Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BigPoopyPapa
Ao Kuang
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,411 Elo+
Party 1
Xing Tian
Xing Tian
D-hornet14
Xing Tian
Level 85
God Stats
1W - 3L
1,149 SR
Queue Stats
5W - 8L
1,411 Elo+
Party 1
Team Averages
Level 79
1,383 SR
1,441 Elo+

VS

Team Averages
Level 78
1,451 SR
1,512 Elo+
Nemesis
Nemesis
BdussyBandit
Nemesis
Level 69
God Stats
11W - 11L
1,555 SR
Queue Stats
90W - 80L
1,548 Elo+
Party 2
Mercury
Mercury
TJMufasa
Mercury
Level 81
God Stats
0W - 1L
1,298 SR
Queue Stats
54W - 63L
1,488 Elo+
Party 2
Merlin
Merlin
WizoG_______
Merlin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 43L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
4 / 0 / 7
10,177
848
12,929
10,413
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
BigPoopyPapa
Ao Kuang
15
3 / 1 / 9
9,160
763
3,215
10,661
8,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
D-hornet14
Xing Tian
16
5 / 1 / 7
9,926
827
6,009
12,793
12,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BdussyBandit
Nemesis
13
0 / 5 / 1
7,865
655
9,419
13,053
6,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
TJMufasa
Mercury
13
0 / 3 / 2
7,863
655
6,281
7,989
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Merlin
15
1 / 4 / 0
8,791
733
5,617
6,532
2,596
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
12
Kills
1
2
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
0
7
7.5
L
Nemesis
BdussyBandit
Nemesis
0
5
1
0.1
W
Ao Kuang
BigPoopyPapa
Ao Kuang
3
1
9
7.5
W
Xing Tian
D-hornet14
Xing Tian
5
1
7
8.5
L
Mercury
TJMufasa
Mercury
0
3
2
0.33
L
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,153
Damage
21,317
33,867
Taken
27,574
26,335
Mitigated
12,104
7,368
Healing
3,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
12,929
8,863
0
5,019
10,413
4,496
1,069
1,151
9,262
0
50,256
L
Nemesis
BdussyBandit
Nemesis
9,419
1,448
0
2,327
13,053
6,765
0
3,853
9,135
0
22,706
W
Ao Kuang
BigPoopyPapa
Ao Kuang
3,215
998
0
1,689
10,661
8,881
80
1,727
8,934
9,124
1,979
W
Xing Tian
D-hornet14
Xing Tian
6,009
437
332
328
12,793
12,958
100
2,789
10,004
22,054
2,351
L
Mercury
TJMufasa
Mercury
6,281
1,084
0
770
7,989
2,743
0
2,092
5,862
0
18,580
L
Merlin
5,617
478
0
599
6,532
2,596
58
1,917
4,547
37,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,263
Gold Earned
24,519
120
Minions Killed
116
0
Camps Cleared
0
628,263
Distance Traveled
637,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,177
848
75
6
0
216,389
0
L
Nemesis
7,865
655
21
2
0
238,138
0
W
Ao Kuang
9,160
763
15
1
0
196,208
0
W
Xing Tian
9,926
827
30
3
0
215,666
0
L
Mercury
7,863
655
28
2
0
229,051
0
L
Merlin
8,791
733
67
6
0
170,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role