Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
M3Dean
Skadi
Level 109
God Stats
21W - 21L
1,486 SR
Queue Stats
401W - 372L
1,461 Elo+
Party 1
Sylvanus
Sylvanus
Maximus6215
Sylvanus
Level 159
God Stats
50W - 40L
1,551 SR
Queue Stats
654W - 597L
1,558 Elo+
Solo
Olorun
Olorun
SacredOrderSol
Olorun
Level 186
God Stats
3W - 0L
1,875 SR
Queue Stats
104W - 98L
1,467 Elo+
Party 2
Mulan
Mulan
herbicidejones
Mulan
Level 126
God Stats
13W - 11L
1,426 SR
Queue Stats
454W - 451L
1,450 Elo+
Party 1
Team Averages
Level 132
1,568 SR
1,487 Elo+

VS

Team Averages
Level 158
1,435 SR
1,470 Elo+
Cupid
Cupid
 
Cupid
Level 284
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Bigtim1990
Maui
Level 157
God Stats
0W - 2L
1,246 SR
Queue Stats
44W - 53L
1,468 Elo+
Solo
Tyr
Tyr
Relax_YourDone74
Tyr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 300L
1,491 Elo+
Solo
Pele
Pele
The Parzival12
Pele
Level 109
God Stats
1W - 5L
1,297 SR
Queue Stats
40W - 48L
1,430 Elo+
Solo
Nu Wa
Nu Wa
TheOmegaKage
Nu Wa
Level 114
God Stats
10W - 6L
1,634 SR
Queue Stats
95W - 87L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 1 / 0
5,839
531
2,590
6,399
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
M3Dean
Skadi
11
0 / 0 / 0
6,062
551
2,584
5,080
1,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
Maximus6215
Sylvanus
10
0 / 0 / 4
6,143
558
3,422
9,466
7,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

11
3 / 2 / 0
6,142
558
3,952
4,967
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 3
6,347
577
7,311
7,836
3,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 2 / 2
5,327
484
4,538
6,062
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
5,266
479
1,823
6,136
3,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 3 / 0
5,641
513
3,023
11,028
6,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
3 / 2 / 1
6,039
549
5,937
9,366
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 0 / 2
5,914
538
4,930
2,573
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
5
5
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
0
3
L
Cupid
 
Cupid
0
2
2
0.5
L
0
2
1
0.25
W
Skadi
M3Dean
Skadi
0
0
0
0
W
Sylvanus
Maximus6215
Sylvanus
0
0
4
2
L
2
3
0
0.67
W
3
2
0
1.5
L
3
2
1
1.75
L
0
0
2
1
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,859
Damage
20,251
33,748
Taken
35,165
17,221
Mitigated
16,054
10,559
Healing
11,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,590
430
0
1,264
6,399
2,604
0
896
5,503
0
40,029
L
Cupid
 
Cupid
4,538
2,467
204
2,787
6,062
1,949
0
3,856
2,206
0
32,892
L
1,823
412
0
807
6,136
3,843
0
1,877
4,259
20,980
0
W
Skadi
M3Dean
Skadi
2,584
521
0
879
5,080
1,677
0
2,500
2,580
0
57,029
W
Sylvanus
Maximus6215
Sylvanus
3,422
938
670
3,178
9,466
7,182
0
1,689
7,777
19,106
0
L
3,023
403
0
3,077
11,028
6,736
0
0
11,028
0
24,737
W
3,952
819
588
1,165
4,967
2,034
0
1,051
3,916
44,630
2,617
L
5,937
1,438
0
4,102
9,366
2,876
0
861
8,505
0
44,343
L
4,930
1,595
0
523
2,573
650
0
487
2,086
39,654
1,361
W
7,311
1,168
0
2,815
7,836
3,724
0
484
7,352
0
35,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,533
Gold Earned
28,187
371
Minions Killed
285
0
Camps Cleared
0
1,022,708
Distance Traveled
1,073,593
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,839
531
64
6
0
234,425
2
L
Cupid
5,327
484
58
5
0
207,732
2
L
Maui
5,266
479
29
3
0
241,284
0
W
Skadi
6,062
551
121
11
0
206,028
0
W
Sylvanus
6,143
558
24
2
0
224,952
4
L
Tyr
5,641
513
44
4
0
196,601
0
W
Olorun
6,142
558
96
9
0
183,765
1
L
Pele
6,039
549
90
8
0
227,818
0
L
Nu Wa
5,914
538
64
6
0
200,158
0
W
Mulan
6,347
577
66
6
0
173,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role