Player Matchup

Thor
Thor
 
Thor
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Koalato
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,314 Elo+
Party 3
Anubis
Anubis
NANTIL
Anubis
Level 259
God Stats
0W - 2L
1,639 SR
Queue Stats
11W - 12L
1,587 Elo+
Party 1
Ix Chel
Ix Chel
dravos
Ix Chel
Level 157
God Stats
9W - 3L
1,815 SR
Queue Stats
10W - 6L
1,910 Elo+
Solo
Baron Samedi
Baron Samedi
iZenko
Baron Samedi
Level 205
God Stats
0W - 2L
1,357 SR
Queue Stats
31W - 54L
1,458 Elo+
Party 1
Team Averages
Level 127
1,562 SR
1,554 Elo+

VS

Team Averages
Level 143
1,810 SR
1,762 Elo+
Bastet
Bastet
KooKoooBooongooo
Bastet
Level 158
God Stats
8W - 3L
1,757 SR
Queue Stats
92W - 41L
1,746 Elo+
Party 2
Sol
Sol
Loured9
Sol
Level 195
God Stats
2W - 0L
1,688 SR
Queue Stats
191W - 68L
1,794 Elo+
Party 2
Mulan
Mulan
Nelsondl1
Mulan
Level 179
God Stats
6W - 2L
2,059 SR
Queue Stats
156W - 59L
1,779 Elo+
Party 2
Atlas
Atlas
Törtuga
Atlas
Level 22
God Stats
8W - 4L
1,781 SR
Queue Stats
44W - 17L
1,697 Elo+
Party 2
Agni
Agni
gonza9678
Agni
Level 159
God Stats
4W - 2L
1,766 SR
Queue Stats
169W - 63L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
0 / 9 / 1
6,967
774
2,750
10,330
3,000
Hachiman
Koalato
Hachiman
12
0 / 8 / 3
7,168
796
1,841
9,041
2,717
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
NANTIL
Anubis
14
3 / 7 / 3
8,936
993
11,535
13,525
6,140
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
dravos
Ix Chel
15
4 / 3 / 3
8,964
996
10,841
8,349
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Baron Samedi
iZenko
Baron Samedi
15
4 / 6 / 4
9,054
1,006
8,238
15,081
9,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 3 / 7
10,056
1,117
11,082
10,607
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sol
16
5 / 3 / 11
9,744
1,083
10,467
10,293
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Mulan
Nelsondl1
Mulan
15
6 / 1 / 12
9,259
1,029
11,120
9,623
8,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Atlas
Törtuga
Atlas
14
3 / 3 / 16
8,569
952
7,206
11,871
9,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
16
7 / 1 / 11
9,493
1,055
11,584
6,360
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
11
Kills
33
33
Deaths
11
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
9
1
0.06
L
Hachiman
Koalato
Hachiman
0
8
3
0.19
W
12
3
7
5.17
W
Sol
5
3
11
3.5
L
Anubis
NANTIL
Anubis
3
7
3
0.64
W
Mulan
Nelsondl1
Mulan
6
1
12
12
W
Atlas
Törtuga
Atlas
3
3
16
3.67
L
Ix Chel
dravos
Ix Chel
4
3
3
1.83
W
Agni
7
1
11
12.5
L
Baron Samedi
iZenko
Baron Samedi
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,205
Damage
51,459
56,326
Taken
48,754
23,369
Mitigated
24,888
9,569
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,750
708
0
30
10,330
3,000
0
3,474
6,630
0
5,113
L
Hachiman
Koalato
Hachiman
1,841
970
0
121
9,041
2,717
0
3,832
4,965
0
6,851
W
11,082
2,837
0
1,447
10,607
2,437
8
7,613
2,994
0
20,326
W
Sol
10,467
4,650
0
3,636
10,293
2,898
2,832
6,605
3,688
38,856
0
L
Anubis
NANTIL
Anubis
11,535
192
0
3,032
13,525
6,140
0
7,176
5,997
28,639
1,107
W
Mulan
Nelsondl1
Mulan
11,120
1,104
0
2,039
9,623
8,252
30
4,019
5,604
0
21,409
W
Atlas
Törtuga
Atlas
7,206
1,991
0
624
11,871
9,495
0
8,206
3,577
14,407
125
L
Ix Chel
dravos
Ix Chel
10,841
1,525
384
1,907
8,349
2,457
0
4,824
3,445
20,102
0
W
Agni
11,584
392
0
230
6,360
1,806
265
3,763
2,597
25,908
986
L
Baron Samedi
iZenko
Baron Samedi
8,238
298
695
3,400
15,081
9,055
0
8,855
5,867
20,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,089
Gold Earned
47,121
136
Minions Killed
188
0
Camps Cleared
0
773,417
Distance Traveled
996,868
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,967
774
5
1
0
141,823
0
L
Hachiman
7,168
796
17
2
0
113,703
0
W
Bastet
10,056
1,117
25
3
0
205,329
0
W
Sol
9,744
1,083
80
9
0
191,083
0
L
Anubis
8,936
993
58
6
0
163,808
0
W
Mulan
9,259
1,029
34
4
0
174,628
0
W
Atlas
8,569
952
6
1
0
218,838
0
L
Ix Chel
8,964
996
21
2
0
183,482
0
W
Agni
9,493
1,055
43
5
0
206,990
0
L
Baron Samedi
9,054
1,006
35
4
0
170,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role