stats
142W - 132L
1,493 Elo+
Party 2
Skadi
Skadi
JoeeBlvck
Skadi
Level 149
God Stats
13W - 14L
1,391 SR
Queue Stats
147W - 145L
1,467 Elo+
Solo
Neith
Neith
SantyNYY
Neith
Level 129
God Stats
18W - 6L
1,803 SR
Queue Stats
117W - 111L
1,494 Elo+
Party 2
Team Averages
Level 136
1,547 SR
1,531 Elo+

VS

Team Averages
Level 123
1,521 SR
1,469 Elo+
Arachne
Arachne
Gamerj0
Arachne
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 22L
1,399 Elo+
Party 1
Thoth
Thoth
Silexx__
Thoth
Level 88
God Stats
26W - 24L
1,247 SR
Queue Stats
284W - 249L
1,494 Elo+
Solo
Hercules
Hercules
Tacomilk
Hercules
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 43L
1,465 Elo+
Party 1
Artio
Artio
TheExgoblin
Artio
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 42L
1,438 Elo+
Party 1
Medusa
Medusa
WingedSpotter
Medusa
Level 69
God Stats
8W - 5L
1,857 SR
Queue Stats
21W - 18L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 1 / 0
5,485
499
4,502
8,568
5,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artio
FalseLaws
Artio
8
1 / 3 / 3
5,257
478
4,019
9,785
5,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
GamerI4
Kukulkan
10
0 / 1 / 1
5,702
518
3,283
4,810
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
JoeeBlvck
Skadi
10
1 / 0 / 0
5,266
479
915
5,189
1,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
SantyNYY
Neith
10
2 / 5 / 1
5,535
503
4,711
7,413
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gamerj0
Arachne
10
3 / 0 / 1
5,734
521
1,994
5,754
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Thoth
Silexx__
Thoth
11
0 / 0 / 1
5,629
512
2,326
3,813
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Tacomilk
Hercules
8
1 / 2 / 5
6,035
549
4,462
10,274
6,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 0
6,764
615
5,848
10,076
7,123
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
5 / 2 / 2
6,409
583
8,279
6,516
1,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
10
10
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Artio
FalseLaws
Artio
1
3
3
0.83
L
Kukulkan
GamerI4
Kukulkan
0
1
1
0.5
W
Arachne
Gamerj0
Arachne
3
0
1
3.5
L
Skadi
JoeeBlvck
Skadi
1
0
0
1
L
Neith
SantyNYY
Neith
2
5
1
0.5
W
Thoth
Silexx__
Thoth
0
0
1
0.5
W
Hercules
Tacomilk
Hercules
1
2
5
1.75
W
1
0
0
1
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,430
Damage
22,909
35,765
Taken
36,433
16,425
Mitigated
18,808
7,059
Healing
15,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,502
868
0
1,264
8,568
5,845
0
5,542
3,026
0
35,595
L
Artio
FalseLaws
Artio
4,019
832
317
2,656
9,785
5,495
0
296
9,489
17,978
364
L
Kukulkan
GamerI4
Kukulkan
3,283
117
0
625
4,810
1,455
0
1,659
3,151
39,674
284
W
Arachne
Gamerj0
Arachne
1,994
1,145
0
4,262
5,754
2,225
0
1,035
4,719
0
21,598
L
Skadi
JoeeBlvck
Skadi
915
435
0
710
5,189
1,725
0
371
4,818
0
38,640
L
Neith
SantyNYY
Neith
4,711
1,134
0
1,487
7,413
1,905
0
0
7,413
0
35,168
W
Thoth
Silexx__
Thoth
2,326
0
0
500
3,813
1,051
0
1,332
2,481
35,851
0
W
Hercules
Tacomilk
Hercules
4,462
1,476
0
3,726
10,274
6,499
52
3,216
7,058
0
15,953
W
5,848
565
0
6,014
10,076
7,123
0
0
10,076
45,661
2,103
W
8,279
3,140
0
1,410
6,516
1,910
473
1,406
5,110
0
38,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,245
Gold Earned
30,571
300
Minions Killed
265
0
Camps Cleared
0
1,041,446
Distance Traveled
1,180,493
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,485
499
65
6
0
211,294
0
L
Artio
5,257
478
26
2
0
249,404
0
L
Kukulkan
5,702
518
80
7
0
216,144
0
W
Arachne
5,734
521
50
5
0
278,812
3
L
Skadi
5,266
479
70
6
0
168,181
4
L
Neith
5,535
503
59
5
0
196,423
0
W
Thoth
5,629
512
55
5
0
252,882
2
W
Hercules
6,035
549
18
2
0
213,741
2
W
Artio
6,764
615
91
8
0
225,255
0
W
Medusa
6,409
583
51
5
0
209,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role